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Thread Statistics | Show CCP posts - 5 post(s) |

Kimmi Chan
Tastes Like Purple
474
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Posted - 2014.01.09 11:17:00 -
[1] - Quote
Prince Kobol wrote:as the act of running mission is tedious to say the least.
I disagree. I actually like running missions. I don't really do it so much for the ISK as I do for the standings.
As far as the rest of your post. I agree completely.
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
481
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Posted - 2014.01.10 02:35:00 -
[2] - Quote
I got to page 5 of this thread before I stopped. I'll probably go back and read the rest because I like reading the varying opinions of everyone. It amazes me how vibrant and diverse this community is.
FULL DISCLOSURE: I have been a hisec mission runner for almost 6 years. Tried a PvP Corp for a brief time and found it really wasn't my thing.
I get the impression that CCP, despite the rhetoric of HTFU and dark, cold, harsh, etc. actually, whether intentioned or not, creted a game with a broad base of appeal. Nerfing hisec (and guessing from OP who has also sought advice on becoming a "warlord") would lessen that broad base of appeal. To what extent is difficult to say. I grow more and more weary of hisec bears lobbying for changes that only benefit their style of play. On the other end of that spectrum though, I can't appreciate the lobbying for free-for-all PvP in hisec either.
I think that the game has a good balance as it is. I fear that people that lobby for these changes don't consider carefully enough the long term consequences of the changes they crusade for. As an example, years before my time it was possible to tank CONCORD, miners were upset that they were disadvantaged by this mechanic and thus lobbied to buff CONCORD. It was this change that gave birth to the suicide ganker that they now demonize.
I think we all love the game as it is. Occasionally and with varying frequency, something happens that affects us personally and we rattle our sabers in protest without giving a lot of thought to the impetus of the saber rattling. Personally, I have always tried to use these occasions as a driver for change in my play and not in the play of others.
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
482
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Posted - 2014.01.10 04:03:00 -
[3] - Quote
Hasikan Miallok wrote:Maybe we need some sort of rift that permanently prevents travel from hisec to low/null and visa versa and block all communications :D
Then both sides can be naively unaware the other lot even exists.
Eve-tima Online?
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
494
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Posted - 2014.01.10 20:59:00 -
[4] - Quote
Jenn aSide wrote:I strongly suspect that the "only plays in high sec" type player is a minority (and a disinterested, disorganized minority at that), as evidenced by high sec inability and sheer unwillingness to group together for anything like fighting goons or electing CSMs. In other words, the mythical high sec majority is just that, a myth.
I would go even further. I suspect that the majority of this minority is not coming to the forums to complain about anything (sorry Pipa and Tippia, no hard numbers). Most "only plays in high sec" players either don't frequent the forums or are just as fed up with people complaining and begging for changes to game mechanics as those people who classify themselves as null and lo-sec players.
Most of us high sec players like the game exactly as it is. Most of us don't want 100% safety. We also don't want a lawless suckfest but we understand what this game is and adapt and pilot our ships accordingly.
As I said in a previous post in this thread. The idea is to cater to a broad base. I think CCP has struck a good balance. Sure there will be a few who will come here and ***** because someone shot them, but those people are ******* stupid and likely deserved whatever happened to them because they felt that they were entitled to safety. They are not. I also suspect that they are a minority. Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
494
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Posted - 2014.01.10 21:22:00 -
[5] - Quote
Pipa Porto wrote:This is why so many Low and Null Sec players have HS alts to make money with.
And by "nerfing" HS, what effect does that have on low and null sec players using those alts in HS to make money?
Pipa Porto wrote:This can be fixed in 2 ways: Make HS relatively less safe (i.e. make it absolutely less safe or make other areas absolutely more safe) Make HS relatively less rewarding (i.e. make it absolutely less rewarding or make other areas absolutely more rewarding)
I think I get where you're coming from but what is the end result? What is the vision? I guess I would like to know the specifics of how this would be done and to what end?
It's like HS miners repeatedly saying, "We want HS to be safer!" My question is, "How much safer?" "How safe is enough?" I am curious that if people want HS to be less safe then the same question should apply, "How much more dangerous?" How dangerous is enough?" or from the second "fix", "How less rewarding?" "How less rewarding is enough?"
It seems that no matter how safe or rewarding or unsafe and not rewarding it is, someone somewhere is not going to be happy about it and it will never be enough in either direction unless it is 100% safe (**** that) or 100% not safe (**** that too).
Forgive me if I seem obtuse.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
494
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Posted - 2014.01.10 22:02:00 -
[6] - Quote
I've always loved discussing things with you Ruby. I've always found you very insightful. You're the reason that when I do mine in HS (once maybe a year) I do it in a Rokh.
Pipa Porto wrote:They start being able to make money where they live.
So the idea is to nerf HS because Null sucks? I thought that was where all the awesome stuff comes from. T2 BPOs and crazy profitable ore and such.
Pipa Porto wrote:You should be able to make more money in less safe areas. The whole "higher risk gets higher reward" principle.There should be an actual decision to make between accepting a lower income in the safety of HS and accepting higher risk in the high income zones of Low and Null sec. Right now, you can get high income and high safety at the same time, so there's no reason to make your income in Null.
I get it! There is too much carrot and not enough stick in HS. I can fly missions all day long and rarely fear for getting my ship blown up. But the connection that I'm still not seeing is why nerfing HS helps anyone. Nerfing HS does not change the fact that Null sucks ISK-wise and no amount of changing HS alone is going to make Null suck any less in that regard.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
495
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Posted - 2014.01.10 23:23:00 -
[7] - Quote
Pipa Porto wrote:HS is popular because it is better than Nullsec for making money.
I'm not sure this is completely accurate.
I obviously can't speak for everyone in HS but part of the reason I have no desire to head over to Null has little to do with making money. Rightly or wrongly, the perception of nullsec alliances is that they're only interested in scamming people, griefing people, and engaging in general asshattery. If the motto of a group of people is that they just want to ruin your game (not a GRR GOONS post**) why would I be enticed to subject myself to that kind of crap? That somehow making more ISK would be worth having my game ruined is ludicrous.
If the intent is to encourage people like myself to move to nullsec then I think the folks in nullsec need to work on the perceived image they have. For me at least, I am happy to just run missions. Not for the immense amounts of ISK I make, but because I generally don't have to deal with any bullshit shenanigans during any session of playing. Take away the ISK and I'll still be in HS so long as I don't have to deal with the bullshit shenanigans.
**Sorry to single out GSF on here but it was the most readily available snip from a mission statement I could think of at the time of this post.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
500
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Posted - 2014.01.11 02:01:00 -
[8] - Quote
Pipa Porto wrote:Quote:Would a reduction in the numbers of people in hi sec by players leaving the game be a "win" or "lose" outcome for you? Why would anyone leave the game? If you're living in HS full time, there's no change in your lifestyle, the point tally just goes up a little slower. If you're living in Nullsec, you can now make more money more conveniently since you no longer have to commute.
Who is commuting? Nullsec players just have alts in HS. They're not flying their alts here. Their alts live here. As far as the logistics of shipping loot and salvage to HS... that isn't going to change either just from nerfing HS income.
And as far as people in Nullsec making more money - how? If all you're doing is lowering rewards or adding risk in HS, that does not equal an increase in income in Null. If you want to make more money in Null - lobby to buff Null income. Or are you talking income relative to HS? In which case the question becomes why is important to nerf this part of the game, not for the benefit of anyone, but just because?
Is there a reason why people can't just pay their sub and play the game as it is? I swear, CCP Devs must absolutely hate their jobs. All day, every day:
Nerf ganking! Buff ganking! Nerf AFK Cloaker *******! Nerf Drone Assist! Nerf SuperCapitals! Nerf Incursions! Nerf Bastion Modules! Change Bastion Modules! ******* MTU got me killed - MTU is ******* fail! (MTU for CSM!) Nerf High Sec! Nerf Null Sec! Buff Corpses!
All day long - these poor bastards at CCP put together a pretty ******* awesome game and everyone playing it apparently ******* hates it because they come here on a daily basis to argue about the changes that it absolutely must have or:
Eve will die I and my 8 accounts will quit Things will be unbalanced The sky will fall Player base will stagnate New players will leave
Seriously, what kind of sense does that make?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
500
|
Posted - 2014.01.11 03:24:00 -
[9] - Quote
Kaarous Aldurald wrote:It's about time to stamp these 5 man highsec corps out of existence anyway.
Why?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
504
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Posted - 2014.01.11 11:45:00 -
[10] - Quote
I remember this discussion from a year ago that essentially started this same way, with the same arguments made, by some of the same people.
The same discussion a year ago.
There were times it would get derailed. But there were some people that I believe were genuinely interested in seeing nullsec not suck anymore. I took a break shortly after the conclusion of this thread and before I came back several months later I watched the Fanfest 2013 keynote, where I believe it was CCP Seagull or CCP Soundwave mentioned they were working to unfuck null industry.
It sounds like there is still work to do then? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
504
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Posted - 2014.01.11 11:47:00 -
[11] - Quote
Malcanis wrote:Wrecking hi-sec won't fix nullsec.
Hi-sec needs some rebalancing in areas like industry, but the aim of any change to a game should be to make it better not worse.
All I have to say to this is, "Thank you Malcanis".
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
504
|
Posted - 2014.01.11 12:02:00 -
[12] - Quote
baltec1 wrote:Kimmi Chan wrote:
It sounds like there is still work to do then?
Its going to take years and some very vocal high sec bears will scream and fight the whole way.
I am a very vocal high sec bear. Granted I don't give a **** about industry in HS. It's just not my thing. But I do know that player corps can POS in HS with enough standing and GTFO the station manufacturing queues. So the only purpose then of station manufacturing queues is NPC Corp players?
So at the end, and correct me if I'm wrong Baltec, CCP needs to remove manufacturing facilities in HS and in a huge way? This encourages more player owned corps, makes nullsec industry better than HS industry? Am I following the logic here correctly?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
508
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Posted - 2014.01.11 23:07:00 -
[13] - Quote
And what of the new player who decides they'd like to be an industrialist?
They can't just throw up a POS in Empire and start building goods. They simply wouldn't have the capital or the standings to facilitate that.
Honestly, I would really rather see more Corps utilizing POS's for industry. But arbitrarily eliminating slots in HS handicaps a new player significantly does it not? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 00:09:00 -
[14] - Quote
Tippia wrote:Kimmi Chan wrote:And what of the new player who decides they'd like to be an industrialist? They can build slowly using the fewer but less valuable NPC slots that serious industrialists will long since have abandoned.
Abandoned for what? Null sec? Don't you kind of need to buff null sec (again) to get all the "real" industrialists to go there? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 03:09:00 -
[15] - Quote
As far as I see, this entire discussion is irrelevant.
Those lobbying to nerf high sec to make null sec better will never see the game through the eyes of the people they despise and loathe.
Those lobbying to make high sec more safe and that are fearful of taking risk will never see the game through the eyes of the people they despise and loathe.
You can not convince those that can not be convinced.
This entire discussion can only continue and end in both sides flinging ***** at each other all day, ad nauseum, until the thread dies.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 08:53:00 -
[16] - Quote
baltec1 wrote:blabla4711 wrote:
And why are you posting here? Most eve players dont play in nullsec. Most eve players dont care about your sandbox. Most eve players dont give a rats arse what nullsec does. Most eve players dont even read here let alone post.
So why do you pretend YOU speak on their behalf and have nerdrage about THEIR sandbox?
Tell me, why should I and everyone else in null sec be forced to build in empire space rather than in our null sec empires?
Choices have consequences.
If a miner chooses not to tank their hull or chooses to mine AFK, those choices have consequences.
If a player chooses to live in nullsec, having full knowledge of the challenges that choosing that lifestyle presents, those choices have consequences.
The idea that you are being forced to do anything is no less victimizing than miners losing their **** about gankers. The difference here is that you don't feel that you should have to HTFU? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 09:26:00 -
[17] - Quote
baltec1 wrote:Kimmi Chan wrote:
Choices have consequences.
If a miner chooses not to tank their hull or chooses to mine AFK, those choices have consequences.
If a player chooses to live in nullsec, having full knowledge of the challenges that choosing that lifestyle presents, those choices have consequences.
The idea that you are being forced to do anything is no less victimizing than miners losing their **** about gankers. The difference here is that you don't feel that you should have to HTFU?
The difference is that miners get to mine in high sec if they tank or not. I only have the option of going to high sec because it is impossible to compete if I go to null. I am willing to take the added risks and time to go live in null but right now there is no way even compete with high sec let alone earn more for that added risk.
I point you to the highlighted text in your quote. The defeatism is truly counterproductive.
I am by no means the most knowledgeable person in game. That being said, can it be said that W-Space is as profitable as it is because they have something that no other space has? Sleeper tech?
Is there any resource or technology that Null has that is not being utilized but is instead being carted up to HS, via a logistical nightmare, to be sold for ISK?
How is it that Null is banging their fists on the table and WH denizens just do their thing without a care for what is happening here? Is W-space any less risky?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 09:35:00 -
[18] - Quote
Lady Areola Fappington wrote:Deunan Tenephais wrote: Oh please, don't play coy, both sides do it. We are posting in a thread where the very first post is made of total sycophantry toward nerfing highsec security/income, pretending for a kind of better-ever-after if it happens.
And about increasing highsec security through years, CCP did that to try to better the players' retention rate, not because some entitlement minded people were moaning that they wanted Simcity In Space.
On a personnal level, what I would like to see happen is for concord intervention mechanisms to now have 2 phases: -a battle detection phase during which there is a X% chance per each tick of a yet to be determined span of time for concord detectors to notice the fight happening, the percentage being directly proportionnal to the security rating of the system; -the intervention phase proper, more or less as it is now.
It would make it more realistic, cops need to know there is an agression before stopping it.
I've always said, the biggest flaw in EVE is the hard-set "walls". 0.5 to 0.4 is a huge mental step to take. 0.1 to 0.0 is another, but not as large. The easy fix I've proposed, have concord response be a percentage scaled to the system you are in. 1.0=100% response, 0.9=90%, and on down the line. Tear down the "Berlin Wall" separating high and low, and let people choose what level of "protection" they are willing to live with. Hell, throw some skills into it, even. Good guys can have a "fast response" skill, upping the arrival percentage, making it more risky to attack em. Bad doods can have a "evasion" skill, lowering percent chance of response. Maybe even toss in some ship, implant, and/or modules that change those percentages too. It almost fits RL police, in a way. In the nice rich neighborhoods, the 5-0 show up for any call from grandma. They ain't stopping for jaywalkers in the slums though.
I don't hate this idea and think you should actually take it to F&I. I think it bears some discussion of its own.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 09:42:00 -
[19] - Quote
Pipa Porto wrote:Kimmi Chan wrote:I am by no means the most knowledgeable person in game. That being said, can it be said that W-Space is as profitable as it is because they have something that no other space has? Sleeper tech? Guess where T3 production happens.
High sec. And so what?
Does that mean that those living in Bobspace are risking less than those living in Null?
If the problem that you are describing affects everyone outside of HS, then where are the WH explorers bitching about their lack of reward? What does Bobspace have that Null doesn't? Or what additional risks does Null have that are not present in WH?
Can anyone point me to a thread wherein a bunch of WH people are bitching about where they have to go to produce their goods because of the impossibility of competing given the risks they take?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 09:49:00 -
[20] - Quote
baltec1 wrote:Kimmi Chan wrote:
I point you to the highlighted text in your quote. The defeatism is truly counterproductive.
I am by no means the most knowledgeable person in game. That being said, can it be said that W-Space is as profitable as it is because they have something that no other space has? Sleeper tech?
Is there any resource or technology that Null has that is not being utilized but is instead being carted up to HS, via a logistical nightmare, to be sold for ISK?
How is it that Null is banging their fists on the table and WH denizens just do their thing without a care for what is happening here? Is W-space any less of a challenge?
Moon goo and WH resources have nothing to do with what is being discussed here. Production of ships, mods and ammo in both WH and Null cannot compete with high sec. Not only do we lack the slots needed but we also incur costs that makes it impossible to beat high sec on price. It is simply cheaper to import the finished goods from a high sec market.
And yet I've literally seen no one from W-Space weighing in about how unfair and unbalanced this is. Why do you suppose that is?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 10:11:00 -
[21] - Quote
baltec1 wrote:They have, many times in many of these threads over the years. Tell me, why should they be forced to export their resources, to build their things in empire and then export them back for use?
Perhaps then I am not looking hard enough. Citation please. Can you please point me to the thread where Bobspace residents toss out upwards of a hundred pages of complaints referencing the impossibility of them to compete with high sec. And when we're discussing "competing" are we talking about relative ISK gained based on risk or are we talking the static number of possible production/research slots?
Based on my limited knowledge, these wormhole guys are making out just fine. Additionally, their relative ISK gain based on their risk is very competitive.
Of course, they also don't have to deal with drone assist, supercapital, subcap blob asshattery. But isn't that part of the reason that NS residents LIVE in NS? To be a part of that "real" Eve?
You made a choice, you get the play the "real" game you wanted to play. Damn those consequences!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 10:14:00 -
[22] - Quote
blabla4711 wrote:baltec1 wrote: They are out here for more reasons than isk and some do think that you earn more in null.
Tell me, if null earns people more why do 80% of bots live in high sec?
Aaand another one .... prove your fairy tales before your demand proves from others.
Ruby Porto had posted that statistic from CCP multiple times in this thread. You should go back and read it. Though I would say they operate in HS not live in HS.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
509
|
Posted - 2014.01.12 10:25:00 -
[23] - Quote
baltec1 wrote:I don't have to, we can simply use maths to see that it is impossible for them to compete with high sec due to the higher costs.
And yet they do or they do enough not to spend all day typing about how the game imbalance is shitting all over them.
baltec1 wrote:And no, when it is impossible for a section of players to live in the vast bulk of space no matter what they do it is not a consequence it is a massive game imbalance.
Then please, please, please tell me why you do?
What you're saying, if I am not misreading you here, is that it is impossible to live in NS -- COMPARED TO HS. That being the case I still do not understand WHY you choose to live there. Your claim is that no matter what you do in NS it will never EVER be as good as HS. Of course, it won't. It's ******* NS. It's supposed to be more challenging than the HS Carebear Risk Averse Kingdom of CONCORD. You moved to NS for the challenge but now find that you aren't up for it? I don't get it.
Hell come on up to HS - we have indoor plumbing and ****! "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
510
|
Posted - 2014.01.12 10:41:00 -
[24] - Quote
baltec1 wrote:The costs are much higher for null sec and WH industry which means that high sec will always produce cheaper goods that will undercut null sec industry.
There is no way around this, not only do we lack the slots but we cant even match the high sec prices.
You say, "The costs are much higher". What costs?
Production costs? -- Then just do your production in HS. Logistics costs? -- Do your production where those selling materials and those buying finished goods are - in HS Capital Investment costs? -- This is a choice.
What you're asking for is a separate shard. You want to be able to completely cut yourself off from Empire and never have to set foot there again?
It's no different that these whackjob highsec wingnuts begging CCP for a perfectly safe HS.
No capsuleer lives in a bubble (figuratively speaking). There is, and always should be, interaction between all players in all levels of security.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
510
|
Posted - 2014.01.12 11:04:00 -
[25] - Quote
Pipa Porto wrote:Quote and Link to where anyone in this thread asked to be "able to completely cut yourself off from Empire and never have to set foot there again." Or stop making **** up.
Pipa Porto wrote:Nope. We want to be able to not be punished for wanting to make our ISK where we live.
Baltec wrote:it is impossible for a section of players to live in the vast bulk of space no matter what they do
Baltec wrote:Tell me, why should I and everyone else in null sec be forced to build in empire space rather than in our null sec empires?
Call it inference Ruby. If you make your ISK where you live, what reason is there to ever go to HS? On that third quote, he is forced to build in empire. Forced. Meaning that if he had a choice (which he does) he would not build in empire and would simply make his ISK where he lives - and never have the need to set foot in Empire again.
Kimmi Chan wrote:What you're saying, if I am not misreading you here, is that it is impossible to live in NS -- COMPARED TO HS. That being the case I still do not understand WHY you choose to live there. Your claim is that no matter what you do in NS it will never EVER be as good as HS. Of course, it won't. It's ******* NS. It's supposed to be more challenging than the HS Carebear Risk Averse Kingdom of CONCORD. You moved to NS for the challenge but now find that you aren't up for it? I don't get it.
You knew what you were getting yourself into yes? This imbalance didn't just suddenly manifest itself in shimmering light. Did it? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
511
|
Posted - 2014.01.12 11:41:00 -
[26] - Quote
baltec1 wrote:Kimmi Chan wrote:
Call it inference Ruby. If you make your ISK where you live, what reason is there to ever go to HS? On that third quote, he is forced to build in empire. Forced. Meaning that if he had a choice (which he does) he would not build in empire and would simply make his ISK where he lives - and never have the need to set foot in Empire again.
CCP have stated that they want us to be almost self sufficient.
Source?
baltec1 wrote:Now I must ask, why do you hate industry players?
Oh you precious little thing. I don't have it my heart to hate.
What does cause my "tears" is all of the people who can not play the game as it is.
That includes miners who want to handicap gankers - not by fitting a tank on their hull or paying attention but by lobbying for a change to a game that they claim to love playing.
That includes mission runners who want to handicap baiters - not by paying attention or understanding aggression mechanics or by not being lazy and manually controlling their drones and leaving their MTU at home but by lobbying for a change to a game that they claim to love playing.
That includes the people that want to handicap scammers - not by blocking them in Local or just avoiding those systems but by lobbying for a change to a game that they claim to love playing.
I'm just going to leave this here again.
Kimmi Chan wrote:Is there a reason why people can't just pay their sub and play the game as it is? I swear, CCP Devs must absolutely hate their jobs. All day, every day:
Nerf ganking! Buff ganking! Nerf AFK Cloaker *******! Nerf Drone Assist! Nerf SuperCapitals! Nerf Incursions! Nerf Bastion Modules! Change Bastion Modules! ******* MTU got me killed - MTU is ******* fail! (MTU for CSM!) Nerf High Sec! Nerf Null Sec! Buff Corpses!
All day long - these poor bastards at CCP put together a pretty ******* awesome game and everyone playing it apparently ******* hates it because they come here on a daily basis to argue about the changes that it absolutely must have or:
Eve will die I and my 8 accounts will quit Things will be unbalanced The sky will fall Player base will stagnate New players will leave
Seriously, what kind of sense does that make?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
511
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Posted - 2014.01.12 12:04:00 -
[27] - Quote
Dave Stark wrote:but bots are still having to play the game; it's just a bot doing it for you.
I may be misreading this but "having" to play the game? Like this recreational activity is actually a chore?. An obligation? A job?
I have to agree on the whole bot thing - why would you play a game just so you don't "have" to play it? WTF kind of sense does that make?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
511
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Posted - 2014.01.12 12:10:00 -
[28] - Quote
Dave Stark wrote:Kimmi Chan wrote:Dave Stark wrote:but bots are still having to play the game; it's just a bot doing it for you. I may be misreading this but "having" to play the game? Like this recreational activity is actually a chore?. An obligation? A job? I have to agree on the whole bot thing - why would you play a game just so you don't "have" to play it? WTF kind of sense does that make? yeah, either stop trolling or work on your english. don't really care which.
I can assure you that I am not trolling and my English is just fine, thanks.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
511
|
Posted - 2014.01.12 12:15:00 -
[29] - Quote
Dave Stark wrote:Kimmi Chan wrote:Dave Stark wrote:Kimmi Chan wrote:Dave Stark wrote:but bots are still having to play the game; it's just a bot doing it for you. I may be misreading this but "having" to play the game? Like this recreational activity is actually a chore?. An obligation? A job? I have to agree on the whole bot thing - why would you play a game just so you don't "have" to play it? WTF kind of sense does that make? yeah, either stop trolling or work on your english. don't really care which. I can assure you that I am not trolling and my English is just fine, thanks. your reply heavily implies otherwise.
I disagree. The post quoted implies that people "have" to play the game. They do not. The notion that the game is something you have to do is ludicrous. But as my response also noted I may be misreading the quote. If that is the case would you be so kind as to clarify what you meant to say rather than accuse me of either trolling or being sub-par in my native language?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
511
|
Posted - 2014.01.12 12:31:00 -
[30] - Quote
Dave Stark wrote:Kimmi Chan wrote:I disagree. The post quoted implies that people "have" to play the game. They do not. The notion that the game is something you have to do is ludicrous. But as my response also noted I may be misreading the quote. If that is the case would you be so kind as to clarify what you meant to say rather than accuse me of either trolling or being sub-par in my native language?
it didn't imply that at all. go and read it.
I did read it Dave. I quoted it. I reread it. It still says what it said the first time I read it. That bots "have" to play the game. They do not "have" to play the game.
I think what is happening here is that you misunderstand my statement:
Kimmi Chan wrote:I may be misreading this but "having" to play the game? Like this recreational activity is actually a chore?. An obligation? A job?
as a challenge. It really isn't. It is more an agreement between us that bots are ******* stupid. In the second paragraph of my reply, in fact, I say as much. Admittedly, with much more subtle language.
Literally no one "has to" or is required to play this game. The fact that they do but while playing the game they don't play the game and instead have the bots play their game for them is just madness. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
511
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Posted - 2014.01.12 12:38:00 -
[31] - Quote
Dave Stark wrote:Kimmi Chan wrote:It still says what it said the first time I read it. That bots "have" to play the game. They do not "have" to play the game. yes they do. it's a program that is explicitly designed to play the game. you turn it on and that's exactly what it does, that's all it does. it's not like you turn it on and it goes "nah, don't want to do missions today, going to play some skyrim instead". so yes, they do have to play the game because that's their single purpose.
Thank you Dave. I appreciate that clarification.
I did misread the original post then. When you used the term "bot", I took that to be synonymous with the flesh and blood player engaged in the botting and not strictly the software developed for the purpose of botting. Hence my confusion.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
511
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Posted - 2014.01.12 12:43:00 -
[32] - Quote
baltec1 wrote:Kimmi Chan wrote:
as a challenge. It really isn't. It is more an agreement between us that bots are ******* stupid. In the second paragraph of my reply, in fact, I say as much. Admittedly, with much more subtle language.
Literally no one "has to" or is required to play this game. The fact that they do but while playing the game they don't play the game and instead have the bots play their game for them is just madness.
Sadly, there are some who do need the bots to play as it makes them RL money.
That's what jobs are for. I suppose it's easier to not play a game than it is to go out and get a job but what kind of life is that?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
513
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Posted - 2014.01.12 13:28:00 -
[33] - Quote
Dave Stark wrote:it's not like all the high sec players are doing l4s in high sec taking mediocre isk/hour to avoid the risk of null sec (or maybe it is, and that's the actual issue. the risk/reward balance is way off), when all of the bots are doing the same. clearly the earning potential in high sec is higher, this is a balance issue.
Confirming that I am a highsec mission runner running L4s not for the ISK but because I have no real interest in NullSec asshattery. I don't want to generalize but the general perception of NullBloc alliances and their membership is hardly an endorsement of fun to me. I could, of course, be mistaken and the actions or words of a few is not indicative of the whole.
I also think it's not as simple as drawing a straight line from bots in highsec as evidence of imbalance. Evidence of stupid ****wits in space is not evidence of imbalance. It is only evidence of ****wits in space. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
514
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Posted - 2014.01.12 13:50:00 -
[34] - Quote
Dave Stark wrote:when the majority of both players, and botters shun an area of space, i think that's a very big indicator that there are issues with a given area of space.
No argument here at all sir. But I'm not sure all of that can be blamed on imbalance. Null sec simply doesn't sound fun to me at all. I don't measure my success in this game in ISK/hr. I measure it in fun/hr.
If the extent of fun in NS is docking whenever a red or neutral comes into system then I can completely understand why NS residents come to HS. But nerfing HS does not make docking whenever a red or neutral comes into system any more fun. Buffing ISK/hr rewards relative to risk in NS does not make docking whenever a red or neutral comes into system any more fun.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
514
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Posted - 2014.01.12 14:04:00 -
[35] - Quote
Dave Stark wrote:Kimmi Chan wrote:Dave Stark wrote:when the majority of both players, and botters shun an area of space, i think that's a very big indicator that there are issues with a given area of space. No argument here at all sir. But I'm not sure all of that can be blamed on imbalance. Null sec simply doesn't sound fun to me at all. I don't measure my success in this game in ISK/hr. I measure it in fun/hr. If the extent of fun in NS is docking whenever a red or neutral comes into system then I can completely understand why NS residents come to HS. But nerfing HS does not make docking whenever a red or neutral comes into system any more fun. Buffing ISK/hr rewards relative to risk in NS does not make docking whenever a red or neutral comes into system any more fun. i agree the playstyle is a deterrent, however I'm not sure that reason alone contributes to such a small proportion of the accounts being active in null sec. while we do not know how many accounts each player has, i will argue that due to many null sec players having alts they keep in high sec means that the player distribution is probably fine but the account distribution is not. When players keep their alts intentionally away from their main accounts i'm going to say that's not because of the play style of null sec; as proven by the fact that their main lives in null sec and is more to do with the game mechanics.
So in an ideally constructed universe, no one living in NS should need a HS money alt. Is that what I am to take away from this?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
515
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Posted - 2014.01.12 14:08:00 -
[36] - Quote

I agree Kaarous. All of these people ruin my enjoyment of the game.
Nerf whiners!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
518
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Posted - 2014.01.12 18:04:00 -
[37] - Quote
Dave Stark wrote:Nevyn Auscent wrote:Dave Stark wrote:Nevyn Auscent wrote:150/hr before LP is also is faster than the standard incursion fleet can do. 150/hr is a site every 12 minutes. 15 is a much more normal figure TVP fleet if you're unaware who TVP are, they're a fleet that isn't particularly shiny, and they're clearing sites every 11 mins. sorry it took me a while to dig out that screenshot, i genuinely had more important things to do. I fly with them, 11 mins is not their standard fleet time for site to site. 15 is realistic for them and they are actually pretty damn shiny. They just accept non shiny, but the reality is 90% of the ships in fleet will normally be pirate with T2/Faction/Deadspace/Officer fittings on them. Not T1 BS's with Meta 4 guns. They might pull a site completion in 11 mins sometimes from entry to pay out, but then there is the travel, fleet refill, quick logi re-org. Which mean you are not ticking sites over at that speed most days. TCRC wall where not a single person drops fleet and it's one of the shiny fleets where everyone listens, yea, ok, that can happen. Which will be why it got screenshotted as an exceptional day. i suggest you stop dragging their fleets down then if you only manage 1 site every 15 mins. that screenshot was from my wallet, about 10 mins ago. most of the time was spent trying to figure out what the site payouts were in the filter.
YAY \o/
500th post on this thing.
Posting in a not-so-stealth nerf and/or buff something thread. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
519
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Posted - 2014.01.12 18:37:00 -
[38] - Quote
Josef Djugashvilis wrote:If CCP finally nerfed hi-sec, it would result in another massive threadnaught.
Haha - FTFY 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
524
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Posted - 2014.01.13 00:29:00 -
[39] - Quote
James Amril-Kesh wrote:ZynnLee Akkori wrote:but none of them have the sandbox, sci-fi, single shard atmosphere Eve has. So you're saying this is the aspect you like about EVE, yet it's the aspect you're asking them to remove. Not that we didn't know this before, but it bears repeating: you're a moron.
There's nothing to be gained by calling people morons, James. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
524
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Posted - 2014.01.13 00:37:00 -
[40] - Quote
Lady Katherine Devonshire wrote:Diamond Zerg wrote:My prediction: Suddenly EVE becomes much more fun, and a better game in general. ... for you, during the one month before the game dies completely. Diamond Zerg wrote:Bots are no longer worthwhile as they make easy targets for PvPers. Nullsec is already dominated by bot-mining. Thus your theory has already been disproven. Diamond Zerg wrote:The EVE economy becomes dominated by intelligent humans, not machines or "bot aspirant" grinders. See above. Diamond Zerg wrote:Hold on a minute guys, I'm getting a lot of replies about how the hisec PvE population will quit.
Why would many PvE gamers play a game that doesn't have much PvE content? They would not. See my first comment.
It's like that split second right before you witness the train wreck. You should have read the rest of the thread before posting this.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
524
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Posted - 2014.01.13 01:20:00 -
[41] - Quote
Hasikan Miallok wrote:TBH a good percentage of casual players who prefer to carebear eventually leave after 6 months to a year anyway.
Carebear - Since June of 2008 - took maybe a total of 2 years off. But I don't deny that I may be in the minority.
Hasikan Miallok wrote:They have certain goals such as make X amount of ISK or get to fly ship Y (typically plex my account for free and fly an orca) and once that is achieved their interest fades as even more ISK is not particularly a challenge and skilling up for ever more shiney ships gets old.
While I can spend a whole weekend farming L4s, occasionally I strap myself into a Merlin and steamroll L1s. I think tomorrow I might have a go at L2s in that Merlin - just for fun. I don't play for a goal to get into X. I play for fun. Also it was recently pointed out to me that I may have mild OCD so I MUST get those skills to V! 
Hasikan Miallok wrote:However forcing them to PvP is not likely to encourage more than the occasional person to stay longer.
I think that there may have been a post in this thread that indicated that CCP research showed that players who do a little bit of everything tend to stay in the game. I did try PvP. It was okay but not want I want to do every time I'm logged on.
Hasikan Miallok wrote:Most of these people will not or do not enjoy PvP. Some, I can think of examples in my mains corp for example, are surprisingly successful at PvP when they bother (such as during war decs) but just do not find it fun. Either because the EVE rubber-duck-toy-navy-mechanics does not do it for them or simply because they are a personality type adverse to PvP and confrontation in any form, full stop.
I thought about this a lot today actually. A friend challenged my style of play but also asked me honest questions about it so she could get a better understanding - a kind of "Examining Carebears in the Wild" documentary type thing.
I think there are some who do NOT see their ship as a disposable asset. I bought a Golem less than a month ago (after Pyfa-warrioring it for two days and testing the fit on Singularity). Since then I've made enough in running missions to recover the cost of the Golem and the fittings (T2 only because anything more than that is a waste of ISK and a beacon to the PvP Enthusiast). Anyway, it was an investment, has had a pretty decent rate of return, and if it gets exploded I'm okay with that. Make sense?
Now the guy who finally has enough to buy his Raven. He can finally feel big and awesome and do L4 missions and it is so shiny and cool! And he loses it on that first day (because the little drones got on top of him and scrammed him in the very first L4 he tried to solo - but I'm Caldari what are drones?) ... I feel for that guy. He got no return on his investment. But that is what this game is about. "It sucks that you got blown up but always remember this. You started this game with 5,000 ISK and somehow you made it this far". "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
530
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Posted - 2014.01.13 11:04:00 -
[42] - Quote
Diamond Zerg wrote:They're both important, but I wouldn't say being nice is more so. Unless the lack of said entity's niceness lead to the destruction of intelligence, but then we're still considering the preservation and cultivation of intelligence (and of course other things like knowledge) the primary goals.
Intelligence is darn interesting, I'd say it's worth an enormous amount.
In fact, it may be one of the most important things in the universe.
But be serious man! You can not just nerf niceness without also buffing intelligence! "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
535
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Posted - 2014.01.14 02:38:00 -
[43] - Quote
James Amril-Kesh wrote:Kaarous Aldurald wrote:They don't want it to sell it. They want it to use it.
Their end goal is supplies and war materials, not money. But profit margins! Trade hubs! ISK/hour!
I'm not an industrialist but aren't the things you're mentioning here exactly what industry is about?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
535
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Posted - 2014.01.14 02:58:00 -
[44] - Quote
James Amril-Kesh wrote:I thought industry was about making things.
I think there's more to industry than that. What industry makes things just for the sake of making things? They make things to sell for a profit. They sell these things in a market. They sell these things at a rate that maximizes their profits preferably so their Q3 earnings are greater than in the previous quarter.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
535
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Posted - 2014.01.14 03:32:00 -
[45] - Quote
Kaarous Aldurald wrote:Quote:Not to mention so that they can use their profits to re-invest and make more things, faster. How can you still not understand that "profits" is not the goal here?
Profits is the ONLY goal of industry.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
535
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Posted - 2014.01.14 03:36:00 -
[46] - Quote
Kaarous Aldurald wrote:Kimmi Chan wrote:Kaarous Aldurald wrote:Quote:Not to mention so that they can use their profits to re-invest and make more things, faster. How can you still not understand that "profits" is not the goal here? Profits is the ONLY goal of industry. No. Production is. What you do with the product is a separate act.
Sorry Kaarous, that is just naive. Industry is not simply production. No industry exists only to produce for the sake of production. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
535
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Posted - 2014.01.14 03:45:00 -
[47] - Quote
Kaarous Aldurald wrote:Actually, several do. Notably, the American battle tank industry.
It continues to exist, subsidized 100% by the government, to keep the individuals working there from being unemployed. The Army has a giant warehouse full of unused tanks in the desert near the facility.
Profiting from a subsidy from the American Government.
Kaarous Aldurald wrote:Industry is production.
Sales is, well, sales.
They are separate. I also do not know why the concept of making something to actually use it is so foreign to you.
Use it for what? Territorial wars in Nullsec that have the potential of increasing real estate holdings that are still a profit?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
535
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Posted - 2014.01.14 03:54:00 -
[48] - Quote
Kaarous Aldurald wrote:Kimmi Chan wrote:
Use it for what? Territorial wars in Nullsec that have the potential of increasing real estate holdings that are still a profit?
Or, you know... fun.
Andrew Carnegie did not decide to make steel for fun.
Henry Ford did not decide to make cars for fun.
Every industrial endeavor has but one purpose - to make a profit. No industry continues to operate at a loss for any extended amount of time (unless they are subsidized or "bailed out" by the government). "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
537
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Posted - 2014.01.14 11:37:00 -
[49] - Quote
baltec1 wrote:It would still be cheaper to import the finished product.
I'd imagine it would be even cheaper to import human capital. Import miners and industrialists to nullsec. Show them the wonders of the untamed wilds of New Eden. Care for them as you would any investment. Pay them an honest wage. And stop shooting at them.
The reason this would be difficult is that you and others in Null have spent the past 5 years or more being shitboxes to these people.
You're asking for CCP to step in and modify game mechanics because you simply can't be bothered to be ******* nice to people.
Emergent gameplay does not always have to involve asshattery. It can also involve actually building an Empire and not something that resembles Somalia.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
539
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Posted - 2014.01.14 13:14:00 -
[50] - Quote
Kaarous Aldurald wrote:I am still reading through the last few pages, but I just wanted to comment that the statement a couple pages back that you should slowboat jump freighters is in the top 5 stupidest things I have ever heard on this forum.
Considering how many stupid things are said on this forum, that is saying a lot. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
540
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Posted - 2014.01.14 13:37:00 -
[51] - Quote
Jenn aSide wrote:ZynnLee Akkori wrote: This. Jeebus, this! If CCP could do anything to make Null more attractive, it would put in mechanisms to punish asshat's, even in Null. To me, all the (interesting) talk about outposts, profit margins, techniques and so on are vastly over-shadowed by the plain and simple fact that there are too many freaking jerks in the game. People who find it 'fun' to !!HTFU!! and stomp all over what someone else is doing to have fun. In a GAME.
This is your problem, since you don't seem to accept what kind of game EVE is. Where i'm from, 'games' are played aggressively and competitively, whether it's the Friday night high school football game or the back yard barbeque Dominoes showdown between me and my cousins lol. EVE is such a competitive game. It was made with pvp interactions in mind. Your choice to play a game like this when you obviously believe that the people who are playing the game as designed are being 'jerks' demonstrates how mentally unsuited you are to the game. I honestly marvel at people like you (and there are a lot). I get that different people like different things, but why people would choose to be a misfit in any situation they pay for (and you attitudes about the game and it's players common gameplay make you a misfit) is just so amazing.
I agree Jenn. But I also recognize the difference between a competitive game and:
baltec1 wrote:There is no place for these people out in null right now so they are useless to us. When they become useful to us then we will take them in.
and
James Amril-Kesh wrote:ZynnLee Akkori wrote:but none of them have the sandbox, sci-fi, single shard atmosphere Eve has. So you're saying this is the aspect you like about EVE, yet it's the aspect you're asking them to remove. Not that we didn't know this before, but it bears repeating: you're a moron.
And in the spirit of that competition, what people are saying is "we can't win". "It is impossible to win". "So CCP needs to take their stuff away". "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
542
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Posted - 2014.01.14 18:11:00 -
[52] - Quote
Etria Issen wrote:I feel there's some irony that EVE's open-world PvP nature, is the direct reason hisec is probably in this kind of state. If people didn't associate low and nullsec with "I can get blown up by any random person.", or if it wasn't such a likely scenario if you're in a weak, mostly defenseless ship...
Hisec's danger is, largely, NPCs. This is something CCP has direct control over. As hisec is largely safe in this state, stuff isn't too valuable up here.
The problem being lowsec and nullsec, while still having NPC risks, now have a factor that is uncontrollable by CCP - the players. They probably 'scale' lowsec/nullsec to the NPCs, increasing the value of stuff found there proportionally. The problem is the human factor. The scaling doesn't fit the fact that by going into lowsec or nullsec, you now gain an entire new problem that is completely unscalable: other players.
As someone mentioned at some point, EVE is a lot about risk and reward. And by going into low/null, your risk skyrockets through the roof due to the human factor. The rewards scale to the NPC factor, but CCP has no way to figure out how much the human factor is 'worth' in the risk equation. If you probably looked at all three sectors from just the pure NPC risk, they probably scale very nicely.
The human factor completely ruins it though.
This makes all kinds of sense to me.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
549
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Posted - 2014.01.15 18:45:00 -
[53] - Quote
So have the two parties of HS and NS come to an agreement about a balanced way to un**** this real or imagined imblance?
No?
All right, carry on. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
557
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Posted - 2014.01.16 18:02:00 -
[54] - Quote
Notorious Fellon wrote:Classic case of how some bratty children cry when they poop in their own sandbox.
What's wrong? Your sandbox is full of poop? So fix it. You have the power to do that. Or you can play in the poop.
This brought tears to my eyes I was laughing so hard.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
600
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Posted - 2014.01.17 15:39:00 -
[55] - Quote
Dinsdale Pirannha wrote:It is pretty simple.
goons are very smart, and have built far more analysis tools available than anyone else. goons follow the money. goons are in null sec. If high sec was more profitable / hour, goons would have bolted for high sec long long ago.
What they really want, and are getting, (high sec POCO's are just the tip if the iceberg) is bigger piece of the high sec pie as well as the null sec pie they already control.
All the high sec players who are oh so smug about null sec income getting nerfed with the ESS, do you seriously think that goons have not already successfully lobbied for a high sec version, one that they can control? One that requires a war dec to remove once it is placed. One that is password protected.
I am so investing in tin futures...
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
608
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Posted - 2014.01.17 16:18:00 -
[56] - Quote
Jenn aSide wrote:Nevyn Auscent wrote:Nope, I'm pretty sure my analysis has all the key elements. Which is why you all fight so hard to keep your precious null sec preserve to yourselves. ROFL. Personally, my goal is to be able to get BACK to my precious null sec preserve. I run incursions and sister's missions to make the isk I blow doing other things, making that same isk in null would require more time effort and risk and detract from doing the fun things. Time. Effort. Risk. Overhead costs. These things matter. you don't get that. Quote: I'm pretty sure CCP's does also which also agrees that Null Sec earns more isk than high. As well as having better loot & PI.
Overheads & effort were deliberately not included as they are part of the risk/reward ratio as opposed to total earnings. If you want to complain the risk reward ratio is out, then we need to work out what an acceptable ratio is (Using CCP's standard measure of exponential difficulty/cost increase for linear reward increase which does say that risk should be massively higher for any significant reward increase). And exactly what you find acceptable, I may not, and what I find acceptable you may not.
So risk/reward is a totally separate argument from Null earning more. Which the figures back that it does. You have all provided no large scale figures to show that High earns more, and even your attempts to muddy the water by including LP which is a (Basically) high sec only reward while ignoring all the Null Sec only rewards still didn't change that fact.
You're hopeless. You're not even trying to understand what's being said to you.
Jenn, not to derail the thread here but I always found the L4 SOE agent in Gicodel was awesome. I got my SOE corp standing to 10.00 AND the SL agent is in that same station. Also another little tip: SOE SL missions increase Gallente rep by 60% of SOE standing gain and only lowers Caldari standing by 2.5%. So you can potentially have both Gallente and Caldari standings at Good or even Excellent. I doubt it matters to someone in Null but there it is anyway. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
611
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Posted - 2014.01.17 18:09:00 -
[57] - Quote
Almost to 1000 posts.
Come on GD!!! You can dooo eeeeeet!!!!! "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
618
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Posted - 2014.01.18 09:03:00 -
[58] - Quote
baltec1 wrote:blabla4711 wrote:You lied. And you promised to provide data to support your lies which you didnt do and cant, of course. Poor tries to play the ball back to me. Go back playing with yourself, laughable liar.  EVE Survival has detailed info on every mission. EVE Uni has detailed info on incursions. Are you saying that detailed info on these sites are lies?
Post #1000!!!
And the discussion has still amounted to **** all.
Well played GD, well played.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
619
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Posted - 2014.01.18 10:42:00 -
[59] - Quote
Nevyn Auscent wrote:baltec1 wrote:Cipher Jones wrote: Most of the income from bots is nullsec mission bots and low sec courier mission bots.
80% of bots are in high sec with most of that residing in caldari space. Citation needed from both of you as to where the 'active' bots are. Yes, CCP's bot bans have hit The Forge hard.... Almost like they include Spam Bots as 'Bots'. Neither of you have any evidence where mission bots & ratting bots happen to live. The only thing we know is that they do exist.
Sorry man but there is a train wreck headed your way.
CCP has released figures that show that 80% of bots have, in fact, been found in High Sec. That release has been posted on other threads of this nature. Right now, someone is digging it up for you.
However, I don't know that the data supports that the player utilizing the bot is a full-time High Sec resident. Meaning that the bot owner could very well be a Null resident using the bot in High Sec to fund their other endeavors in Null. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
619
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Posted - 2014.01.18 11:00:00 -
[60] - Quote
Kimmi Chan wrote:Nevyn Auscent wrote:baltec1 wrote:Cipher Jones wrote: Most of the income from bots is nullsec mission bots and low sec courier mission bots.
80% of bots are in high sec with most of that residing in caldari space. Citation needed from both of you as to where the 'active' bots are. Yes, CCP's bot bans have hit The Forge hard.... Almost like they include Spam Bots as 'Bots'. Neither of you have any evidence where mission bots & ratting bots happen to live. The only thing we know is that they do exist. Sorry man but there is a train wreck headed your way. CCP has released figures that show that 80% of bots have, in fact, been found in High Sec. That release has been posted on other threads of this nature. Right now, someone is digging it up for you. However, I don't know that the data supports that the player utilizing the bot is a full-time High Sec resident. Meaning that the bot owner could very well be a Null resident using the bot in High Sec to fund their other endeavors in Null.
Found that data.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
643
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Posted - 2014.01.19 10:14:00 -
[61] - Quote
Nevyn Auscent wrote:baltec1 wrote:Cipher Jones wrote: Most of the income from bots is nullsec mission bots and low sec courier mission bots.
80% of bots are in high sec with most of that residing in caldari space. Citation needed from both of you as to where the 'active' bots are. Yes, CCP's bot bans have hit The Forge hard.... Almost like they include Spam Bots as 'Bots'. Neither of you have any evidence where mission bots & ratting bots happen to live. The only thing we know is that they do exist.
That citation you were looking for was related to the statement in bold above.
I simply provided that most recent data that was readily available. I make no assertions about that data except to support Baltec's claim.
Furthermore, there will never be any data as to where "active bots" are. When CCP finds a bot they do NOT let it remain active and then add it to a report. They ban the ******* thing and go looking for other bots.
Again, I do not present the data available in support of nerfing High Sec. I do not believe nerfing high sec makes null sec "better".
I present the data as you requested a source of said data.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
645
|
Posted - 2014.01.19 10:49:00 -
[62] - Quote
Josef Djugashvilis wrote:baltec1 wrote:Nevyn Auscent wrote:Dave Stark wrote:
considering i haven't cherry picked my statistics at all, once again disregarding actual proof because it doesn't conform to your incorrect spewing.
Mhmmm. See, insults, accusations, but no hard figures for a large number of people doing true averages. Rather than single perfect incomes. Overall income in Null is higher. It's that simple. You can argue the individual isk/hr all you want, but the month by month income breaks down and shows Null has the isk. As it should, and as anyone with a brain knows is true. Amoms = 90 mil/hr on average High sec level 4 missions = 100-120 mil/hr (Missions go up to 180 mil/hr) Incursions 150 mil+/hr Your hi-sec level 4 isk per hour is a bit like the fisherman and, 'it was this big'
I'm sorry but I also have to agree with this. I am not making anywhere near that kind of ISK running L4 missions. Of course, I am also not min/maxing every detail of my fitting into minutia. I often will tab out once a mission is completed to post here and read new posts. But even on my most focused day I just never see that kind of income.
I guess I'm doing it wrong.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
647
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Posted - 2014.01.19 11:07:00 -
[63] - Quote
baltec1 wrote:We will min max to get the most out of anything.
For example, we found out it was possible to make tens of billions in a matter of hours with FW when it was on sisi, CCP and everyone else it wasn't possible. We abused the living hell out of it, CCP nerfed it soon after when word got out how to do it. .
I remember that. Funny ****. Kind of stupid they took all the ISK back. You were just using the mechanics made available to you.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
647
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Posted - 2014.01.19 11:09:00 -
[64] - Quote
baltec1 wrote:Josef Djugashvilis wrote:James Amril-Kesh wrote:Haha risk. Null-sec ratting, ha ha risk  When was the last time you docked up in high sec because a neut showed up?
Everyone in local in High Sec is neutral to me. But I don't think CCP can calculate reward based on risk created by other players. It is simply too difficult a variable to express in any computation of reward.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
647
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Posted - 2014.01.19 11:15:00 -
[65] - Quote
James Amril-Kesh wrote:Skeln Thargensen wrote:James Amril-Kesh wrote:Skeln Thargensen wrote:James Amril-Kesh wrote:Haha risk. tell me about how team killing isn't a thing in eve that even has a special name. Tell me all about how often this actually happens in the incursion community. I used to run them quite frequently before I started playing in nullsec and I never heard much of anything about this happening. no idea, i don't run incursions. it's just obvious that if i'm not fleeting with any one when running missions then the risk is absolutely zero, in comparison. You do realize that fleeting someone doesn't allow them to attack you? Fleets don't change highsec aggression mechanics at all. To Crimewatch two people in the same fleet look exactly like two people not in a fleet, or two people in different fleets. This might be different as far as jetcans go, but otherwise it's the same.
So my alt flying in an Incursus fleeting with my friend in a Gnosis and me shooting at the Gnosis would invoke a CONCORD response. This was not the case a week ago when we did just that.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
647
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Posted - 2014.01.19 11:24:00 -
[66] - Quote
James Amril-Kesh wrote:[quote=Kimmi Chan]So my alt flying in an Incursus fleeting with my friend in a Gnosis and me shooting at the Gnosis would invoke a CONCORD response. This was not the case a week ago when we did just that.
Quote:Unless you were in the same corp as your friend in the Gnosis
You may be right on this. I think I was, in fact, recruited into the corp at that time now that I think about it. I clearly mis-remembered the incident thinking I was still in the NPC corp. Sorry about that James. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
708
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Posted - 2014.01.21 22:16:00 -
[67] - Quote
Seriously guys, I think this thread has gone on long enough don't you? We're all talking in circles and data this, where do I hide the dead hooker that.
If CCP finally nerfed high sec, high sec would be nerfed.
/thread "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
710
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Posted - 2014.01.21 22:39:00 -
[68] - Quote
baltec1 wrote:Tyberius Franklin wrote:If these are the source complaints than I'd argue the goal of any highsec nerf is flawed. If avenues of making isk only result in no one doing them due to increased risks then increasing null population by nerfing highsec should have a similar effect with a similar end result. We ask for a nerf because our equivalent of level 4 missions, anoms, have been nerfed to the point where it is not worth running them. CCP have stated that they cannot buff them so there is only one option open to us. With this latest nerf to anom income all we are going to see is even more people going to high sec to make more isk for near no risk.
Aren't you just asking to nerf your own income?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
710
|
Posted - 2014.01.21 22:44:00 -
[69] - Quote
baltec1 wrote:Kimmi Chan wrote: Aren't you just asking to nerf your own income?
In short, yes.
Well then just give your extra income to a nice charity.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
710
|
Posted - 2014.01.21 22:50:00 -
[70] - Quote
baltec1 wrote:Kimmi Chan wrote:
Well then just give your extra income to a nice charity.
That wont get null players back into null to make their isk.
Neither does nerfing income in High Sec.
Nerf High Sec all you want.
We don't have AFK Cloakers. We don't have to check local and DScan every 15 secs. We don't have to dock every time a neutral comes into system.
But you already know that - you live in High Sec.
Honestly man, it really would make more sense to lobby to buff those anoms again rather than nerf high sec. I mean i get it, you have to do all that **** I listed above, you should get more. But how much more would make it worth your time and risk to go back and stay back?
150m/hr like Missions? 200m/hr like Incursions?
You'd still have to deal with the asshats so it really can never be enough can it?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
710
|
Posted - 2014.01.21 22:58:00 -
[71] - Quote
baltec1 wrote:Kimmi Chan wrote:Neither does nerfing income in High Sec.
Nerf High Sec all you want.
We don't have AFK Cloakers. We don't have to check local and DScan every 15 secs. We don't have to dock every time a neutral comes into system.
But you already know that - you live in High Sec.
Honestly man, it really would make more sense to lobby to buff those anoms again rather than nerf high sec. I mean i get it, you have to do all that **** I listed above, you should get more. But how much more would make it worth your time and risk to go back and stay back?
150m/hr like Missions? 200m/hr like Incursions?
You'd still have to deal with the asshats so it really can never be enough can it?
It was enough before the forsaken nerf. Simple fact is that CCP do not want to turn the taps back on in terms of isk. If high sec had seen the exact same nerfs mirrored that null has seen we wouldn't be in this trouble.
Do you suppose there was a possible reason why they nerf ONLY null at that time and left high sec and lo sec alone? Surely they didn't do it just to be spiteful. Surely they didn't have a high level executive meeting where the tone was a simple, **** Null Sec!" I really have to wonder why they would have taken such an action.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
711
|
Posted - 2014.01.21 23:06:00 -
[72] - Quote
baltec1 wrote:Kimmi Chan wrote:
Do you suppose there was a possible reason why they nerf ONLY null at that time and left high sec and lo sec alone? Surely they didn't do it just to be spiteful. Surely they didn't have a high level executive meeting where the tone was a simple, **** Null Sec!" I really have to wonder why they would have taken such an action.
They did it without considering the bigger picture. Just look at this latest plan.
And by latest plan I assume you are referring to the ESS.
I think you and I can both agree that the ESS is stupid and if it's going to be deployable anywhere it should be deployable everywhere. But we'll leave that discussion on the thread regarding that abomination.
So in the time since the Forsaken Nerf they've had time to evaluate the results of their intervention, the nerf, and have come to the conclusion that you guys still suck and aren't deserving of pre-nerf bounties? I mean they've had time to see the big picture and to perhaps, in hindsight, re-evaluate that nerf and have done what to remedy the "trouble" that null sec is in? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
711
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Posted - 2014.01.21 23:11:00 -
[73] - Quote
Tyberius Franklin wrote:baltec1 wrote:Tyberius Franklin wrote: Even aside from this nerf, the behavior of the players hasn't and the concentration of activity hasn't been in favor of null for a long time. Not prior to the truesec anom nerfs, not prior to incursions, and likely not prior to a number of income changes before that. The premise of an income differential that doesn't totally break one or more areas of space leading to your intent of keeping people in null to make isk is just something I don't see working.
And regarding the refusal to buff, that's probably a much easier issue to trace the source of. As with a number of other things those who have found a way to take the mechanic for all it's worth, and a more pure isk injection mechanic than the highsec counterparts at that, have cause CCP to start capping reward potentials to the detriment of others who aren't reaching those peaks.
Stopping mission blitzing would go a long way to bringing back balance without touching the "casuals". I agree, but fat chance on it happening. Same reason anoms probably won't be revamped from being what IMHO is the worst PvE in the game: no one wants CCP to devote time to fixing what ails it.
I also agree with the bolded Baltec quote.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
711
|
Posted - 2014.01.21 23:20:00 -
[74] - Quote
baltec1 wrote:Kimmi Chan wrote:
And by latest plan I assume you are referring to the ESS.
I think you and I can both agree that the ESS is stupid and if it's going to be deployable anywhere it should be deployable everywhere. But we'll leave that discussion on the thread regarding that abomination.
So in the time since the Forsaken Nerf they've had time to evaluate the results of their intervention, the nerf, and have come to the conclusion that you guys still suck and aren't deserving of pre-nerf bounties? I mean they've had time to see the big picture and to perhaps, in hindsight, re-evaluate that nerf and have done what to remedy the "trouble" that null sec is in?
We were pointing out that null industry was massively broken 8 years ago.
Thanks for sticking with us Baltec. It looks like a lot of us are ganging up on you and I do appreciate you hanging in there with us. Seriously.
Null industry has been broken forever man. You're not lying. They did implement some improvements though and are there not more on the way?
But there again you run into the issue of the AFK Cloaky *******, the constant DScan local checking, docking when Neut = TRUE.
I think your best course of action is to write up a serious proposal for how to fix Null Industry, work it out with your fellow Null Industrialists. really consider what your vision is and how best to implement it. Leave out any language involving nerfs to other regions as honestly, I think that is unproductive and will only look like brow-beating. Put it in Features and Ideas, link to it in your sig. Hell send me an EveMail about it and I'll put it in my damn signature.
I really enjoy this game brother. And I'm not feeding you a line when I say that I want you to enjoy it too. But we can both make it better without turning it into an Us v. Them thing right?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
711
|
Posted - 2014.01.21 23:40:00 -
[75] - Quote
baltec1 wrote:Kimmi Chan wrote:baltec1 wrote:Kimmi Chan wrote:
And by latest plan I assume you are referring to the ESS.
I think you and I can both agree that the ESS is stupid and if it's going to be deployable anywhere it should be deployable everywhere. But we'll leave that discussion on the thread regarding that abomination.
So in the time since the Forsaken Nerf they've had time to evaluate the results of their intervention, the nerf, and have come to the conclusion that you guys still suck and aren't deserving of pre-nerf bounties? I mean they've had time to see the big picture and to perhaps, in hindsight, re-evaluate that nerf and have done what to remedy the "trouble" that null sec is in?
We were pointing out that null industry was massively broken 8 years ago. Thanks for sticking with us Baltec. It looks like a lot of us are ganging up on you and I do appreciate you hanging in there with us. Seriously. Null industry has been broken forever man. You're not lying. They did implement some improvements though and are there not more on the way? But there again you run into the issue of the AFK Cloaky *******, the constant DScan local checking, docking when Neut = TRUE. I think your best course of action is to write up a serious proposal for how to fix Null Industry, work it out with your fellow Null Industrialists. really consider what your vision is and how best to implement it. Leave out any language involving nerfs to other regions as honestly, I think that is unproductive and will only look like brow-beating. Put it in Features and Ideas, link to it in your sig. Hell send me an EveMail about it and I'll put it in my damn signature. I really enjoy this game brother. And I'm not feeding you a line when I say that I want you to enjoy it too. But we can both make it better without turning it into an Us v. Them thing right? Unfortunately, nerfs are needed sometimes. In the case of industry, you cannot compete with free so high sec will be having to see charges to use their facilities go up sharply just to get null and WH on an even footing as well as some very big changes in the way outposts and POS work.
So long as those nerfs are not intended to fully cripple highsec industry and exist only to improve industry in Null I am not averse to reading it. My thinking however is that it really isn't a competition is it? Instead of selling officer/faction mods in Jita, sell them in a Null system or better yet put them on contract for the **** you need. Ruby said Tritanium is in short supply and you guys can't seem to get enough of it. If you use the assets that are strictly Null in origin can you not leverage those for what you need?
I'll give you X Tritanium for that Pith-A whatchamacallit.
Seems to me that you are selling short on this **** by selling it in Empire. If people want to fly bling ships, make them come get the **** from you at a higher cost than what you would make in Empire of course, Or those tosser mission runners can just fit T2 and cry about how ****** their fit is unless they go to Null.
Just spit-balling ideas here man.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
711
|
Posted - 2014.01.21 23:55:00 -
[76] - Quote
Cipher Jones wrote:No **** null has seen nerf after nerf. So has every sector as we mentioned many times.
Grow some balls and move to w-space if you wanna make real money.
Not empty quoting:
Kimmi Chan wrote:How is it that Null is banging their fists on the table and WH denizens just do their thing without a care for what is happening here? Is W-space any less of a challenge?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
715
|
Posted - 2014.01.22 08:54:00 -
[77] - Quote
And once again it looks like everyone is just talking in circles.
Meanwhile, in the grand scheme of things, nothing changes. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
715
|
Posted - 2014.01.22 09:09:00 -
[78] - Quote
Benny Ohu wrote:Kimmi Chan wrote:So long as those nerfs are not intended to fully cripple highsec industry and exist only to improve industry in Null I am not averse to reading it. unfortunately whatever is said gets a bunch of drips completely missing the point yelling 'you're trying to force us into nullsec', 'you nullbears have just been doing it wrong', 'well stop shooting non-blues who try to go to null', 'nullsec is supposed to be somalia' (lol) etc etc etc
I don't think Null Sec is supposed to be Somalia but the perception is that null entities make it that way.
Additionally (and I may be missing it), I've not seen specifics on what nerfs to HS industry would be required to make NS competitive. It's hard to evaluate the proposal when there is no proposal other than a blanket. "NERF HIGH SEC!"
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
715
|
Posted - 2014.01.22 09:20:00 -
[79] - Quote
Kaarous Aldurald wrote:Quote:Regarding the anoms & lvl 4's, you would think there could be only one outcome, yet the gross income shows Null Wins. I love how gross keeps coming up despite multiple people telling you it's not about that, but about personal income.
Gross income is a matter of where the ISK is most available.
Personal income is a matter of personal choice.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
719
|
Posted - 2014.01.22 15:39:00 -
[80] - Quote
baltec1 wrote:Nevyn Auscent wrote: The point is that despite all the complaints about 'High Sec earns more' Null Faucets alone beat all other related forms of High Sec income combined. Without considering the other forms of Null Sec income that already exist at all. Meaning that there is more isk to be made in Null Sec.
You are mistaking total isk faucets with how much a player can earn. Null sec you only get bounties while a large chunk of income in high sec level 4s comes in the form of LP. LP is the primary form of income with missions followed by bounties. This is why those stats your are using are useless for working out how much you can earn in each area of space.
Here we all go again, talking around in circles, bouncing between industry and missions. If there were a problem, CCP would resolve it yes? And since they don't seem to be pushing initiatives in high sec and instead they are pushing a dumbass deployable in Null Sec, what message are you hearing from that Baltec?
The message is this - There is too much money in Nullsec. If the end result of any data, graphs, charts, opinions, conjecture, or magically derived functions of the most bizarre mathematics showed anything else - CCP would make a change... Since they are not, it seems clear to me that they know something you don't.
If however, you believe you know something that CCP does not then write it up and submit it on F&I, blog about it on themittani.com. We would all love to hear what it is that you have knowledge of that is escaping CCP and their esteemed staff.
Until then, this discussion and the constant circular and tangent arguments is literally pointless.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
727
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Posted - 2014.01.22 19:18:00 -
[81] - Quote
baltec1 wrote:Plus it does not fix the problem of the vast bulk of null sec being useless.
Neither does nerfing HS...
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
727
|
Posted - 2014.01.22 19:28:00 -
[82] - Quote
baltec1 wrote:Kimmi Chan wrote:baltec1 wrote:Plus it does not fix the problem of the vast bulk of null sec being useless.
Neither does nerfing HS... If we cannot buff it then that leaves but one option.
My house is ******.
Your house should be ****** too.
Because that philosophy has always improved the quality of life for all parties involved. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
727
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Posted - 2014.01.22 19:33:00 -
[83] - Quote
James Amril-Kesh wrote:Kimmi Chan wrote:baltec1 wrote:Nevyn Auscent wrote: The point is that despite all the complaints about 'High Sec earns more' Null Faucets alone beat all other related forms of High Sec income combined. Without considering the other forms of Null Sec income that already exist at all. Meaning that there is more isk to be made in Null Sec.
You are mistaking total isk faucets with how much a player can earn. Null sec you only get bounties while a large chunk of income in high sec level 4s comes in the form of LP. LP is the primary form of income with missions followed by bounties. This is why those stats your are using are useless for working out how much you can earn in each area of space. Here we all go again, talking around in circles, bouncing between industry and missions. If there were a problem, CCP would resolve it yes? And since they don't seem to be pushing initiatives in high sec and instead they are pushing a dumbass deployable in Null Sec, what message are you hearing from that Baltec? The message is this - There is too much money in Nullsec. If the end result of any data, graphs, charts, opinions, conjecture, or magically derived functions of the most bizarre mathematics showed anything else - CCP would make a change... Since they are not, it seems clear to me that they know something you don't. Actually, CCP's right hand doesn't seem to be talking to its left. Their own economist stated that inflation was fine and so were the isk sinks and faucets.
And Dr. EyojG makes these statements in the face of all those HS mission runners and Incursion people making 150-200 million ISK/hr? Not to mention, all of the null sec residents coming to HS because they can make 150-200 million ISK/hr risk free in HS. And all the LP!!! Even despite all of this, meh economy's fine. Inflation is A-OK!
So what's the problem? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.22 19:46:00 -
[84] - Quote
baltec1 wrote:Kimmi Chan wrote:My house is ******. Your house should be ****** too. Because that philosophy has always improved the quality of life for all parties involved.  This is about game balance. If there is no reason to go to null then people will not go to null, if the only way to fix the game is to nerf high sec then thats what must happen.
Why is it that if it sucks for you it's "imbalance"?
Null sec sucks compared to high sec because of an imbalance.
Drone assist sucks because of imbalance.
Sov warfare sucks because of an imbalance?
If you want Null Sec to be like High sec, you know, loads of infinite ISK and no risk from AFK cloaky ******* or "oh **** a neutral, I'd better dock up", there is already a place in the game for that - it's called High Sec.
It's not 100% safe mind you, but it is safe enough.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
728
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Posted - 2014.01.22 19:50:00 -
[85] - Quote
Kaarous Aldurald wrote:Kimmi Chan wrote:baltec1 wrote:Kimmi Chan wrote:baltec1 wrote:Plus it does not fix the problem of the vast bulk of null sec being useless.
Neither does nerfing HS... If we cannot buff it then that leaves but one option. My house is ******. Your house should be ****** too. Because that philosophy has always improved the quality of life for all parties involved.  Oh, that's just hyperbole and you know it. Especially for an inappropriate comparison in the first place. Buffing the other areas of space would cause inflation. Inflation is a bad, bad thing, especially with regards to new player retention. Being brought down to par with the rest of space is not some heinous punishment, you've been enjoying the imbalance for years now anyway.
Hyperbole is saying **** like "I can't make money where I live because where other people live is better."
******* move already. Or stay there and HTFU.
You're like people in every Mellencamp song ever. Living in your little pink house and out of work because the ******* brick factory closed. Move to where the money is or find another way to make money. Seems pretty damn simple to me.
Also confirming that brick factory work isn't that great anyway and you're better off.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
730
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Posted - 2014.01.22 19:58:00 -
[86] - Quote
Kaarous Aldurald wrote:Quote:If you want Null Sec to be like High sec, you know, loads of infinite ISK and no risk from AFK cloaky ******* or "oh **** a neutral, I'd better dock up", there is already a place in the game for that - it's called High Sec.
It's not 100% safe mind you, but it is safe enough.
Quote:******* move already. Or stay there and HTFU.
It always makes me laugh to see "well just go highsec yourself!" as the response. Not only is it not a good way to defend something suspected of being overpowered by telling me I should be doing it too, but all of highsec should pray that the Goons never actually do this. The result would be, while hilarious, highly detrimental to the average citizen of highsec.
You already are. So is Baltec. And if you read this thread (which I know you have Kaarous), it would seem that everyone, save a small few daring individuals such as Jenn, are already here.
Even Baltec admitted to wanting to nerf his own income. Of course, that's not hyperbole either yea?
baltec1 wrote:Kimmi Chan wrote: Aren't you just asking to nerf your own income?
In short, yes.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
730
|
Posted - 2014.01.22 20:16:00 -
[87] - Quote
baltec1 wrote:Tell me why you would take the greater risks in null sov space to earn less than in high sec with full concord protection?
To have fun. Understand sir that ISK/hr is not how I measure success. The problem is that I've never really made the connection between Null and a "fun" place. Your results and experience may differ.
If I were to play the role of an ISK/hr *****, you would have to make it really worth my while to get me to go to Null. But I can also tell you that I:
Do not currently rake in 150-180 million ISK/hr running missions. Do not run any incursions.
You might recall that I'm "doing it wrong".
Honestly, I don't have a dog in this fight. But you seem convinced that:
1) CCP is ******* clueless about what is happening in Null Sec.
And
2) CCP is not ruining the game, they're just ruining YOUR game.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
731
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Posted - 2014.01.22 20:51:00 -
[88] - Quote
baltec1 wrote:Kimmi Chan wrote:baltec1 wrote:Tell me why you would take the greater risks in null sov space to earn less than in high sec with full concord protection? To have fun. Understand sir that ISK/hr is not how I measure success. So nerfing high sec income wont be an issue for you then.
Not... even... a... little... bit...
But it also won't make Null Sec any more profitable.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
731
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Posted - 2014.01.22 21:04:00 -
[89] - Quote
baltec1 wrote:Kimmi Chan wrote:
Not... even... a... little... bit...
But it also won't make Null Sec any more profitable.
No it wont. But it will make it more viable. The goal isnt to make more isk, it to make null desirable to go to.
And explain to me again the logic of how making something else suck more makes another place suck less.
Baltec's Theory of Relativity.
Null sec must suck less than High Sec - for everything.
Anything less than that still leaves Null wanting.
You do know that people in Null are not the only people playing this game yea?
I'm not sayin' anything, I'm just sayin'. You know what I'm sayin'?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
731
|
Posted - 2014.01.22 21:20:00 -
[90] - Quote
Kaarous Aldurald wrote:You're not even trying to argue the point anymore.
You can't buff null, because inflation.
The next steps are obvious. It just hasn't been taken yet because CCP fears the outcry that any real nerf to highsec would cause.
And that's it. One group holding the gameplay of another group hostage by threatening to withdraw their subs if any action is taken against them.
The next step is the ESS. Are you certain this is moving in the right direction?
It seems that if CCP truly recognized an imbalance wouldn't they give you a little buff and not this spawn of ****.
And as far as all the null alliance alts coming to high sec (the same kind of hyberbole as miners and highsec bears threatening to quit if they get nerfed and let's face it - it is all empty threats on both sides of this):
Will they gank miners? - we have people that do that already.
Will they bait mission runners and shoot at MTU's waiting for drones to aggress? - we have people that do that already.
Will they grief-dec Indy corps? - we have people that do that already.
Will they blow the crap out of freighters on the Jita undock? - we have people that do that already.
So if you all do come up - please do something new and original. We already have people doing all of this other crap. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
731
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Posted - 2014.01.22 21:44:00 -
[91] - Quote
baltec1 wrote:Kimmi Chan wrote:Will they gank miners? - we have people that do that already. Will they bait mission runners and shoot at MTU's waiting for drones to aggress? - we have people that do that already. Will they grief-dec Indy corps? - we have people that do that already. Will they blow the crap out of freighters on the Jita undock? - we have people that do that already. So if you all do come up - please do something new and original. We already have people doing all of this other crap.  We are already the biggest players in all of these activities.
Then working as intended. High sec should not be 100% safe and I commend your efforts!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
731
|
Posted - 2014.01.22 21:49:00 -
[92] - Quote
Kaarous Aldurald wrote:The ESS as it currently stands (the second incarnation anyway) is a fairly hefty nerf to highsec.
I will go check that out. I saw a laundry list of changes but wasn't really paying attention to it. How bad is it that a week after it's announced and before it even goes live they need to make a half dozen changes to it?
Kaarous Aldurald wrote:So, you're saying that a few thousand more people running around ganking miners, wardeccing indy corps, and blasting freighters... wouldn't be a big issue?
Oh, how I wish.
Then working as intended. High sec should not be 100% safe and I commend your efforts!
But even having thousands of people ganking, baiting, wardeccing, freighter-shooting, and Jita scamming still does not make Null suck any less.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
731
|
Posted - 2014.01.22 21:58:00 -
[93] - Quote
Hasikan Miallok wrote:This thread reminds me somewhat of people from Somali under the warlords saying the US and Europe need more crime and street gangs as that is the only way Africa will ever overcome its problem and feed the starving masses.
Not empty quoting and +1 because it made me giggle like a little school girl.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
731
|
Posted - 2014.01.22 21:59:00 -
[94] - Quote
Kaarous Aldurald wrote:Hasikan Miallok wrote:This thread reminds me somewhat of people from Somali under the warlords saying the US and Europe need more crime and street gangs as that is the only way Africa will ever overcome its problem and feed the starving masses. Well in fairness, most of their current problems are Bill Gates' fault anyway.
FTFY!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
738
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Posted - 2014.01.23 07:55:00 -
[95] - Quote
Jenn aSide wrote:What the people defending a bad and utterly indefensible status quo saw in high sec that they benefit from: Tauranon wrote:Kaarous Aldurald wrote:Blah blah?
Blah blah blahhty blah blah
That may be very true Jenn. There are actually people living in High Sec who do not care about ISK/hr. We don't care about LP/hr. We enjoy doing the things we do without the constant dicking around with dipshits in Null. It's not about ISK. It's not about LP. So conversations on those subjects are irrelevant to some of us. But to be fair it's not about ISK for the people in Null either...
baltec1 wrote:No it wont. But it will make it more viable.
The goal isnt to make more isk, it to make null desirable to go to.
No amount of nerfing high sec changes the dynamic of dicking around with dipshits. If anything it just puts more dipshits in Null and for those of use not interested in ISK/hr or dicking around with dipshits it makes Null no more desirable.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
747
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Posted - 2014.01.23 11:17:00 -
[96] - Quote
Safirah wrote:You want PVP play eve online , if you want PVE play something else. safely pve died in this game .
play star citizen instead for PVE
1. No
2. You're in the wrong thread. This thread is about nerfing high sec not removing PVE.
You're telling people they're playing the wrong game and you can't post in the right thread?
Try to stay on topic.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
747
|
Posted - 2014.01.23 11:21:00 -
[97] - Quote
baltec1 wrote:Kimmi Chan wrote:
No amount of nerfing high sec changes the dynamic of dicking around with dipshits. If anything it just puts more dipshits in Null and for those of use not interested in ISK/hr or dicking around with dipshits it makes Null no more desirable.
The only reason we are in high sec is because thats where the isk is. Nerfing high sec income would make null more desirable to go to and we would go there.
Baltec - It's not about the ISK. You said it yourself.
baltec1 in this very thread wrote:No it wont. But it will make it more viable.
The goal isnt to make more isk, it to make null desirable to go to.
You want to make null more desirable FOR YOU. Not for anyone else - only for YOU.
baltec1 in this very thread wrote:There is no place for these people out in null right now so they are useless to us. When they become useful to us then we will take them in. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
749
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Posted - 2014.01.23 11:42:00 -
[98] - Quote
baltec1 wrote:Stop misquoting me.
You are taking a lot of my quotes and using them out of context which is only making you look foolish.
If null sec offers us better income than high sec then we will be in null sec. Right now it does not so we are where the best income is located.
So it is about ISK.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
750
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Posted - 2014.01.23 11:59:00 -
[99] - Quote
baltec1 wrote:Kira Enomoto wrote:
I am as confused as you are.....
Its very simple. Nerf high sec income to below null sec levels and null sec becomes the best place to go to because thats where the best isk is.
Baltec, how many people can the average Null system sustain in terms of PvE content such as anoms and sanctums (never lived in Null so I am admittedly ignorant on this subject)?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
751
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Posted - 2014.01.23 12:26:00 -
[100] - Quote
ZynnLee Akkori wrote:Wait. I thought this was a game about shooting spaceships? The miner carebears also just want to make as much isk as they can, but apparently it's not okay for them to do so. Miners have to fit inefficiently and suffer a loss in isk generation. !!HTFU!!
- You want to live in Null and be able to make at least as good money as in highsec (let's leave aside the argument that null is already better ISK).
- Miners want to fit their ship completely for mining.
- You feel forced to live in highsec for the ISK.
- Some miners feel forced to fit tanks.
Double-standard? I propose you !!HTFU!! and go shoot some internet spaceships and stop whining!! 
Not really constructive - also anyone flying in space should fit a tank to defend themselves. Not because of ISK but because well, you know, people are going to shoot at you. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kimmi Chan
Tastes Like Purple
751
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Posted - 2014.01.23 12:36:00 -
[101] - Quote
Diamond Zerg wrote:Guys, don't be mean to Baltec, he has a good point.
There are many players in EVE that would be happy to take the risk of venturing into nullsec if the rewards were more worthwhile.
I don't disagree that he has a valid and reasonable concern. I take issue with the proposed solution, vague as it is, and the end result.
Don't you have some warlording to do? 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
756
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Posted - 2014.01.23 13:29:00 -
[102] - Quote
Josef Djugashvilis wrote:So, if a goon rats in the middle of goon held space with virtually no risk whatsoever, he should get virtually no isk/hr?
This is what I was thinking on my way to work Jo Jeff. 
People who run missions in EMpire Space receive money from mission agents belonging to corporations loyal to one of the four main Empire Factions. We can run these missions in an endless stream of risk-free ISK and LP.
My question, is what are the null sec empires doing to motivate people to destroy their enemies. Imagine if the leadership of one of these mega-alliance coalitions offered bounties for KMs for their enemies.
That seems like a whole lot of win to me.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
757
|
Posted - 2014.01.23 13:55:00 -
[103] - Quote
MatrixSkye Mk2 wrote:Kaarous Aldurald wrote:Or, you just give people the ability to wardec NPC corps in exchange for being locked out of that corp's stations. Two posts above you said "Some of the most fun parts of the game are eclipsed by highsec. This is not a good thing, not for long term subscriber retention, and not for new players either." Do you believe war dec'ing NPC corp players and locking them out of stations is good retention?
He's not talking about locking those players out of stations.
He is sayiing WarDecsRUs wardecs Perkone.
During the time of that war WarDecsRUs pilots can not dock in Perkone stations.
Perkone corp players can still dock wherever they want.
And would just stayed docked until the war was over. They are, after all, not interested in asshattery or as others would label them, risk averse.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
757
|
Posted - 2014.01.23 14:00:00 -
[104] - Quote
Skeln Thargensen wrote:sure, let people wardec the scope.
quite why you'd want to wardec the entire gallente federation for cash when you could simply join the caldari militia for free i don't know.
or, in other words, what a silly idea.
Personally, I think CCP should just remove the Gallente from the game completely. They all suck.
For the State!!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
814
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Posted - 2014.01.23 15:14:00 -
[105] - Quote
Kaarous Aldurald wrote:Once again however, just a suggestion. Highsec needs to be less safe, this is my preferred option instead of actually nerfing their income.
In the interest of fairness man I have the ask the same question. I ask true carebears, who demand that high sec be made "safer", how much "safer" should it be?
In other words, if high sec residents are losing a ship on average every 3 months, should they, under your "safer" mandate, lose one every 6 months? 12? 24? At what point is is safe enough?
Remarkably, I've yet to get an answer to that question.
But, again in the interest of fairness, how much "less safe" does High sec need to be? If high sec residents are losing a ship on average every 3 months, should they, under your "less safe" mandate lose a ship once a month, a week, a day? How much "less safe" does it need to be?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
814
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Posted - 2014.01.23 15:43:00 -
[106] - Quote
Kaarous Aldurald wrote:As often as more than 1 of the following are true:
- Someone decides to kill them and has the ship and skills to do so.
- They are flying a bling ship.
- They haven't died in a long while.
- They are carrying too much cargo.
- They have made someone else mad enough at them to do something about it.
And if this is true:
- They fail to see to their own defense.
Then they should die. It's not some kind of averaged out amount of losses per month, or some isk value, or whatever. It's not measurable, it's conditional. Too often is blissfully ignorant safety the status quo.
All of the above conditions already exist. If anyone is "blissfully ignorant" you should shoot and kill them. What is stopping you? LOL
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
814
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Posted - 2014.01.23 15:53:00 -
[107] - Quote
Kaarous Aldurald wrote:My point is that a mechanic exists that prevent those conditions from causing death as often as it should. The main intended way to circumvent that mechanic, wardecs, is toothless since you dodge a dec for a pitiful amount of isk.
And I am betting that this will just get us talking at each other in circles again like a bad Michael Jackson video. You can't shoot at these people because of the C word. And it would be kind of presumptuous of me to say that you wanting to shoot at these people will increase their risk and lessen yours if the C word were nerfed.
Back into the circle we go.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
814
|
Posted - 2014.01.23 16:10:00 -
[108] - Quote
Notorious Fellon wrote:Benny Ohu wrote:Being able to wardec NPC corps is a bad idea, Kaarous. But there should be actual downsides for being in an NPC corp instead of the lame 10% bounties tax. Also, being in a player corp should have actual upsides for mission runners, miners or producers. At the moment the only reason for a PVE character to be in corp is if they live in a wormhole or if they research.
It's not ureasonable to leave a character in NPC corp because the game offers no reason to take it out. unless to a one-man folding taxdodge corp for mission runners. This is a fault in the game, people can't be blamed for doing the best they can. I feel dirty for agreeing with a Benny Ohu post. Like getting an open mouth kiss from an aunt; that dirty.
I saw this:
Benny Ohu wrote:'nerf highsec all the way into the ground' is not a good way to balance things, it's not fair to the people that want to live there
In the CSM Assembly Hall and nearly lost my ****.
Damn you Benny making me like your posting! 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
814
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Posted - 2014.01.23 16:55:00 -
[109] - Quote
Dersen Lowery wrote:There are a couple of parallel conversations here. First, the interesting thing about highsec L4 income is that it's actually pretty bad unless and until the mission runner gets engaged in the market--that is, with other players. Similarly, baltec1 makes a lot of his ISK blowing up freighters, not running missions. The real money in high sec is in interaction with other players, either in the context of the market or in the context of the logistics and PVE that the market drives (which is why there are so many people flying for SoE now--it's not because the agent rewards are so hot). As incentive structures go, this is actually less broken than nullsec ratting, where you get paid in straight ISK without having to interact with anyone. It's better for retention, too, because other people are the game. You can nerf LP payouts for high sec missions, sure, but not without provoking inflation. If the numbers Mabrick posted recently are at all accurate in the general case, the ISK sunk cashing out LPs is comparable to the ISK generated by bounties. That's not a bad outcome.
But even if you do that, so what? the real money is in the market. That's what makes the LPs worthwhile; it's what draws all those big, fat freighters, and keeps the barges out in the belts. And guess what? No safety, no market. There's a reason why every attempt to build a Jita in nullsec has failed: the mechanics don't support the creation of one. The nearest approximation are the trade centers of huge alliances, but as long as those remain walled gardens they will never achieve the status of a major high sec hub. Not only that, but the fact that you can send fleets of freighters to Jita and be reasonably assured that they'll get there also fuels the market.
Then, sure, you can buff player-owned manufacturing (and please CCP, make it so!) but again, proximity to Jita (or Amarr, etc.) will still be one of the major variables for any would-be mogul to consider.
On top of all that rests market trading, which tends to be where real fortunes are made. (And, incidentally, high sec is centrally located: it's a literal hub.)
So, the question is, how do you "nerf high sec" in any substantive way without neck-punching the EVE economy? And if you do neck-punch the EVE economy, what next? Is someone going to try and set up a new Jita in NRDS Providence? How's that going to work out? (Not to mention that the only effective way to nerf high sec income is to nerf player interaction, and why do we want to do that?)
Thank you Dersen. This is the long view I've been trying to draw out. No one in this thread has submitted anything resembling a plan or proposal including its short term and long term effects as well as its short term and long term goals. It's all been, "Nerf High Sec". Nothing specific mind you - just a rallying cry of people who think it's too safe or too rich.
Benny Ohu wrote:this has pretty much always been the thing, some people just flip out and cry 'you're trying to force highseccers where they don't want to go' or 'they're trying to destroy highsec' or something i don't know
there are some nerfs that are necessary but they're only to improve the game not as jealousy or hatred or to force people into a playstyle whatever the insane GD 'highseccer' crowd think
And still I've seen nothing specific in this thread. As I told Baltec, a nerf for the sake of null sec is not unreasonable, but he needs to be more specific so it can be evaluated by everyone. And the insane people are still going to be insane but I think, with actual specific initiatives and some wisdom behind the existence of those initiatives would quell any rebellion of the insane.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.23 16:59:00 -
[110] - Quote
Kaarous Aldurald wrote:Quote:Null has long treated highsec/carebears/industrialist as lepers, and tried to make their life as difficult as possible. It shouldn't be a shock when none of us are willing to voluntarily subject themselves to the asshattery in Null. I missed the part where anyone is asking them to.
baltec1 wrote:The goal isnt to make more isk, it to make null desirable to go to.
If Baltec is not asking people in High Sec to come to Null Sec then who is he asking to come to Null Sec?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.23 17:37:00 -
[111] - Quote
Kaarous Aldurald wrote:Anslo wrote: Is this a joke? Everytime I do exploration in nul the majority of systems are (1) empty and (2) chock FULL of combat sites and DED plexes. Untouched. Unthreatened. I'm not saying they trump incursions in terms of isk/hr, but don't sit there saying there is not enough good isk sources in nul sec. That's a blatant lie.
You mistake my point. Yes, the individual upper bounds are higher. But DED sites are subtractive. Once you do them, it's gone and someone else can't come along and do it. Once that income is taken, it's gone. Furthermore, it's far more vulnerable to disruption, in which case your isk/hr goes to zero. As opposed to L4s which are multiplicative, and incursions which are also subtractive but far more reliable/less vulnerable/better income. To anyone who is actually trying to make money, there is only one clear choice here. Even Jenn Aside, who does DED sites and such on a regular basis, does it for fun, not money, because the isk is better elsewhere.
And back to circles.
So are we gong to make DED multiplicative or Agent L4s subtractive?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.23 19:10:00 -
[112] - Quote
Kaarous Aldurald wrote:Skeln Thargensen wrote:Kaarous Aldurald wrote:Go try it. You'll probably find out in short order.
I'm serious, fit up a navpoc or a domi or something, find a mission agent, and try it. that would not be a sensible choice for null sec. too easy to scan down and too inagile to warp out fast. T3 with yurt should be feasible though. i'm skilling for this right now. Cool. So, once you do have the skills, go ahead and record your times and payouts and such, including when you have to hide or run from roams, gangs, etc. Then go do L4s in highsec, and record the same data. Except this time you basically don't have to hide, or run. Ever. Then tell me which one is a better way to make money.
Kaarous - you are comparing apples and oranges man.
High sec exists without ALL of that crap. It always has and it always will. If you added all of that crap to high sec it would no longer be high sec - it would be Null sec.
Payouts of L4 missions in Null Sec > Payouts of L4 missions in High Sec.
On a per mission basis. But neither CCP, carebears, nor the United States Congress can be blamed for asshats that interrupt your PVE.
Really you're muddying the comparison with the completely unknowable variables in Null Sec.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.23 19:26:00 -
[113] - Quote
Kaarous Aldurald wrote:Quote:Kaarous - you are comparing apples and oranges man.
No. I'm telling someone who seemed to be attempting to equate the two that it cannot be done.
The two are not equal, never have been, and never can be.
High sec does not and never will have:
Docking up because of a neutral AFK Cloaky ******* - actually they do but nobody gives a ****.
Any interruption in the generation of ISK in Null Sec scales with the reward. It may not scale the way you like but it still scales.
In short, what needs to happen is that high sec needs to be nerfed to a point where the people living there might as well have afk cloaky ******* and have to dock up if there is a neutral. Because unless it is nerfed to that point there is no amount of reward in Null to make it more worth it and more profitable than High Sec.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.23 20:05:00 -
[114] - Quote
baltec1 wrote:Pinky Hops wrote:baltec1 wrote:Good Posting wrote:Baltec tears not the best tears but still fun to read. I see you still misuse the word "tears". I am simply pointing out huge game imbalances. Halp! I am a peasant and this other peasant I know makes slightly more money doing almost the same thing but he just lives somewhere else!!! PLZ FIX!!!!11one So you tell me, why try to make money in sov null when you will make more in high sec?
Why deal with bullshit in Null sec when you can play in high sec without that bullshit regardless of how much ISK you make?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.23 20:14:00 -
[115] - Quote
baltec1 wrote:Kimmi Chan wrote:
Why deal with bullshit in Null sec when you can play in high sec without that bullshit regardless of how much ISK you make?
Null sec life might bother you but it doesn't bother us. So again, why should null sov have worse income for a pilot than high sec?
Because in Null sec people engage in bullshit. Your personal income is subject to interruption from other players and it always will be.
Again, unless you force people in high sec to dock up when a cloaky neutral ****** comes into system null sec can never be as profitable as high sec.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
814
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Posted - 2014.01.23 22:28:00 -
[116] - Quote
Dace Onio wrote:This game offers choice, the same choice is offered to everyone, when i make my choice i sure as hell aint going to cry that player B who choose the other choice got something more usefull or was rewarded better.
Dont ***** n cry at other players choices, if your jealous enough to do so just up an go do them yourself
Not empty quoting.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.23 22:34:00 -
[117] - Quote
Jenn aSide wrote:...In a game like EVE, the choice should be "stay in safety and maybe make some money if I'm good and lucky" or "Go into danger and have a much much better chance of getting space rich (or dying, or both)...
You can't have a much much better chance of getting space rich because of the nature of null sec. The minute a neutral enters local - you are immediately making 0 ISK. You continue to make 0 ISK until the neutral buggers off elsewhere. This has nothing to do with ISK that is available. It is about the interruption caused by other players. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.23 22:39:00 -
[118] - Quote
I never understood blitzing. You're just missing out on bounties, loot to reprocess, and salvage. I rather kill every single one of those red crosses.
Except Recon I-III and Cargo Delivery. Hell I do Cargo Delivery in a shuttle. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
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Posted - 2014.01.23 22:50:00 -
[119] - Quote
James Amril-Kesh wrote:Dace Onio wrote:big deal concord is there, whoopie bloody doo for that eh, noone knows about wardecs uhu no maam Says the guy in an NPC corp...
I don't even hate to say it James. You're not wrong. Honestly man, stop making sense to me!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
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Posted - 2014.01.23 23:10:00 -
[120] - Quote
Jenn aSide wrote:[The problem is that you don't seem to understand enough about the issue to form an opinon, yet opine you do.
The reason, just maybe that I opine as I do, is related to the title of this thread Jenn. Nerf Highsec - do you really, honestly, seriously expect everyone in Highsec to just say, "Oh sure - go ahead. Seriously guys why not?"
It seems to me that a lot of people on this thread have done nothing but criticize CCP for short-sighted choices, ill conceived nerfs, poorly attuned buffs, etc. That all of these things have created an imbalance and it never occurs to any of them that CCP, in their infinite wisdom, has struck the exact balance that they want.
In the time that I've been playing this game, I've seen every claim and rallying cry from people outside of High Sec claiming that "people aren't supposed to stay in highsec!" "people aren't supposed to stay in NPC corps!" "people aren't supposed to play this game solo!"
I don't want to have to put up with any bullshit when I am playing something I pay for - I deal with enough bullshit at work. Highsec provides me just the right amount of not having to deal with bullshit for my taste. Yours might differ in which case, enjoy your bullshit.
I'm not in an NPC corp but I can understand those that are. There are people in this thread and others who want to be able to wardec these people - so they can be more risk-averse in not having to deal with CONCORD retribution.
My Eve Personality profile - There are some professions that ARE in fact meant to be solo.
Furthermore, is it possible that people in High Sec aren't aware (or more likely don't give a ****) about nerfs and other goings on in Null Sec because they feel it in no way affects their play? Yet the warlord comes here to ask. "What if CCP finally nerfed High Sec" and you expect people in High Sec not to have an opinion about that? C'mon you're smarter than that.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
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Kimmi Chan
Tastes Like Purple
814
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Posted - 2014.01.23 23:22:00 -
[121] - Quote
James Amril-Kesh wrote:Highsec is not more dangerous than nullsec. In highsec PVE you avoid getting ganked by fitting your ship intelligently (read: not putting loads of stupid faction/deadspace/officer crap on it)...
I still don't understand why people in Highsec don't get this simple fact.
James Amril-Kesh wrote:In other words, staying safe in nullsec requires constant vigilance. You can AFK for days in highsec without being ganked.
I don't get this either. Why would you pay to AFK? Seems a little counter intuitive to me.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
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Posted - 2014.01.23 23:25:00 -
[122] - Quote
Herzog Wolfhammer wrote:James Amril-Kesh wrote:Herzog Wolfhammer wrote:So watching local in nullsec..... but nullsec is supposed to be this huge "taking risks makes you Uber God of space MMO" zone, why can't we swap out the vigilance of "watching local" to "watching D-scan" and get rid of local?
It's rather lopsided that the huge rewards of nullsec has something as simple as "watching local" as a means of being vigilant.
Because d-scan isn't going to help you against the blackops gang that'll get dropped on your ass just for daring to run an anom at all. But you knew this, so why did you ask the question in the first place? Maybe you should stop treating the game like it was single player and, you know, get into a fleet or join a large corp/alliance.
Wait... what?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.23 23:29:00 -
[123] - Quote
Benny Ohu wrote:Kimmi Chan wrote:do you really, honestly, seriously expect everyone in Highsec to just say, "Oh sure - go ahead. Seriously guys why not?" their permission is not required Kimmi Chan wrote:That all of these things have created an imbalance and it never occurs to any of them that CCP, in their infinite wisdom, has struck the exact balance that they want. if this was the balance ccp wanted, then ccp was wrong Kimmi Chan wrote:In the time that I've been playing this game, I've seen every claim and rallying cry from people outside of High Sec claiming that "people aren't supposed to stay in highsec!" "people aren't supposed to stay in NPC corps!" "people aren't supposed to play this game solo!" no, you haven't
Then I will simply bow out of this discussion and you can all talk amongst yourselves about this. After all, yours is the only opinion that matters and everyone else, including the developer of the game, is wrong.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.27 16:57:00 -
[124] - Quote
Batelle wrote:Also, with about 2 months sp in combat skills, I would say you can make better income in null than in highsec.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.27 22:53:00 -
[125] - Quote
La Nariz wrote:I wouldn't say its limited, I would say its different. As an example you can still shoot people you either need a wardec, a gank, or one of the many flag tricks versus just being able to shoot them.
For starters:
-More contract mechanics like freeform contracts, mercenary contracts, bounty contracts, loan contracts,
-A use for stock other than to steal CEO from corporations I awox,
-More deployables that rely around suspect timers yet have a benefit to industry/trade. Think like a deployable shipyard or deployable npc miners,
-Revamp of wardecs and bounties,
-A highsec ESS,
-More interaction for FW via highsec,
-Player run incursions,
-Player given missions,
-POS revamp,
-Procedurally generated scaling missions. So each mission is different and for each of your friends the mission will get more difficult as well as more rewarding,
-L5s in highsec with the caveat that they are 0.0 pockets.
All of that would add content and more tools for highsec.
I know you believe that F&I is where ideas go to die but, with a little fleshing out, some of these ideas you might have some things that will, if nothing else, provide some serious discussion on the matter rather than a lot of screaming and bitching from both highsec and nullsec.
Kaarous Aldurald wrote:One of my thoughts had been for a while to make research projects cooperative.
Basically you would have a variety of specific research skills, but could only use one on a job at a time. You would be able to post it publicly or privately to ask for assistance, with potentially offering a isk reward to another player for adding another research topic to the job.
This would require a revamp of the entire research and production mechanic and skills however, so I don't forsee it ever occurring.
This too is a good idea. I could sell my expertise in Quantam Mechanics or Mechanical Engineering to anyone looking to research/invent BPOs requiring those skills.
Would this be true in Nullsec research as well? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
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Posted - 2014.01.30 01:25:00 -
[126] - Quote
fishblades wrote:Otuk Andven wrote:Actually I've just hit a stroke of luck
Killed a rare 9m rat and got 50m worth of loot
So perhaps ratting from belts isn't going to be so hard, going for the anomalies might had been too quick Sheesh you have a long way to go. What kind of T3 do you have? The best way I've found for myself to make money in 0.0 is to run combat signatures. If I am able to find enough sites to run in goonspace then you should be able to. When I resubbed I had 400mil which i turned into 22bil in like 2 months just running about 7-10 sites a week. For example a pith penal complex takes about 20-30 minutes to run, or less if you dual box it, and even if the overseer just drops effects thats still 80mil for 30 minutes worth of time. Run 7 of those in a week and you made half a bil. Some days you can scan for a couple hours and not find anything but on those days I just log and try again tomorrow. Even with just effects you are making decent money but huge payoffs are always possible depending on the plex. Pith Penals can drop upwards of 500-600mil and the best plex in Deklein, the guristas troop staging point drops the medium shield booster thats worth like 700mil by itself. So figure 7-10 plex in a week with the low end of maybe 2 paying off big and the isk builds up really fast. I do have one advantage being in Goonswarm. Our Eve Wiki lists all the plex so you can read about what you are warping into before you commit a ship to something. I'm sure you can find public resources though, they just wont be as good. I'm still working up the nerve to try and run The Maze in dual tengus, but that site scares me, it has the possibility of dropping over a bil though. In the 4 months since I returned I bought 2 faction fit tengus worth around 1.6 bil each, a Revelation, 10 timecards, I gave away around 4bil isk for Christmas and I still have 10bil in my wallet. Also I don't recommend buying your stuff in 0.0. Buy all your stuff in jita and hopefully someone in your corp runs a freighter service or find someone with a carrier who can jump your stuff back. Train into a carrier if you haven't, it will make your life so much easier.
Source
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.01.30 11:18:00 -
[127] - Quote
Jenn aSide wrote:22 bil in 2 months in 366 mil a day, thats nothing in incursions, sisters mission, thukker missions , cosmos farming, and smart blitzing.
baltec1 wrote:For example the primary form of income in null are anoms, they will on average net you around 90 mil/hr in raw isk, less in poor trusec systems which make up the bulk of null.
360 / 90 = 4
So it's 4 anoms a day then?
And on top of that 360 million ISK/day, as of Tuesday, you could also get between 54,000 and 72,000 LP/day.
SoniClover wrote:As an example, a bounty worth 1 million ISK (total) gives between 150 and 200 LPs, based on payout level
Source
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 11:27:00 -
[128] - Quote
baltec1 wrote:Kimmi Chan wrote:Jenn aSide wrote:22 bil in 2 months in 366 mil a day, thats nothing in incursions, sisters mission, thukker missions , cosmos farming, and smart blitzing. baltec1 wrote:For example the primary form of income in null are anoms, they will on average net you around 90 mil/hr in raw isk, less in poor trusec systems which make up the bulk of null. 360 / 90 = 4 So it's 4 anoms a day then? And on top of that 360 million ISK/day, as of Tuesday, you could also get between 54,000 and 72,000 LP/day. SoniClover wrote:As an example, a bounty worth 1 million ISK (total) gives between 150 and 200 LPs, based on payout level Source 4 hours* Not 4 anoms.
360 million ISK per day / 90 million ISK per anom = 4 anoms per day.. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.01.30 11:37:00 -
[129] - Quote
baltec1 wrote:Kimmi Chan wrote:
360 million ISK per day / 90 million ISK per anom = 4 anoms per day..
You do not get 90 mil per anom. You earn 90 mil per hour running anoms.
Of course, you're right. My apologies.
So running anoms. 4 hrs a day gets you 22 billion ISK in 2 months.
And between 3.3 and 4.4 million Empire Navy LP with the new deployable.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.01.30 12:05:00 -
[130] - Quote
Mr Epeen wrote:Pay no heed to the null dweebs. They will say whatever it takes to keep the treasure trove that is 0.0 from being overrun by all the rest of EVE. They can throw away 70 Titans but they aren't pulling in a kings ransom every day. Ohhhh- kay Mr Epeen 
Actually, Mr. Epeen the argument that is being made is that we highsec bears make way too much ISK for little risk and as such it should be nerfed.
So we have Baltec claiming 90m per hour in Null Sec anoms.
This weekend I am going to go to Lannxsi as Jenn aSide has suggested and run L4 missions for 4 hours. If Jenn aSide would be kind enough to give me suggestions about which missions to decline and which ones to actually blitz so that I can maximize this amount I would be grateful. It will make for a more accurate comparison I think. I believe the current claim is that one can make 150-180m per hour.
I will not be looting or salvaging as I understand that those things are not where the money comes from.
I will spend the LP on Launchers and Probes and sell them in Rens.
If I am missing anything I am sure Jenn will let me know.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 13:28:00 -
[131] - Quote
MatrixSkye Mk2 wrote:Kimmi Chan wrote:This weekend I am going to go to Lannxsi as Jenn aSide has suggested and run L4 missions for 4 hours. If Jenn aSide would be kind enough to give me suggestions about which missions to decline and which ones to actually blitz so that I can maximize this amount I would be grateful. It will make for a more accurate comparison I think. I believe the current claim is that one can make 150-180m per hour. Keep in mind that declining multiple missions at a time lowers standing, potentially (eventually?) locking you out from using these agents and thus, voiding the claim of 'sustainability'.
My standing with SOE is 10.00. Not overly concerned about it but I guess I'll defer to Jenn on how often I can decline. Can i go by the 4 hour clock or another clock? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.01.30 13:34:00 -
[132] - Quote
Tauranon wrote:Bear in mind that you may have to practice mission blitzes to get them right (see my damsel fail as an example), so you may fail a lot in your first 4 hours.
Cap booster, armor Sentry+5 gun Dominix times, @ 1000 lp conversion (for FIO) - all times are undock to dock (my agent usually gives me x mission in y place that doesn't vary very often). Further improvements available from pirate ships.
these will be over 100m/hr for sisters.
Matts for War - (2 jumps) - buy kernite in station, receive implant - rate 300m/hr Ammar Smash supplier - 7 minutes - kill tower - effective rate 99.5m/hr Ammar Smash supplier - 47 minutes - clear all and loot - used when out of rejects - effective rate 74m/hr Dread pirate scarlet - 25 minutes (4 jumps), clear to scarlet and scarlet pocket, loot and leave. effective rate 93m/hr Serp assault - 9 minutes - blitz gates are open - effective rate 79.2m/hr Serp blockade - 23 mins - triple sebo domi full clear - effective rate 78m/hr Serp/gurista wc - 19 mins with card - experimental kronos run - effective rate 61m/hr Serp/gurista wc - 25 mins dominix clear first pocket, ignore guristas - effective rate 57m/hr Ammar Surprise Surprise - 22 - clear and loot for tags - 59m effective merc stop thief - 5 mins - prestashed reports, kill 2 bs - 56.9m effective angel pirate invasion - 17 mins - full clear triple Omni - 57.3m effective serp extrav - 26 mins - full clear - 52.9m attack of the drones - 14 mins full clear (believed blitzable) - 61m/hr effective damsel - 16 + 12 loot - badly failed kronos test run shot wrong tower + loot - 68m/effective (potential there!)
missions last recorded in the 40m - 50m range for FIO - Will probably be 80m/hrs for sisters, may reject some if on a good run.
zor right hand - 6mins - kill zor group and leave angel unauthorized - run to ripped structure kill group and leave - note run made with navy mega blood cargo delivery - frigate blitz - can probably stash stuff for this silence informant - 22 mins (4 jumps) - not blitzable angel smuggler intercept - 22 mins - fit failure (no prop mod - possibly better) serp score - 18 mins - domi was 5 minutes faster than prebastion kronos maybe diff now mordus headhunters - 28 mins (maybe potential in this one - it really wants the navy domi) drones infiltrated - 13 mins angel extrav - 39 mins, doesn't agree with the domi or I was interrupted, can't remember (was a zerker/bouncer loadout).
rejects
serp duo of death serp spies sansha rogue slave
Other missions likely to be ok, but not recorded
buzzkill - method - move to 60km, snipe.
Some one else can fill in other races missions, but the sisters agent I used was fairly "gallente" in mix.
SOE is primarily Gallente - they have an 8.0 standing with Gallente. I ran SOE for standing because it does not tank Caldari standing (running SL missions for SOE can NEVER take your raw Caldari standing below -0.25 unless you are shooting at Caldari Faction) never for ISK or LP. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.01.30 13:55:00 -
[133] - Quote
baltec1 wrote:Kimmi Chan wrote:
My standing with SOE is 10.00. Not overly concerned about it but I guess I'll defer to Jenn on how often I can decline. Can i go by the 4 hour clock or another clock?
Like everything practice makes perfect. You should do fine with standings as you will make more than enough back to decline the few you dont want to run. I would say until you get used to the missions and you have your tools in place you may see lower income than the people who have been doing them for years. But then, that goes for anything.
I've run L4 missions for SOE, it's how I got my standing to 10.00. I did them with the agent in Gicodel that used to do security division missions. It has been a couple years at least but in that time I've been running L4s for various Caldari State corps (Caldari State Best State). So as far as getting them done - not worried. But I appreciate Tauranon giving me some insight on what to decline as I've always been in the habit of declining only the Faction specific missions to avoid tanking Faction standings (I don't need to get shot at by the Gallente Navy again).
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 13:57:00 -
[134] - Quote
Notorious Fellon wrote:baltec1 wrote:Kimmi Chan wrote:
My standing with SOE is 10.00. Not overly concerned about it but I guess I'll defer to Jenn on how often I can decline. Can i go by the 4 hour clock or another clock?
Like everything practice makes perfect. You should do fine with standings as you will make more than enough back to decline the few you dont want to run. I would say until you get used to the missions and you have your tools in place you may see lower income than the people who have been doing them for years. But then, that goes for anything. Well what a coincidence. It may take *years* before you see the numbers they are claiming. How convenient.
Let's just wait for the numbers. We can talk all day about ISK/hr provided perfect conditions but I think that unrealistic and absolutist. Let's table this kind of talk until after the numbers are provided.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 15:05:00 -
[135] - Quote
Notorious Fellon wrote:Kimmi Chan wrote:Notorious Fellon wrote:baltec1 wrote:Kimmi Chan wrote:
My standing with SOE is 10.00. Not overly concerned about it but I guess I'll defer to Jenn on how often I can decline. Can i go by the 4 hour clock or another clock?
Like everything practice makes perfect. You should do fine with standings as you will make more than enough back to decline the few you dont want to run. I would say until you get used to the missions and you have your tools in place you may see lower income than the people who have been doing them for years. But then, that goes for anything. Well what a coincidence. It may take *years* before you see the numbers they are claiming. How convenient. Let's just wait for the numbers. We can talk all day about ISK/hr provided perfect conditions but I think that unrealistic and absolutist. Let's table this kind of talk until after the numbers are provided. I have done sisters missions on a single account with decent social skills and never saw 150 million/hr sustained. Such numbers were nonsense when I did them (years ago), and even with the current LP conversion are still nonsense. Did I hit that rate on my best hours? Yes. Could it be sustained? No, not a remote chance in a frozen hell. However, I do look forward to your results.
I have 0 in SC so that will lower the amount of LP I get. However, it can always be extrapolated to figure it for varying levels of skill in SC.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.01.30 15:42:00 -
[136] - Quote
MatrixSkye Mk2 wrote:Kimmi,
Could you please post your results here once you gather your data?
Of course! Any argument without the data is irrelevant and impotent.
If there are any specific datum that people require please let me know.
If anyone else is interested in running L4s in Lanngisi, I would encourage that to increase the sample size and provide possibly more accurate data based on an average.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 16:07:00 -
[137] - Quote
Thank you Jenn. I will have a look at these resources between now and then (because I'm certainly not going to do any work at work )
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 16:30:00 -
[138] - Quote
Jenn aSide wrote:Notorious Fellon wrote:
I have done sisters missions on a single account with decent social skills and never saw 150 million/hr sustained. Such numbers were nonsense when I did them (years ago), and even with the current LP conversion are still nonsense. Did I hit that rate on my best hours? Yes. Could it be sustained? No, not a remote chance in a frozen hell.
However, I do look forward to your results.
Bolded the only important part. Was the before or after the introduction of wormholes (which made the demand for SOE probing implants and gear go way up)? Or before CCPs exploration mechanic changes that made probing easier , or before CCP made probing a part of the tutorial (along with a free probing ship). And since you say years ago, that means that you haven't missioned for SOE since CCP added 3 new ships (which again increase the value of SOE probing gear and implants because now people are spending LP on ships) right? But who needs SOE when there are Thukkers in the form of Trust Partners in high sec?
Jenn is going to be directing a new comedy - Meet the Thukkers

"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.01.30 18:33:00 -
[139] - Quote
Jenn aSide wrote:Cool, and when you're done with all that you can join Faction Warfare because that's the best place to see another (this time non-high sec) part of the massive combat PVE imblance. This is simply insane . And i mean really insane. you simply should not be able to do that with frigates, drakes, caracals, hell anything at all. Still, I have a stack of 20 Caracals in Rens just for that lol. Just because something is madly imbalanced doesn't mean i'm not gonna get my piece of the pie. The point of alll this can be summed up in the question I asked Infintiy Ziona to answer during his "nulls ec makes so much more" thread (a question he has thus far refused to answer). Do you think we're crazy? Do you think we can't see our own wallets and do the math on what works best given the actual in-game situation? How do you account for "professional" PVe players like me (how, weirdly enough, like EVE PVE just for itself) as well as PVP players (like my alliance mates) having High Sec isk making alts? Why do you think we don't spend 100% of our pve time in null sec if it's all milk and honey. It's because High Sec Incursions and missions for various npc corps (not just Thukker and SOE) is so good that even in situations where it pays a little less, it's worth it because it's VERY hard for people to disrupt what you are doing. Take high sec incursions vs null sec pve isk making. You want to disrupt isk making in null. Use one alt in a cloaky ship (I don't let it stop me, I put on cloak and MWD+MJD and jump out of system to someplace else, or use one of my "screw your cyno" FoF + warpstabs ratting ships) You want to disrupt an incursions fleet doing HQs? You gotta either Contest them (takes another 40 man fleet), gank them (need a bunch of dessies or BCs) or pop the mom (60+ member fleet). it's just easier in high sec. Easier is fine. Easier + the same or just slightly less isk is a massive imblanace that goes counter to EVE's historic Risk vs Reward scheme. As i say, when I started playing, the only thing you could do combat PVE wise in high sec to approach the kind of isk you could make in null was exploit the hell out of that high sec lvl 5 bug....which i did btw...
I think that first link is broken. And the second is a post from Sept 2012 - Is FW still paying out like that?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 18:38:00 -
[140] - Quote
Jenn aSide wrote:http://forum.eveuniversity.org/viewtopic.php?f=43&t=65348&start=210#p659712
Eve University Page wrote:The requested topic does not exist.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 18:51:00 -
[141] - Quote
Jenn aSide wrote:Kimmi Chan wrote:Jenn aSide wrote:http://forum.eveuniversity.org/viewtopic.php?f=43&t=65348&start=210#p659712
Eve University Page wrote:The requested topic does not exist. it's screwed up somehow. Google "Factional warfare missions are currently paying 600m/hr/toon" . Then go to the end of that thread, last post was this week.
I'll check it out.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 19:33:00 -
[142] - Quote
La Nariz wrote:E-2C Hawkeye wrote: This is what they do...... close their eyes stick their fingers in their ears and go nah...nnnnaaaahhh......naaah because they dont like or agree with your post, and will continue to troll till it becomes locked.
So the bottom line here is CCP nerfed null-sec income because they felt it was needed.
Dont have to like it or agree with it so either accept it or unsub.
Its just THAT simple
A refreshingly stale argument "CCP did it so it was right!" CCP also did Incarna and it nearly killed the game, try again.
That's good. Keep invoking Incarna every time CCP does something you don't like.
We'll have numbers from HS this weekend.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 20:09:00 -
[143] - Quote
ashley Eoner wrote:Even more so then the earlier sites posted by the goon making billions in a day.
What goon is making billions in a day?
Fishblades said in another thread that he made 22b in two months - or -366m per day.
Or are you referring to something else about running sites in Null for "billions in a day"?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 20:22:00 -
[144] - Quote
Jenn I am relatively certain that I have both of these gate keys. I will make sure they are in the cargohold of the Raven.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 20:58:00 -
[145] - Quote
Jenn - I'll actually do this in Osman. It's closer to home and I'll be able to move ordinance faster to be ready for this 4 hour suckfest. LOL. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 21:15:00 -
[146] - Quote
Batelle wrote:Mara Rinn wrote:Kimmi Chan wrote:MatrixSkye Mk2 wrote:Kimmi Chan wrote:This weekend I am going to go to Lannxsi as Jenn aSide has suggested and run L4 missions for 4 hours. If Jenn aSide would be kind enough to give me suggestions about which missions to decline and which ones to actually blitz so that I can maximize this amount I would be grateful. It will make for a more accurate comparison I think. I believe the current claim is that one can make 150-180m per hour. Keep in mind that declining multiple missions at a time lowers standing, potentially (eventually?) locking you out from using these agents and thus, voiding the claim of 'sustainability'. My standing with SOE is 10.00. Not overly concerned about it but I guess I'll defer to Jenn on how often I can decline. Can I go by the 4 hour clock or another clock? The standings hit for repeatedly declining missions is trivial. You'll make it up with the story lines you do so much more frequently now that you're blitzing missions. In each group of 16 missions you'll be able to decline 3-8 depending on whether you get mats for war or something actually worth running (standings-wise). If you're at 9.0 standings or something, you will not make it up with storylines. It will trend down because of the way standings work. If all you care about is staying over 5.0, then its fine, but if you want to maintain 9.0 standings or higher, you had better not decline very much at all.
Sisters of Eve (Corp) - 10.00 Servant Sisters of Eve (Faction) - 8.82 "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 21:54:00 -
[147] - Quote
La Nariz wrote:Kimmi Chan wrote: That's good. Keep invoking Incarna every time CCP does something you don't like.
We'll have numbers from HS this weekend.
So you're going to assert that CCP hasn't made decisions to the detriment of the game or in other words made mistakes?
Of course not. But to bring up Incarna every time something isn't going your way is straw man at best. No one is talking about Incarna and to keep bringing it up is just silly. If every decision CCP ever made was Incarna-invoking-worthy, you would not still be playing Eve, just like all the people whining about this most recent series of patches - "Incarna this, Incarna that". Holy ****! Everything that makes your game bad is Incarna all over again.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.01.30 22:08:00 -
[148] - Quote
La Nariz wrote:[That highsec pubbie trotted out "CCP did it so it must be right," an old, tired and defeated argument. The incarna reference is evidence that CCP can and does make mistakes which is very relevant to the topic at hand. Leaving highsec horribly unbalanced like it is now is a mistake.
How long has this been a "mistake"?
Incarna is proof that CCP ****** up. It is not proof that they're continuing to **** up. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 22:39:00 -
[149] - Quote
La Nariz wrote:Kimmi Chan wrote:La Nariz wrote:CCP does good work but, they occasionally screw up even when said problem is brought to their attention. That sounds a lot like the highsec problem we have now. This is an old argument La Nariz. The whole nerf highsec discussion has been argued over and over again. What is being stated here, from where I am sitting at least, is that even with all the null residents slumming it in "Pubbieland" where the ISK just falls from trees for all of us "themepark risk-averse *******, CCP is missing a huge imbalance, Is that what is being postulated here? I will do the Level 4 SOE missions this weekend for 4 hours. I will come back with the data and we can talk about it. Not Incarna but the data. There is a lot of arguments out there about it and that is one, there's a huge Risk : Reward imbalance. Faction warfare shows they can ignore a problem until it blows up in their faces. Make sure your method is sound and that you show us the raw data too.
I take this very seriously. The method will be sound and I am already benchmarking where I am at currently. I will try to have links to my Raven fit as well as to my EveBoard profile so that as little as possible is left to be assumed. Any other suggestions you have are welcomed and appreciated.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 22:55:00 -
[150] - Quote
Kaarous Aldurald wrote:Kimmi Chan wrote:I take this very seriously. The method will be sound and I am already benchmarking where I am at currently. I will try to have links to my Raven fit as well as to my EveBoard profile so that as little as possible is left to be assumed. Any other suggestions you have are welcomed and appreciated.
Stream it.
Wow man, that is a really great idea though I have no idea how to go about doing that.
Here is the fitting I threw together.
Here are my trained skills.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.30 23:05:00 -
[151] - Quote
Hasikan Miallok wrote:Quote: Security Connections / Rank 2 / Level: 0 / SP: 0 of 500 This will be a killer for you LP wise. You will only be getting 2/3 the LP of someone with SC V. Most serious SOE mission runners have it at IV or V. Also .. run a 0.5 agent or lower. Far better SP. I suggest Lanngisi, you get all the fun of the Hek crazies in their 'nados to relieve the boredom. Osmon LP sucks.
I am tracking LP gained separately from ISK. We can postulate that deficiency by adding 40-50% to total LP gained to find the amount a pilot with SC IV or V would make in the same span of time.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.31 00:16:00 -
[152] - Quote
Jenn aSide wrote:Hasikan Miallok wrote:Quote: Security Connections / Rank 2 / Level: 0 / SP: 0 of 500 This will be a killer for you LP wise. You will only be getting 2/3 the LP of someone with SC V. Most serious SOE mission runners have it at IV or V. Also .. run a 0.5 agent or lower. Far better SP. I suggest Lanngisi, you get all the fun of the Hek crazies in their 'nados to relieve the boredom. Osmon LP sucks. Listen to this man. I like Osmon because I can dock up, convert LP to probes and sell to reasonable sell orders right there, zero movement time as opposed to the 8 jumps i go to Rens from lanngisi in a transport (Hek isn't great for what I do). And for a good sample you need those social skills up. Even without them though, it's still good isk per hour. And if you can do 90-100 mil an hour plus, you just matched my anom running Machariel.
That's why I linked my skills. That deficiency definitely needs to be considered. We may not be able to extrapolate exactly how much LP I would have gotten with SC IV or V, or how much I would have gotten in Lanngisi rather than Osmon, but those things are being taken into account.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.01.31 08:40:00 -
[153] - Quote
Tauranon wrote:FYI that fit sucks. Its an overtanked, cap stable ~2009 fit, that doesn't have enough damage mods and has no applied damage mods, and no prop mod. Gurista and serpentis ewar will ruin that ships efficiency, and its generally terrible at locking and killing frigates and cruisers that are locking gates on it. For reference, dominix tank for serp L4s - all I do is change the hardeners for other races. 1x core b-type large armor rep 1x core b-type kin hardener 1x core b-type therm hardener 2x aux nanopump. 1x med electrochemical cap booster. ie 4 modules, 2 rigs, and its -overtanked- to the point that cap boosters always last the missions even if I have to use an MWD to run to gates after yanking the sentries. That leaves me 4 midslots free for applied damage and prop, and it leaves me a rig and a highslot for applied damage too. It also leaves me 4 damage mods, not 2. Like I said, running missions properly, actually requires practice - you need to thin down the tank till its the applied DPS that is doing your tanking. You will never get good times with 5 capacitor modules, 3 capacitor rigs, and 5 tanking modules.  The times I put up before are going to be completely out of your reach.
Benny Ohu wrote:that's a lot of cap mods, blitzers'll often use boosters instead so they can use less slots for cap
you won't run out of charges if you do it properly
this is the setup i have in eft, dunno if it's what i got ingame
[Apocalypse, New Setup 1 copy 1] Tracking Enhancer II Heat Sink II Heat Sink II Armor EM Hardener II Armor Thermic Hardener II Armor Thermic Hardener II Large Armor Repairer II
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Heavy Capacitor Booster II, Cap Booster 800 100MN Afterburner II
Mega Pulse Laser II, Scorch L *8
Large Processor Overclocking Unit I Large Energy Discharge Elutriation I Large Nanobot Accelerator I
Hammerhead II x5
Here is the problem with the argument that is being made. "100m-150m/hr is doable in this fit, under these conditions, assuming everything goes right".
My skill with Gallente Battleship is 3 (trained it up for the Rattlesnake). My Amarr Battleship skill is, well 0. My drone skills are not maxed out while my missile skills will be soon(tm). I've never used a cap booster though I could certainly try and I guess I've always overtanked because I like to laugh when my tank holds while 40 things are shooting at me. Cap stable and shield tanking were drilled into my head when I was still a young pilot. I remember flying a Caracal before skilling up my Engineering skills and Aura always saying, "The capacitor is empty". It annoyed me.
If the argument is "Nerf highsec because you can make 100-150m ISK/hr using this fit, under these conditions, assuming everything goes right vs. nullsec making 90m ISK/hr using this fit, under these conditions, assuming everything goes right" Then okay, fair enough. I assume you are using these exact same fits in null sec anomalies then as well yea?
If that's the case, no 4 hour SOE-a-thon needed. I'll just go back to running L4 missions for Caldari Steel for the Corp Standing making less than 100-150m ISK/hr or maybe just do a bunch of L1s somewhere in a frigate (because I do it for the fun). "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.01.31 09:32:00 -
[154] - Quote
Kimmi Chan wrote:Jenn aSide wrote:Kimmi Chan wrote:Jenn aSide wrote:http://forum.eveuniversity.org/viewtopic.php?f=43&t=65348&start=210#p659712
Eve University Page wrote:The requested topic does not exist. it's screwed up somehow. Google "Factional warfare missions are currently paying 600m/hr/toon" . Then go to the end of that thread, last post was this week. I'll check it out.
Jenn, I found the thread you're talking about. That **** is crazy. I think maybe I am starting to work out the problem.
The numbers from CCP that have been touted here are percentages of activities that are ISK faucets. Someone a few pages back said that most recent percentages had 72% of ISK coming in from Null Anoms. But I would be curious about LP faucets. Although as the LP store is an ISK sink perhaps that is why they (CCP) don't bother with it. It may very well explain why ESS is a Null only thing. You know, take some of the ISK and instead give the nullbear LP to sink ISK into an LP store. I don't know but think it bears scrutiny at least.
I mean honestly, I may have been unintentionally ignoring the real concern you've express repeatedly here and I apologize for that. Now that I've read about this, I think I'm sorting out that the ISK from bounties and mission rewards (both faucets) is not the problem in HS. The problem is LP and the value in ISK it represents.
Too many thoughts in my head. I need to think.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.01 11:12:00 -
[155] - Quote
These are the numbers compiled from my missioning overnight. I do have a lot of additional data. If anyone needs anything specific please let me know.
Began at 0530
Starting wallet 0.00 Starting LP 2196
Agent: Akujainen Hivas
Ship used: Golem I did use an Eagle for Wildcat Strike. Might have been better off in an HML Drake as my missile skills are better than my gun skills. But I do like flying the HAC.
I did no looting (aside from mission objectives) and no salvage.
End at 0930
Ending Wallet: 67,865,081.00 Ending LP: 37,790
Missions Completed: 14
Longest Mission Time: Vengeance 32 minutes
Storyline Missions: 1 (Under Suspicion-Guristas) 2 jumps to Agent and 2 jumps back to Hivas
Total Jumps: 18
ISK Value of LP from: ISK per LP Store = 1,356
ISK value of LP earned 35546 * 1356 = 48,265,464.00
Total earned in 4 hours (67,865,081 + 48,265,464.00)/4 = 29,032,636 "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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940
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Posted - 2014.02.01 13:14:00 -
[156] - Quote
Kaarous Aldurald wrote:Tch, see, not entirely sure (since I consider myself to suck at PvE), but those numbers are indicative of one or two things.
Either you need more practice, or your fit needs redone.
Because I certainly should not be able to beat that in a Navpoc. And I easily can.
It could also be that I may have gotten some missions that sucked. It could also be that 2 of the missions were not completely blitzed because I missed one of the requirement rats. It could a lot of things.
What it is not is anywhere near 90m ISK/hr.
Say what you want about the fit or what practice I need.
What more can I do to that fit to get another 60m ISK/hr? How much practice would you say one needs to be able to make an additional 60m ISK/hr?
I'm not trying to be confrontational here. Again, I am trying to leave the politics out of this. But I am just not seeing anything near what is being claimed in this thread in terms of average High Sec Level 4 ISK/hr. It seems to be a lot of "best case scenario" ISK/hr claims.
ED: Adding list of missions received. None were declined.
The Assault Gone Berserk The Wildcat Strike The Anomaly 1/3 The Anomaly 2/3 The Anomaly 3/3 Attack of the Drones Vengeance Unauthorized Military Presence Under Suspicion Gone Berserk Attack of the Drones Infiltrated Outposts Intercept the Saboteurs "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 13:33:00 -
[157] - Quote
Kaarous Aldurald wrote:Ok, I'll just say it straight up.
Your fit, your methods, or both are flawed.
Because, like I said before, there is no way in hell I should be able to beat a Golem in a Navpoc. And I can easily beat the numbers you put up.
So quite simply, you're doing it wrong.
Then I'm certain you can tell me what changes can be made to achieve the additional 60m ISK/hr.
The fit may not be perfect. My method may not be perfect. But to a point that it drives a 66% loss?
Minutes spent in each mission:
The Assault11 Gone Berserk11 The Wildcat Strike19 The Anomaly 1/310 The Anomaly 2/36 The Anomaly 3/320 Attack of the Drones12 Vengeance32 Unauthorized Military Presence22 Under Suspicion24 Gone Berserk10 Attack of the Drones10 Infiltrated Outposts21 Intercept the Saboteurs23 "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 13:44:00 -
[158] - Quote
Kaarous Aldurald wrote:Kimmi isn't doing SoE.
Are you? And if you are, which item do you have chosen to sell for? Which agents are you planning on running, with which ones as a backup if you have to decline? How are you planning on mitigating travel times?
This is a good point and one that I think really needs addressing.
I can not comment on this as I do not have data or evidence to back it up BUT
Assuming that Mission X for a Navy Clone mission gives the same LP as Mission X for SOE. Assuming also that the sec status of the Navy Clone and SOE agents are the same.
Can it be said that LP amount, not ISK value of the LP, is the same?
My first mission, The Assault, awarded 4539 LP. Abagawa and Osmon are both 0.6 systems so if we assume that an SOE Level 4 agent in Osmon gives the same amount of LP for the same mission then the amount of LP gain would be similar or identical as well.
The fact that the LP for SOE trades higher than Navy Clone is related to the player driven economy and is not something CCP likely wants to intervene in and I doubt anyone really wants them intervening in such a thing as it sets a dangerous precedent.
But yes, Hivas is NOT an SOE agent.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 13:49:00 -
[159] - Quote
Kaarous Aldurald wrote:Quote:Then I'm certain you can tell me what changes can be made to achieve the additional 60m ISK/hr.
No, I really can't. I know what works for me, but in general I suck at PvE. I make most of my money scamming/corp thefting, and with PI. Quote:The fit may not be perfect. My method may not be perfect. But to a point that it drives a 66% loss? That's like asking me if a slight error on the fitting on a PvP ship can drive a loss. Yes, it can. Little things make the difference. Once again, PvE is hardly my forte, and I fly Amarr or Minmatar ships for PvE anyway, so I can't exactly tell you how to fit that Golem for it. To answer such things, Jenn is by far a better authority than I am. I just merely wanted to point out that your numbers right now are pretty low, so something is clearly wrong.
Kaarous it's okay to say you don't know. But to immediately dismiss it as something wrong with the fit or my method because the numbers I got don't support your claim is no bueno man.
I agree the fit can be better. I agree that I made mistakes. But I can't see how mistakes of this nature create a deficiency of 66% in terms of ISK/hr. Yes a slight error causes PvP loss. As you've noted we're not talking about PvP here. Little things do make a difference they do not make a difference of 60m ISK/hr.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 13:56:00 -
[160] - Quote
Taranogas 3rd wrote:yup, sounds about right, everytime I hear someone saying 50 - 90 mill/hr I just wanna hit him in the head with a frying pan, thats calculating that you're getting over 2-2.5k+ lp/isk each time, that you have a salvage alt and are somehow getting the best missions and blitzing through them like butter.
I turned in none of the LP. I simply used the ISK per LP Store site to determine that the LP I had exchanges for 1356 ISK/LP. SOE exchanges at 2301 ISK/LP.
I figured that rather than take the time to purchase the rockets, cart them to Jita, wait for them to sell etc., I would use the posted exchange rate so more of the 4 hours could be spent actually being awarded Mission Rewards, Time Bonuses, Bounties, and more LP. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.01 14:01:00 -
[161] - Quote
MatrixSkye Mk2 wrote:For SOE missions, the claimed payout is much higher than 90 mil/hr. Just FYI (read my post above).
If I exchanged my LP for the highest SOE rate (Sisters Core Scanner Probe) my total ISK/hr goes from 29,032,636.00 to 37,441,718.00
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 14:37:00 -
[162] - Quote
Joia Crenca wrote:I just wanted to comment on Kimmi Chan's work. And it most certainly qualifies as a body of work. And in a scientific sense. You put a question into a testable framework and then performed experiments on that and produced verifiable results. I see other posters questioning that, attacking it, but not in any verifiable way. You've produced results that are 'falsifiable'. We can prove whether they are false or true.
The attacks on your results tend to be 'non falsifiable'. We don't have a way to test them. 'I'm sure I could do better' is not the same as actually having done comparable work so that we have a set of results from a similar experiment.
Basically I'm saying that you've done extremely good work here, Kimmi Chan, and saying one reason why it's so good.
Thank you.
I really wanted the numbers to be higher. I was hoping it would be a lot closer to the 90m ISK/hr but the numbers just weren't there.
A note about the "you're doing it wrong thing":
If I take 5 minutes off the times for the 2 missions I failed to blitz properly, Unauthorized Military Presence and Intercept the Saboteurs, AND take 1 minute off each of the other 12 mission times for a "poorly fit ship", I would have had an extra 22 minutes to run 1 maybe 2 more missions. I'm afraid it would be unlikely that I could have gotten an additional 240m ISK from 2 missions to get me to that 90m ISK/hr mark.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 14:45:00 -
[163] - Quote
Kaarous Aldurald wrote:Quote:In any case, these numbers that are being thrown out here (90/hr, 120/hr, 150/hr, 180/hr for running missions in hi sec) seem to be way inflated and exaggerated.
Baltec aside, my assertion has been between 60 and 90 in highsec, which I maintain is still quite easily doable.
I have no doubt that it is doable. I disagree that it is sustainable.
Kaarous Aldurald wrote:I would also like to point out that Kimmi is basically not salvaging, and seemingly not using an MTU. Which would take a fairly hefty cut off the total.
Heck, even going to the correct corporation was a 28% increase in her profits by itself. I suspect that she can hit 60 with ease once we've streamlined her process and/or fit.
That is correct. I did not salvage. I did not loot. Under normal conditions when I am running L4 missions, I kill every thing, tractor everything (Marauder bonus), loot everything, and salvage everything. All the loot gets melted and carted off to Jita.
The impression that I got was that part of blitzing is to ignore loot and salvage. The point of blitzing being to maximize agent rewards, time bonus rewards, and LP acquisition. To keep in line with this I looted and salvaged nothing (which was hard because of my SOP).
And I think I've been very clear about how I feel about the MTU and other random boxes in space.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 14:50:00 -
[164] - Quote
Xira Arienne wrote:Correct me if I'm wrong, but the basic claim to justify the nerfing of Highsec is that Highsec mission runners can earn 90+mill ISK per hour in relative safety. However, as Kimmi's initial data has shown, that is a long way from being factually accurate. Now, is it possible to achieve ISK/hour values of those claimed? Certainly, if you have a perfectly fit ship, excellent tactics, near perfect skills and ideal conditions.
One of the posters argued that Kimmi was 'doing it wrong' and therefore having a lower ISK/hour ratio than is possible. Well, that's rather the point isn't it? There may be a few dedicated Highsec mission runners making large amounts of space money, but from my own experience most Highsec mission runners don't have their fit perfectly tuned, or have maxed skills, or even use the optimal tactics; they do it largely for fun.
If SoE LP are overvalued, assuming that they are awarded in the same abundance as LP from other sources (assuming parity between sec status and level of agent), then that's not the fault of the players running SoE missions, but of the nature of the market itself. Inflation, market trends and other economic factors are controlled by players and are just as much a part of the 'emergent gameplay' as scanning down miners and mission runners and ganking them.
As for claims of Highsec missions being as ISK faucet, I would also argue that they are also an ISK sink. This is partly due to ship losses from botching a mission (very common with newer players who assume a faction battleship will ensure easy victory), or more often from the ganking community who proudly state that they make their ISK from scams/ganks/ransoms. I don't have the data to back this statement up, nor to identify the exact number of ISK being generated and lost by Highsec missioners, so this is simply my anecdotal opinion based on my limited firsthand observations.
I have to correct you here. Losing ships is not an ISK sink. A material sink yes. But no ISK is leaving the Eve-conomy when a ship is lost. In fact, ship loss constitutes an ISK faucet as soon as Pend ponies up the insurance payout.
You are precisely right with the LP. The LP store is a sink and I believe that CCP uses this sink to great effect.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 14:59:00 -
[165] - Quote
MatrixSkye Mk2 wrote:baltec1 wrote:I see you ignored the first part where I stated what the norm is. And I see you ignored the part where you stated 180 mil is easily doable. You know, I expect you guys to start back-peddling once actual numbers are revealed. I'd be surprised if you didn't.
Guys I know it's easy to be confrontational here in GD but we all know what we've all said.
Let's discuss the data and conclusions that can be drawn from it. We've had almost 90 pages of nullsec and highsec buffoonery and I think we need to all shut down our afterburners and evaluate what we have.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 15:03:00 -
[166] - Quote
Kaarous Aldurald wrote:MatrixSkye Mk2 wrote:baltec1 wrote:I see you ignored the first part where I stated what the norm is. And I see you ignored the part where you stated 180 mil is easily doable. Merely swapping which corp's LP Kimmi was using increased her isk/hr by 28%. And as has been discussed, she certainly has room for improvement. Specifically, her Security Connections skill, which her initial post did not mention was being taken into account.
I posted my EveBoard profile earlier in the thread.
I've also estimated roughly how much more I would have made doing SOE with SC V. Though I have not posted it. Posting it now:
35546 LP * 1.5 (SC V) * 2301 (ISK/LP) = 122,852,691
(67,865,081 + 122,852,691)/4 = 47,679,443 ISK/hr
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 15:20:00 -
[167] - Quote
This was somewhat productive earlier. I can see now that it's just going to go to hell again.  "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 15:42:00 -
[168] - Quote
Kaarous Aldurald wrote:Kimmi Chan wrote:Kaarous Aldurald wrote:MatrixSkye Mk2 wrote:baltec1 wrote:I see you ignored the first part where I stated what the norm is. And I see you ignored the part where you stated 180 mil is easily doable. Merely swapping which corp's LP Kimmi was using increased her isk/hr by 28%. And as has been discussed, she certainly has room for improvement. Specifically, her Security Connections skill, which her initial post did not mention was being taken into account. I posted my EveBoard profile earlier in the thread. I've also estimated roughly how much more I would have made doing SOE with SC V. Though I have not posted it. Posting it now: 35546 LP * 1.5 (SC V) * 2301 (ISK/LP) = 122,852,691 (67,865,081 + 122,852,691)/4 = 47,679,443 ISK/hr ED: The LP is based on an estimate of earned LP * 1.5 for the SC V. This may not be entirely accurate but is the best I can do without training the skill up to V and going about this again to generate additional data. This is not outside the realm of feasibility but not at this time. 48 mil/hr? That's looking a bit better, I knew there was something deeply wrong with that first figure.
Indeed but still not close enough to 90m/hr.
Consider this-
I averaged 3.5 missions/hr (14/4) I averaged 13,622,698 ISK/mission at the SOE and SC V rates above (190,717,772/14).
Let's account for my deficiency in fit and practice, as you mentioned previously, and say I got better and was able to average 4 missions/hr
13,622,698 * 4 = 54,490,792 ISK/hr
Still not anywhere near 90m per hour. 
The numbers just aren't there man. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 15:50:00 -
[169] - Quote
Xira Arienne wrote:Kaarous Aldurald wrote:MatrixSkye Mk2 wrote: I see. So if I meet your number then all is good. If I don't, it's because I'm biased. Since we have already predetermined the outcome, no need to try.
More along the lines of that, because your position is already drawn and you have a vested interest in maintaining the status quo, the veracity of any results you may post is highly suspect. Kimmi has provided us with some hard data to work on, at the very least it's giving us a ballpark figure to work with here. Now if you think the numbers are suspect, then I heartily recommend that you indulge in some research of your own and post your results. However, this kind of research is never going to pass the scientific standard of double-blind randomised testing and the like, since we're Eve players and as such well used to the fact that paranoia is a survival trait. However, that being said, I do know of at least one group who have access to all the data they need: CCP. The Devs can access exactly what Highsec missioners make, both short term and over a sustained period of time, as well as exactly how many players/toons are capable of the high end of ISK/hour earnings. So regardless of the opinions we might hold here on the forums, the Devs know the hard facts and can draw their conclusions and make nerfs, buffs or keep things as they are, and are in the best possible position to make an informed decision. Kimmi, it's been said before, but thanks for the work on gathering the first piece of hard data to test a hypothesis that I've seen on these forums. It's nice to see that not everyone thinks that the person who can flame the hardest, or troll the loudest, will win an argument. Keep up the good work.
Thank you.
I'm thinking I need to do another 4 hour tour under the exact same conditions to establish a controlled setting. We can estimate differences based on data available from other sources. It's quite possible I just happened to have a run of really bad luck with the missions I was offered.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 16:09:00 -
[170] - Quote
Mission Rewards and Time Bonus Rewards per mission
The Assault -1,430,000.00 - 1,130,000.00 Gone Berserk - 774,000.00 - 988,000.00 The Wildcat Strike - 704,000.00 - 523,000.00 The Anomaly 1/3- 342,000.00 - 392,000.00 The Anomaly 2/3- 166,000.00 - 154,000.00 The Anomaly 3/3- 685,000.00 - 665,000.00 Attack of the Drones - 832,000.00 - 877,000.00 Vengeance - 1,050,000.00 - 1,270,000.00 Unauthorized Military Presence - 605,000.00 - 520,000.00 Under Suspicion - 1,920,000.00 - 2,150,000.00 Gone Berserk - 950,000.00 - 856,000.00 Attack of the Drones - 858,000.00 - 755,000.00 Infiltrated Outposts - 969,000.00 - 1,210,000.00 Intercept the Saboteurs - 653,000.00 - 516,000.00
Sorry about the spacing :(
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.01 16:25:00 -
[171] - Quote
Do I need to separate you two?
Try to keep it constructive. This thread has already been off the rails enough for crying out loud.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 21:19:00 -
[172] - Quote
I did another 4 hour sample. I am compiling the data now.
La Nariz - thank you for your insight on proper testing method. Coming from an experimental science background makes your advice very valuable and I appreciate any further recommendations you may have.
Jenn - Yes I did run a SL. It's a habit and in this last bout I did leave another one to do after my 4 hour session. On the upside, the one I did in the first bout did get my Caldari rep from 6.85 to 7.15. I have to say though that my intent is not to show any bias here. I have tried to be as transparent as I can with my skills, my ship and fitting, and my methods. It is important that any mistakes I make that reduce my efficiency are brought to light so I can avoid them and be more efficient. Understand that there is an assumption or a claim being made by my friends in High Sec - that the levels of income that are being purported from Null Sec residents are inflated and exaggerated. From a standpoint of scientific method, I am trying to prove that assumption or claim wrong. Admittedly, I am having difficulty doing that but it is undoubtedly due to the fact that this is not the normal way that I run missions. I am not accustomed to running missions to maximize ISK/hr. So I am a little out of my comfort zone. If, however, you or for that matter anyone feels that my testing lacks any kind of transparency I would ask kindly that you inform me of that.
To everyone else, seriously - 90+ pages of back and forth is ridiculous. Everyone keeps posting thinking that they are somehow going to convince someone on the other side to "see things their way" just by making snide comments and insulting each other is mildly ********. If you are in High Sec and are able to run L4 missions for SOE please do so for 4 hours or whatever and record your data. I would encourage you to use the information La Nariz posted as a reference.
I will post the new data as soon as I have it all compiled and organized. It will not meet with the recommendations of La Nariz but it is what it is. Going forward I will try to meet those benchmarks.
Thanks! o/ "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 21:33:00 -
[173] - Quote
baltec1 wrote:Kimmi Chan wrote: I will post the new data as soon as I have it all compiled and organized. It will not meet with the recommendations of La Nariz but it is what it is. Going forward I will try to meet those benchmarks.
Thanks! o/
I have some reading for you
I'm looking at it now.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 21:49:00 -
[174] - Quote
These are the numbers compiled from my missioning mid-day. I do have a lot of additional data. If anyone needs anything specific please let me know.
Began at 1630
Starting wallet 0.00 Starting LP 37790
Agent: Akujainen Hivas
Ship used: Golem
I did no looting (aside from mission objectives) and no salvage.
End at 2028
Ending Wallet: 81,696,645.00 Ending LP: 77622
Missions Completed: 14
Longest Mission Time: Worlds Collide 32 minutes
Total Jumps: 8
ISK Value of LP from: ISK per LP Store = 1,356
ISK value of LP earned 39832 * 1356 = 54,012,192.00
Total earned per hour in 4 hours (81,696,645 + 54,012,192)/4 = 33,927,209 "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.01 21:55:00 -
[175] - Quote
Missions completed and Rewards and Time Bonus
Unauthorized Military Presence - 538000 - 633000 Intercept the Saboteurs - 739000 - 700000 Attack of the Drones -910000 -729000 Massive Attack - 717000 - 712000 Duo of Death (DECLINED) - NA - NA Attack of the Drones -663000 -730000 Worlds Collide (NO HACKER CARD) - 1390000 - 1600000 Intercept the Saboteurs - 662000 - 610000 Gone Berserk - 730000 - 1080000 Pirate Invasion - 872000 - 625000 Rogue Slave Trader 1 of 2 - 316000 - 297000 Rogue Slave Trader 2 of 2 - 616000 - 729000 Stop the Thief - 525000 - 577000 Dread Pirate Scarlet (No Gate Key) - 1450000 - 1710000 Unauthorized Military Presence - 693000 - 612000
Time spent in each mission
Unauthorized Military Presence - 18 Intercept the Saboteurs - 21 Attack of the Drones - 17 Massive Attack - 26 Duo of Death (DECLINED) - 0 Attack of the Drones - 10 Worlds Collide (NO HACKER CARD) - 32 Intercept the Saboteurs - 18 Gone Berserk - 11 Pirate Invasion - 25 Rogue Slave Trader 1 of 2- 8 Rogue Slave Trader 2 of 2 - 9 Stop the Thief - 7 Dread Pirate Scarlet (No Gate Key) - 26 Unauthorized Military Presence - 12
Sorry for the spacing. :/
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 22:07:00 -
[176] - Quote
Some things that need to be noted in this last round.
I am still having a real hard time distinguishing Group 2a and 2b in Intercept the Saboteurs and of course Hivas gave it to me twice because he's a ****.
My first attempt at UAP this go was again jacked up I again missed a damn frigate. However, I've worked it out and my second time through this go around was a little better. 18m vs. 12m
Initially, I had planned to do these missions in Osmon in a Raven. The Raven is still sitting in Osmon and has that stupid Hacker Card and Gate Key for DPS in it.
Time to clear the gates on WC and DPS was 8m and 13m respectively. Obviously, this accounts for a lot of lost time.
Pirate Intrusion - Sanshas - I was using Scourge up until what I thought was the last rat in Group 5 before switching to Inferno, which handicapped my DPS for that mission somewhat. I also must have missed something in Group 5 because I ended up having to kill all but 2 BS and 3 frigs that never aggroed.
Dread Pilot Scarlet - I thought that blitzing this mission required just popping Scarlet at the end and getting out but halfway through room 2 (Guristas), I discovered while reading the mission report that I can just burn to the gates. Lost some time trying to kill everything in that room before realizing my error.
On the first Intercept the Saboteurs I got hung up on the damn gate for about 15-20s. Not a big deal but still.
On Massive Attack it says kill everything in Group 3 then warp out. I guess that once again, not being used to the blitzing thing, I missed something else. I did get a good laugh out of them while they used their tracking disruptors on me.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.01 23:10:00 -
[177] - Quote
i too would support a nerf to blitzing but I think we're missing the bigger picture. Forgive me if this rambles or doesn't make sense but I literally exhausted.
72% of ISK faucets are Null Sec Anomalies - this was posted earlier in this thread and I have not seen it refuted but would love either a confirmation or source to this information or misinformation, whatever the case may be.
Now Baltec before you freak out, I recognize that this does not represent in any way a Sov Null line member's personal income. I think you've made a good case for that and I have no reason to doubt you.
In order to mitigate inflation from various faucets there needs to be sinks. I am way too tired to look it up but I wonder how much ISK goes out via the LP store.
With the introduction of the ESS, flawed as it may be, pilots in Null can not obtain LP as part of there PVE rewards in Null. It is not without it's shortcomings but nonetheless is paying out LP. As such, it is a sink taking ISK (in the form of bounties) out of the game in place of LP.
Sorry, rambling.
Anyway, due to the valuation of LP for SOE, Thukkar, and Trade Partners as Jenn has kindly pointed out to us all, that LP is worth more ISK but there is no real way to devalue it in our current environment. Here are some options I can think of but each is problematic.
1. Reduce LP awarded from missions for these corps based on market conditions. An LP nerf works but would likely need to be constantly monitored by people at CCP and do they really have the resources to micro-manage something like that without screwing it up?
2. Flatline nerf LP for these corps. Cut LP awards by 50% for example for these corps only. The problem here is that what happens when the "next big thing" comes out for a different corp and every Tom, Dinsdale, and Harry is running missions for Perkone? Do they go back and buff SOE, Thukkar, and Trade Partners back to pre-nerf levels? Again, do we want CCP manipulating things like this back and forth to address a long existing imbalance?
3. Nerf blitzing. This seems to me the most reasonable response but involves rewriting a bunch of Python code to manifest. Not an easy task and who know what will get screwed up.
The problem with all 3 of these options is that it limits the amount of LP in Eve. Limiting that LP clogs the sink.
Those are my thoughts on this based on what I've seen and been enlightened to in the past couple of days with the FW 600m/hr crazy horseshit thing and everything else going on around here. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.01 23:59:00 -
[178] - Quote
La Nariz wrote:Can you put all that into a google doc of some sort for us?
I hope this will suffice.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 00:07:00 -
[179] - Quote
MatrixSkye Mk2 wrote:Correct me if I'm wrong, but pre-SOE ships, weren't SOE LP's worth something along the lines of 2000:1? I don't find that particularly high. Definitely higher than your vanilla faction, though. But not 'broken' high.
ISK per LP store site has it exchanging at 2,301 ISK/1 LP
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 00:33:00 -
[180] - Quote
La Nariz wrote:Kimmi Chan wrote:La Nariz wrote:Can you put all that into a google doc of some sort for us? I hope this will suffice. Can't access it.
My apologies. I had not shared it.
Take two.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 00:47:00 -
[181] - Quote
La Nariz wrote:Kimmi Chan wrote:La Nariz wrote:Kimmi Chan wrote:La Nariz wrote:Can you put all that into a google doc of some sort for us? I hope this will suffice. Can't access it. My apologies. I had not shared it. Take two. You might want to make it so people can't edit it if you haven't already and I think I found something, in "The Anomaly" 3/3 it shows that you started it at 6:23 when "The Anomaly" 2/3 was completed at 6:29 should the start time be 6:29 instead or can you do both of those at the same time? E:Oh yeah that is a pretty good start, good work.
I saw that in the Anomaly as well. I've corrected it.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 00:48:00 -
[182] - Quote
Onictus wrote:Kimmi Chan wrote:La Nariz wrote:Kimmi Chan wrote:La Nariz wrote:Can you put all that into a google doc of some sort for us? I hope this will suffice. Can't access it. My apologies. I had not shared it. Take two. You are running in VERY high sec space or with a character that doesn't have his social skill right.....and Anomaly, NEVER run Anomaly, its a HUGE waist of time. Was that just an hour running?
0.6 Sec Status - My social skills are not brilliant. SC 0 for example and Negotiation II
Sheet 1 is the first 4 hours. Sheet 2 is the second 4 hours. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 00:54:00 -
[183] - Quote
La Nariz wrote:Onictus wrote:
You are running in VERY high sec space or with a character that doesn't have his social skill right.....and Anomaly, NEVER run Anomaly, its a HUGE waist of time.
Was that just an hour running?
From the sheet it shows 231 minutes. So now that we have some information lets make a "gold standard" for testing here. Ideally: -SOE/Thukker/The highest LP/isk available, -0.5-0.6 space, decline lowsec missions, -Golem/Raven. Someone will have to come up with a list of missions to decline.
I think instead of doing 4 hour gigs I'm going to go with 2. Blitzing and pushing like this trying to get close to the numbers we're looking for makes this more like a job.
Also, my plan is to use the different strategies you proposed (i.e. Do four different runs, blitzing and salvaging, full clear and salvaging, blitzing without salvaging, and full clear without salvaging) each day so tomorrow blitzing and salvaging, Monday full clear and salvage, etc.
Will that still give us the data we need? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 00:58:00 -
[184] - Quote
La Nariz wrote:Kimmi Chan wrote:
0.6 Sec Status - My social skills are not brilliant. SC 0 for example and Negotiation II
Sheet 1 is the first 4 hours. Sheet 2 is the second 4 hours.
What is F19 on sheet 2?
1356 ISK/LP for Peace & Order Unit on ISK per LP store site.
I did not want to waste any of my 4 hours buying stuff out of the LP Store, hauling it to Jita, waiting for it to sell, etc.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 01:00:00 -
[185] - Quote
Onictus wrote:(seriously the mission gods hate you)
This. All day, this.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 01:49:00 -
[186] - Quote
Tauranon wrote:Kimmi Chan wrote:Missions completed and Rewards and Time Bonus
Unauthorized Military Presence - 538000 - 633000 Intercept the Saboteurs - 739000 - 700000 Attack of the Drones -910000 -729000 Massive Attack - 717000 - 712000 Duo of Death (DECLINED) - NA - NA Attack of the Drones -663000 -730000 Worlds Collide (NO HACKER CARD) - 1390000 - 1600000 Intercept the Saboteurs - 662000 - 610000 Gone Berserk - 730000 - 1080000 Pirate Invasion - 872000 - 625000 Rogue Slave Trader 1 of 2 - 316000 - 297000 Rogue Slave Trader 2 of 2 - 616000 - 729000 Stop the Thief - 525000 - 577000 Dread Pirate Scarlet (No Gate Key) - 1450000 - 1710000 Unauthorized Military Presence - 693000 - 612000
Time spent in each mission
Unauthorized Military Presence - 18 Intercept the Saboteurs - 21 Attack of the Drones - 17 Massive Attack - 26 Duo of Death (DECLINED) - 0 Attack of the Drones - 10 Worlds Collide (NO HACKER CARD) - 32 Intercept the Saboteurs - 18 Gone Berserk - 11 Pirate Invasion - 25 Rogue Slave Trader 1 of 2- 8 Rogue Slave Trader 2 of 2 - 9 Stop the Thief - 7 Dread Pirate Scarlet (No Gate Key) - 26 Unauthorized Military Presence - 12
Sorry for the spacing. :/
comparison times are dock - dock - which picks up the typical distance my agent sends me. serp/gur worlds collide - me - dominix - 3 pockets - 25 minutes (INCLUDING 2 JUMPS) serp/gur worlds collide - me - kronos + card - 19 minutes (INCLUDING 2 JUMPS) angel unauthorized military presence - me - navy mega - 10 minutes (INCLUDING 2 JUMPS). dread pirate scarlet, me - dominix - 25 minutes (INCLUDING 4 JUMPS + LOOT 9.5m IMPLANT). angel pirate invasion - me - dominix - 17 minutes (no jumps) drones attack of drones - me dominix - 14 minutes (INCLUDING 2 JUMPS) sansha rogue slave - reject Note - you are 50% faster at unauthorized military presence the second time. ie your sample both includes really poor performances by you and plainly you are still learning encounters, and YOU ARE STILL SLOWER THAN A DOMINIX. I would have been 30 minutes ahead of you at the conclusion of that set of missions (and probably more because your times probably don't include jumps). Whether you are in null or in high, sucking at fitting and flying spaceships is the same.
The times listed are the time lapsed between accepting the mission from the agent and completing the mission with the agent. Jumps are detailed on the spreadsheet. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 11:20:00 -
[187] - Quote
So I have some constants in mind as far as agent/fitting. I am going to do some experimenting on Singularity for a week or two. While doing that I'll finish Cruise Missile Spec V and queue up Negotiation to IV and SC to IV. I might also go ahead with Marauders to IV.
The only deficiencies that will leave is that Warhead Upgrades and Guided Missile Precision are still at IV.
This will likely be my last post in this thread until I post the results. I will post them in Missions and Complexes (as that is where this is most appropriate) and link to it here.
Wish me luck.  "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 21:43:00 -
[188] - Quote
ashley Eoner wrote:EI Digin wrote:Page 100 Snipe dedicated to remind everyone that no one is calling for the destruction of highsec and that all people are looking for are minor balancing changes. Except ol baltec and the other goons who want to cut the income of highsec in half at least..You know "minor balancing changes". Speaking of which if nullsec is so horrible why do they bother with it? They paint such a lovely picture of highsec (100% secure never die always making huge amounts of isk). So why venture into null where they get killed undocking behind their blue wall while having no ability to make isk at all?
Can you tell me where you saw this post? I've been reading this entire thread and keeping up to date on it and, my apologies, I do not recall Baltec or any other poster ever mentioning cutting high sec income by any specific amount, let alon 50%.
Thanks!  "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.02 22:18:00 -
[189] - Quote
MatrixSkye Mk2 wrote:Kimmi Chan wrote:Can you tell me where you saw this post? I've been reading this entire thread and keeping up to date on it and, my apologies, I do not recall Baltec or any other poster ever mentioning cutting high sec income by any specific amount, let alon 50%. Thanks!  La Nariz wrote:Its an exclusive word you gain access to for paying :tenbux:. And yes it does make me cooler than you :colbert:.
Yeah the highsec pubbies keep moving the goal posts and we keep calling them on it. We haven't moved our goal posts in that highsec reward is still too high for the risk posed.
You want parameters okay here's parameters:
-Nullsec/WH reward: 100%,
-Lowsec reward: 80%,
-Highsec reward 50%.
There we go it balances out the risk : reward. That means the maximum a highsec player can make per hour should be half of what nullsec players make HereAssuming he believes the null rewards are close or a little just above what you can make in hi sec, then he is asking for a 50% cut of rewards in hi sec.
The nerf would have to be done to LP. But, and this is important, less LP in the game clogs an ISK sink.
I think the issue that every continues to miss is the value of LP. Even in Stoic's Escapades, 69% of the ISK he made was from LP. Anoms don't give LP unless you use an ESS. It would be interesting to take Stoic's number, reduce the bounties portion by 5% (is that still what the ESS is doing?) and give him 150-200 LP for every 1m in bounties, subtract the mission payouts and see where that puts him with ISK/hr.
I was going to **** around on Sisi trying anoms but it doesn't look like bounties are paid on SIsi so I can't really get an idea on this. There are also less than 100 people so there would be no way to account for lost time due to docking up for neut or red.
Anyway, carry on. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 08:55:00 -
[190] - Quote
ashley Eoner wrote:baltec1 wrote:ashley Eoner wrote:baltec1 wrote:
Sentry drones do not need to be pulled in over and over, once you have agro you keep it. Marauders use fewer tanking mods so no, they do not lose out on damage.
Uh what does tanking mods have to do with applied damage rigs? When was the last time you did a level 4? When blitzing you tend to trigger waves as fast as possible and every time you trigger a wave you better pull them sentries in or you WILL have aggro on them. In the past you could let them hang out cause they could tank a bit of dps but with the severely nerfed regen you're risking losing time and income through sentry death. Also you could drop the drones earlier pre-nerf because the regen was sufficient to tank a bit. Now you have to make sure you've aggroed completely before dropping. EDIT : Clarified. Kronos doesnt need applied damage rigs. If you do go with the golem then you can simply use a few plugins in your spare implant slots to get the same result. Because of there being fewer slots needed for tank you can fit more tracking, damage, target painters ect. SO what would be the implants for the golem pilot then? Isn't the kronos the butt of many a joke anyway?
While I was testing on Sisi, I looked into Skill Hardwiring. Prior to doing this, I had just put whatever loot I had gotten into my head. But yesterday I did it a bit smarter
Cruise Missile Damage +5% Shield Capacity +5% (the only applicable missile relevancy here was range and I already have 222km) Guided Missile Precision +5% Target Navigation Prediction +5% Rate of Fire +5%
I hope this answers your question. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 09:02:00 -
[191] - Quote
This is the fitting I've been working with on Singularity. I am actually very pleased with its performance relative to previous fits I've used.
Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II
Large Ancillary Shield Booster, Cap Booster 200 Shield Boost Amplifier II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Sensor Booster II, Scan Resolution Script 100MN Microwarpdrive II Phased Weapon Navigation Array Generation Extron
Cruise Missile Launcher II, Caldari Navy Scourge Cruise Missile Cruise Missile Launcher II, Caldari Navy Scourge Cruise Missile Cruise Missile Launcher II, Caldari Navy Scourge Cruise Missile Cruise Missile Launcher II, Caldari Navy Scourge Cruise Missile Small Tractor Beam II Small Tractor Beam II Salvager I Bastion Module I
Large Warhead Rigor Catalyst I Large Warhead Flare Catalyst I
Hobgoblin II x5 Salvage Drone I x5 Warrior II x5 "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 09:11:00 -
[192] - Quote
Nevyn Auscent wrote:La Nariz wrote: E: It shows average nullsec ratting income to be ~70m/hr. .
It shows the Average Anom to be 70m/hr ISK. You however deliberately did not use the ESS to give yourself an extra 5% isk & 15% LP for starters, potentially an extra 20% isk & 20% LP. In fact an extra 40% LP if we use the matching 2000isk/lp figure you are basing your high sec figures on (Which is not an average LP figure anyway.) So, before we take loot into account we are already up to 105m/hr on your middle of the road figure and your high end figure of 100 similarly jumps to 150/hr using the same basis. And you are only using a basic T2 HAC here. Go use the same HAC in high sec and you will see much lower figures than the high sec figures you have been touting. Not a bling fit. So you are failing in doing a decent comparison and deliberately loading your data. Seriously, at least 'try'. It's blatantly obvious you are attempting to make your Null results as bad as possible, and they are still competitive. We haven't even looked at the potential loot value here or Escalations which give better loot. Though I'm guessing your claim will be that they don't count either because you don't get them every time.
To accurately test he can't use the ESS. I suppose he could run some testing with and some without to see it's effect (and that would decent information to have). But because there is no ESS in highsec, it is a non issue.
Also he is using the HAC because anything more efficient is more of a target I'm betting. He and I are trying to use the best tools for the jobs we are trying to do.
Note that my initial testing numbers were still paltry in comparison but there are a lot of deficiencies on my part (overtanked Golem hull and abysmal applicable social skills)
Nevyn, please help me do some of this testing. It's a lot of work and the more individuals' data we can collect the more accurate the study becomes. It's also more productive than posting speculation about the reasons someone did this thing or didn't do that thing yea?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 09:14:00 -
[193] - Quote
James Amril-Kesh wrote:Kimmi Chan wrote:Shield Capacity +5% (the only applicable missile relevancy here was range and I already have 222km) Flight time isn't very useful, no. However missile velocity might not be a bad idea, even if you don't need the extra range, applying your damage more quickly can't hurt.
I hadn't considered that. Good point James.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 09:31:00 -
[194] - Quote
Nevyn Auscent wrote:Kimmi Chan wrote:
To accurately test he can't use the ESS.
We are testing maximum income potentials of Null & High. By not using the ESS he is deliberately sabotaging his results by somewhere from 20-50% depending on how much leverage they can make of the LP market. So, yes, he has to use the ESS to accurately test. Otherwise he is deliberately cutting his income short. Which.... Was the whole point behind him not using it in reality.
Speaking scientifically...
I saw numbers being given here by Jenn aSide, Baltec, et al saying I could make 100m ISK/hr in highsec. I was skeptical, as I always am, so am testing it myself.
If you are skeptical of the numbers La Nariz is providing, either go test it yourself, find someone to test it for you, or extrapolate his figures using the effect of the ESS though this is less accurate as it does not account for thieves or a potential increased rate of interruption.
It is of no benefit to anyone to just sit here, point fingers, and accuse people of sandbagging or slagging off. It just turns this into a ****-throwing spectacle. I can just go to the ape house at the zoo if I want to see that.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 09:42:00 -
[195] - Quote
baltec1 wrote:Kimmi wrote: ED: There is also a navigation implant that improves ship agility by 5%. That might be helpful with flight times to and from mission sites by reducing align times.
ED: And another that improves scan resolution by 5%. That's a decent option as well.
Agility isnt as important as most times you will be aligned anyway. Warp speed is the more useful in navigation implants.
Slot 7 is the only one in question. The other 4 slots all improve applied DPS.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 09:59:00 -
[196] - Quote
baltec1 wrote:Kimmi Chan wrote:baltec1 wrote:Kimmi wrote: ED: There is also a navigation implant that improves ship agility by 5%. That might be helpful with flight times to and from mission sites by reducing align times.
ED: And another that improves scan resolution by 5%. That's a decent option as well.
Agility isnt as important as most times you will be aligned anyway. Warp speed is the more useful in navigation implants. Slot 7 is the only one in question. The other 4 slots all improve applied DPS. I dont ave pyfa on me at the moment but I think slot 7 can be used for a missile rig. Slot six if I recall correctly can have a +18% warp speed. Not cheap but very much worth it for a pve golem.
The applicable Slot 7 missile implants include Missile Velocity (which James had mentioned) and Missile Flight Time (useless since my range is already 222km).
Slot 6 has Cruise Missile Damage +5%. I elected to go with this one as I worked to improve my applied DPS.
I'm Caldari so it's usually a matter of "how do I make my missiles better" and if I can't make my missiles better, "how do I make my shields better".
Also, what's a turret? 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 10:02:00 -
[197] - Quote
Tauranon wrote:Nevyn Auscent wrote:Kimmi Chan wrote:
To accurately test he can't use the ESS.
We are testing maximum income potentials of Null & High. By not using the ESS he is deliberately sabotaging his results by somewhere from 20-50% depending on how much leverage they can make of the LP market. So, yes, he has to use the ESS to accurately test. Otherwise he is deliberately cutting his income short. Which.... Was the whole point behind him not using it in reality. no - if you seriously think you want to bring in the ESS, then I'm seriously going to start recording interruption frequency and duration, and no that isn't something you really want to go into.
I should think you would want to do that anyway. It is relevant to the study. During that interruption you are making 0 ISK/hr and I would hope you would make note of that. ESS or not because it is relevant.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 15:55:00 -
[198] - Quote
Flaming Forum Spammer wrote:I imagine nerfing hisec pve, already a haven of wardeccers, suiciders and scammers, would have the same results as nerfing nullsec pve elements. If anything, hisec needs faster concord response times and greater security lose for industrial/barge suiciding. Training for a billion isk ship that can get melted by 50 million isk of ships with concord heavily in system and the only recourse is kill rights against people who have either been biomassed for the next suiciding dessie pilot or gone into 0.0 to boost their security back up for next months suicide-gank is lop-sided.
CCP does need to figure out something. suiciders (and bumper bullies) telling players to **** off and leave eve or go to 0.0 to avoid being harassed is a ****** solution.
Yes, of course i'm posting on a forum alt...
everyone not a goonie is a goonie alt.
Let Concord pod suicide gankers and boost security penalties for targeting non-war/suspect marauders, capital industrials, industrials, freighters, and barge/exumers to podding penalty levels. They're costing someone deeply, let the punishment be considerable as well.
<---- Lives in HighSec. <-----Hates this idea. <-----Likes breakfast food.
There is no reason to change the existing CONCORD mechanic. Fly smarter. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 15:59:00 -
[199] - Quote
La Nariz wrote:Kimmi Chan wrote:Tauranon wrote:Nevyn Auscent wrote:Kimmi Chan wrote:
To accurately test he can't use the ESS.
We are testing maximum income potentials of Null & High. By not using the ESS he is deliberately sabotaging his results by somewhere from 20-50% depending on how much leverage they can make of the LP market. So, yes, he has to use the ESS to accurately test. Otherwise he is deliberately cutting his income short. Which.... Was the whole point behind him not using it in reality. no - if you seriously think you want to bring in the ESS, then I'm seriously going to start recording interruption frequency and duration, and no that isn't something you really want to go into. I should think you would want to do that anyway. It is relevant to the study. During that interruption you are making 0 ISK/hr and I would hope you would make note of that. ESS or not because it is relevant. You can see two interruptions occurring in my notes. One where a blops gang stayed around our space and another where I had to ensure an AFK cloaker was truly AFK. You also run into the problem of others living in the space not finishing their anomalies or screwing something else up which interferes with your own ability to run the sites. Something that cannot easily happen to mission runners. Link for those who haven't seen it: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing
I was thinking about that this morning before going to work. Living in HS, I can log on at any time and make ISK, not ridiculous amounts (due to my inexperience with blitzing and an overtanked hull) but I can make ISK any time that isn't downtime. Residents in NS don't necessarily have that luxury. Tell me, when you logged off for that first interruption, what did you do?
My money is on logging on a HS alt to make money.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 17:11:00 -
[200] - Quote
Dinsdale Pirannha wrote:As I said, CCP has the real numbers, and does not need some ginned up stats from someone in null sec with a huge interest in seeing high sec destroyed.
To what end? A huge interest to destroy high sec TO WHAT END?
If high sec is destroyed and that makes you sad, mad, disappointed, or exasperated beyond all reason then just quit. ESO is scheduled for release on 4-Feb. It's not Eve but I'm still looking forward to it.
But my question to you, Mr. Pirannha, remains, what do Goons possibly have to gain by "destroying" HS?  "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 18:42:00 -
[201] - Quote
Dinsdale Pirannha wrote:The real question is NOT what goons gain out of a devastated high sec, but what does CCP gain from it? I have no doubt the great destruction is nigh for high sec, I just have no clue why CCP is buying into the idea.
Which leads me to believe that the destruction of high sec will be two-fold: 1. A direct nerf in income levels in high sec. 2. In the form of simply giving more of the high sec income streams to the goons. I imagine very very soon, as CCP Seagul says "the empires are losing their grip", we will see all low and high sec stations conquerable by player groups, leading to those groups controlling the tax rates, mfg slot rates, refining taxes, etc associated with those stations.
Consider it "null sec light".
Is this something you can prove or is it just speculation?
It is one thing to have proof of this move by CCP to create Null Sec Lite as you described it with conquerable stations. It is an ertirely different matter if you're just speculating.
Since this is the first I am hearing about conquerable stations in HS, I will just assume you are speculating until you can show me the devblog, internal memo, or other documentation that iterates your claim. Until then, not buying it.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.03 20:35:00 -
[202] - Quote
Once again this goes off the rails. Baltec I assume you have data that supports 50m/hr in L3s?
Jenn, I agree that so long as Null is borked, null residents will come to high sec to make ISK. I don't think anyone can deny that. If they ALSO make passive ISK off of PI, that is irrelevant. They are going to make that PI ISK whether they are doing anoms in NullSec or doing L4s in HighSec.
What not one person has discussed is HOW.
69% of the income made in HighSec PVE is LP according to Stoic's data. How do you nerf LP without clogging the ISK sink that is the LP Store?
All I see is people going back and forth with insults, wild and baseless claims, and general ignorance of facts and provided data. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
951
|
Posted - 2014.02.03 20:40:00 -
[203] - Quote
blabla4711 wrote:baltec1 wrote: This from the people who have posted no evidence at all to back up their claims.
Funny remark from Mr. Shitposter himself who never provided anything at all, talk baseless bullshit and pure lies all the time and is about to party because he found a conflict averse sissy like this kimmy-gal who invests his/her time to try to prove something that means absolutely nothing in this subject at hand while you laugh your asses off playing forumgames. 
And it's not about conflict averse. Show me the data. Don't have any? Then I will go get it myself. I already have in fact. What have you done? Seriously, aside from this stellar post of pure WTF, what have you done?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
952
|
Posted - 2014.02.03 20:47:00 -
[204] - Quote
Mr Epeen wrote:La Nariz wrote:blabla4711 wrote:baltec1 wrote: This from the people who have posted no evidence at all to back up their claims.
Funny remark from Mr. Shitposter himself who never provided anything at all, talk baseless bullshit and pure lies all the time and is about to party because he found a conflict averse sissy like this kimmy-gal who invests his/her time to try to prove something that means absolutely nothing in this subject at hand while you laugh your asses off playing forumgames.  https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharingCheck and mate, terrible highsec pubbie npc alt. Good stuff! Oh... hold on. No it isn't. I can do a dozen missions and spreadsheet it too. They'll show me making next to nothing off them, but because that's what I want, I'll keep waving it in everyone's face to prove some pointless theory. Mr Epeen 
This is my first two runs. I have a real deficiency in my social skills. I had ****** implants and I was not accustomed to blitzing (I don't play for ISK/hr so this was actually very difficult).
I can assure you that I did as well as I could with what I had. I am trying to get better at it so I can provide more realistic data but others doing this would also help tremendously so we can have a larger sample size. One person does not an average make. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
952
|
Posted - 2014.02.03 20:53:00 -
[205] - Quote
There is something that I believe is very worth noting.
On my second go at a 4 hour mission running gig this past weekend I got Massive Attack - Sansha's Nation and it paid 2720 LP from and agent in a 0.6 system.
I just did Massive Attack - Serpentis for SOE in Osmon (0.7) and was awarded 3983 LP.
My social skills have not changed since this weekend.
Maybe Massive Attack - Serpentis always pays more than Massive Attack - Sanshas? But a full 1150~ more?
The cash payout was also around 50% higher.
717,000.00:1,160,000 712,000.00:1,070,000
Something strange is afoot at the Circle K... "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
952
|
Posted - 2014.02.03 20:55:00 -
[206] - Quote
baltec1 wrote:Kimmi Chan wrote:Once again this goes off the rails. Baltec I assume you have data that supports 50m/hr in L3s?
Here
Didn't someone say that was completed before a nerf a while back? Have anything more recent?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
953
|
Posted - 2014.02.03 21:02:00 -
[207] - Quote
baltec1 wrote:Kimmi Chan wrote:
Didn't someone say that was completed before a nerf a while back? Have anything more recent?
The warp speed changes can infact make them better due to 44% of time being spent in warp. The drone changes are not nearly as bad as people try to make out and there are several other ships that can do the same job.
Even so, since 69% of the income is coming from LP, how do you feel it would be best to nerf highsec income Baltec? That is the part that I have not seen iterated by anyone here to my recollection.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
954
|
Posted - 2014.02.03 21:18:00 -
[208] - Quote
baltec1 wrote:Kimmi Chan wrote:
Even so, since 69% of the income is coming from LP, how do you feel it would be best to nerf highsec income Baltec? That is the part that I have not seen iterated by anyone here to my recollection.
Stop blitzing. If CCP wish to keep LP levels high then remove ship bounties from high sec missions or stop blitzing and add on LP rewards on NPC kills in null sec space (without needing the ESS)
Baltec, the LP must flow. I would like to see a lot more LP in Null as I think that is the pain point for you all. Blitzing has to stay. The LP must flow. I don't like it. I don't like blitzing but if the LP doesn't flow then the sink gets clogged. You could actually resolve this with a buff to Null without directly nerfing High. Buff Null with LP. Indirectly, it would be a nerf to High but would all still be dependent on the player market.
That's what I think anyway.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
955
|
Posted - 2014.02.03 21:58:00 -
[209] - Quote
Frostys Virpio wrote:This should of been done a long time ago. Making people kill stuff in mission insetad of bypass every part of it as fast as possible would go a logn way toward reducing the amount of ISK/hours that can be earned in high. Then they can hit the most crazy LP stores if needed with the nerf bat.
ashley Eoner wrote:Seems to me that the a simple change to missions to stop blitzing would be enough to fix most of the problem. SOE LP values would still cause those missions to be higher then average and nerfing blitzing would increase the value of the LP. I'm not sure how CCP could adjust the SOE LP to bring it more in line with the rest of highsec without resulting in potential problems. THe least problematic would be to spread the availability of SOE LP. As once more people can easily run LP in systems away from gankers the LP value will decrease. Like stoic said earlier.
If you reduce the amount of LP in New Eden, you reduce the effectiveness of the LP Store sink.
I think blitzing is stupid. But if you remove it and force full clears for all missions you reduce LP/hr which means it takes longer to buy a ship from the LP Store. Everytime someone buys a Nestor from the LP store, that is 100,000,000 of ISK removed from the game forever. Stratios - 20,000,000. Sisters Core Probes 1,200,000 per 10.
That sink must continue to consume ISK. It must. If there is more LP and you put it in Null, the sink continues to run normally AND has the added benefit of making those in Null a little richer and some people in High a little less rich FROM LP ONLY.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
955
|
Posted - 2014.02.03 22:08:00 -
[210] - Quote
La Nariz wrote:ashley Eoner wrote: Yeah because backing up your statements with facts and proof is for those that disagree with you only.
Nice to see you continue to refuse to provide any data to back any of your claims.
Applied dps would be lowered in your described situation while not achieving the speeds you claimed.
I would like to thank Kimmi for proving my point by listing his/her implants which show no room for what Baltec claimed.
To address the issue about the ESS. I don't see why he shouldn't use all the tools available to null. We're certainly using all the tools available to highsec. At the very least it'd be interesting to see it's real world effect. As last I was aware pretty much no one was using it for the intended reason.
Seems to me that the a simple change to missions to stop blitzing would be enough to fix most of the problem. SOE LP values would still cause those missions to be higher then average and nerfing blitzing would increase the value of the LP. I'm not sure how CCP could adjust the SOE LP to bring it more in line with the rest of highsec without resulting in potential problems. THe least problematic would be to spread the availability of SOE LP. As once more people can easily run LP in systems away from gankers the LP value will decrease. Like stoic said earlier.
If you look at the sheet I am currently gathering data for the ESS so there will be some evidence of its effect on isk/hr. He has provided proof as well, most of the crap has been flowing from the pro-highsec group as can be evidenced by the hordes of npc alts that came here to shitpost. The funniest part of all of it is I provided everything one would need to reproduce what I have done yet not a single highsec pubbie has attempted to do it and has defaulted to their standard crap arguments like "lol no
It would take me a bit to fly an Ishtar and I'm Caldari. I would not be caught dead in a Gallente ship. Or maybe that's the only way... 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |
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Kimmi Chan
Tastes Like Purple
955
|
Posted - 2014.02.03 22:30:00 -
[211] - Quote
La Nariz, forgive my ignorance but what kind of travel time exists for completing these? I assume the "lag" time is the time between completion and bounties actually hitting the wallet? Are you scanning down another or travelling to it before or after the lag time? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
958
|
Posted - 2014.02.04 01:46:00 -
[212] - Quote
New data from today.
So, not really a good day.
27,954,986 ISK/hr*
Run from SOE in Osmon.
Had an issue with blitzing Damsel - tank failed to manage the incoming DPS (incidentally, the old overtanked Golem would have done this and laughed). Had to break to run to Jita and grab an armor repper. Repped on the way back from Jita. But I did extend the session to compensate for the lost 20m.
On the last mission, I had my own little interruption. Suspect flagged pilot landed on grid at the research site as I was dropping the last BS. He camped the Heron wreck waiting to loot the objective to ransom it. I shut down the launchers and just tanked the last BS. Warped to a safe after a while and came back, hoping he had gotten bored and maybe decided to do something more interesting than spam duels at me all night. He had not. So I orbitted the wreck with him for almost an hour when he finally left I dropped the last BS in 3 volleys and made off with the Ships Crew from the Heron wreck.
I guess Highsec has their interruptions too.
*Assumes 2301 ISK/LP from Eve Data. Additionally, I am not subtracting the expense of the Armor Repper. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
958
|
Posted - 2014.02.04 02:17:00 -
[213] - Quote
Onictus wrote:Kimmi Chan wrote:New data from today.So, not really a good day. 27,954,986 ISK/hr* Run from SOE in Osmon. Had an issue with blitzing Damsel - tank failed to manage the incoming DPS (incidentally, the old overtanked Golem would have done this and laughed). Had to break to run to Jita and grab an armor repper. Repped on the way back from Jita. But I did extend the session to compensate for the lost 20m. On the last mission, I had my own little interruption. Suspect flagged pilot landed on grid at the research site as I was dropping the last BS. He camped the Heron wreck waiting to loot the objective to ransom it. I shut down the launchers and just tanked the last BS. Warped to a safe after a while and came back, hoping he had gotten bored and maybe decided to do something more interesting than spam duels at me all night. He had not. So I orbitted the wreck with him for almost an hour when he finally left I dropped the last BS in 3 volleys and made off with the Ships Crew from the Heron wreck. I guess Highsec has their interruptions too. *Assumes 2301 ISK/LP from Eve Data. Additionally, I am not subtracting the expense of the Armor Repper. Go to one of the 0.5 sec mission hubs, the payout is +20% in LP
Or I can multiply the ISK value of the LP I obtained by 1.2 and that would put me at 31,089,408.2 ISK/hr
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
959
|
Posted - 2014.02.04 09:38:00 -
[214] - Quote
Tauranon wrote:Don't waste your time, come back with a prophecy or a taranis kill the guy, the BS and loot. If he has lost his flag or his ship is too big, bump him with a prophecy which is pretty quick, pretty agile and easy to bump with. Those pilots are happy if they obstruct you, really happy if they flag your marauder, but not really interested in an insured space ship that is going to be done before they get their killboat on grid, and a pilot who plainly enjoys fighting back and has the relevant insurable spacepixels. They may enjoy the resulting incident, but they won't be seeking you for tears or pinata in the future. You can forum warrior whilst you wait out your flags. if thats all too hard, cancel the mission and leave him there.
The guy was in a Caracal Navy Issue and was able to destroy all the other BS and BCs on the grid at the time in the time that I had warped off to a safe and came back. In truth, this was the second time ever that I had a visitor in a mission hub in 6 years. The first time I was flying a CNR and took the bait. The guy burned out his scram and I was able to warp off. So I was unsure what to do. I considered warping off and failing the mission but gambled on him getting bored and realizing that I wasn't going to take the bait and that maybe his efforts would be better spent elsewhere. I also considered that NullSec anom runners typically deal with similar situations by docking up and waiting out the uninvited guest. So considered that the best option. Biased or not, I was happy to show that PvE in HighSec is not always without interruption. The only other ships in the mission hangar are 2 shuttles.
Going forward, if another player decides to come introduce himself, I will simply warp off, fail the mission, and get another. That seems to be the best alternative.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
959
|
Posted - 2014.02.04 09:45:00 -
[215] - Quote
La Nariz, out of curiosity, when figuring your bounties paid are you figuring gross or is it only your net after corp tax. Reason I ask is that while you are not getting all of the ISK from the bounties you are earning that ISK whether it goes to you or a player owned corp.
To those who think the data is fabricated. To what end?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
960
|
Posted - 2014.02.04 10:50:00 -
[216] - Quote
Benny Ohu wrote:Kimmi Chan wrote:Once again this goes off the rails. welcome to The Big Lie Kimmi Chan wrote:If you reduce the amount of LP in New Eden, you reduce the effectiveness of the LP Store sink. stop thinking 'sinks are good, faucets are bad'. they're just money flows, and neither is inherantly unbalanced. there was a percieved inflation problem a while back, but ccp's economist says things are evening out. from what i understand, an economy needs a certain amount of inflation, and if nerfing blitzing somehow unbalanced inflation rates, there are plenty of options to introduce greater sinks elsewhere.
Benny, no one is claiming faucets are bad or that sinks are good. But it does have to be balanced and I think that is the challenge with nerfing or buffing anything. An economy where inflation rises steadily is not a bad thing if it rises at a slow, steady pace. At a slower pace the market, this one in particular, can react very quickly to compensate. If, however, there is a sharp rise in inflation, the market is suddenly filled with high priced items. Dr. EyojG likes how efficient our market is; how quickly it is able to react. So again, any nerf or buff needs be evaluated in the long term. It might be a good idea now but 6 months from now, who knows?
If you read that thread that Jenn posted about the FW LP, the guy claims that the LP earned in FW is the reason PLEX prices jumped up to 600m per. Of course, when you're making 600m ISK/hr off that LP store, the cost of a PLEX is an hours work for you but for a Anom Runner it's 7 hours (@90m/hr), a high end mission runner it's 6 hours (@100m/hr), and an average mission runner it's 10 hours or more (@<60m/hr).
You would think this would be something that would be nerfed but it isn't. The guy is dropping ISK into a sink AND buying up all the PLEX ($$ for Iceland).
Benny Ohu wrote:by the way can we all agree to stop using horrible portgoonteaus tia
Yea, I don't know what that is.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
961
|
Posted - 2014.02.04 15:48:00 -
[217] - Quote
Notorious Fellon wrote:Talk about Risk vs. Reward without including *all* risks and *all* rewards is meaningless.
Add in PI to your calculations, say across a month of play in both null and hisec. Then let us compare.
The risk in null is balanced because of total income potential. Not just anoms.
Fellon, I get what you're saying with taking a look at income as a whole but you have to understand this.
That PI income is, for all intents and purposes, passive. What La Nariz and I are trying to determine is the additional ISK a NullSec line member makes outside of the passive income.
IOW, say they make 100 billion ISK a month off of PI. Are they supposed to only logon for launches or can they logon to make ISK somewhere else while the PI cooks? The problem that is being iterated here is what the nullsec line member does in the meantime. Do they run anoms for 70m/hr or HS missions for 100m/hr?
Do you now understand why PI is irrelevant (and from what I understand the one thing that does work properly)?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
963
|
Posted - 2014.02.04 16:37:00 -
[218] - Quote
Notorious Fellon wrote:Yes it is passive. Nearly free in fact. The only risk associated is during hauling; which can be mitigated to nearly zero with hauling contracts. I know, it is how I have made a lot of cash in the past.
What they do in the meantime? Well gee, since they have a virtually risk free ISK flow, they can do whatever the hell they like! Why it is assumed that while they rake in passive risk free ISK that they somehow need to now also make more simultaneously as those running missions in hisec who have no risk free PI income?
Why is it, that we are comparing two dissimilar activities and using it as an excuse to ignore all the other isk sources?
If you want to compare, either compare total ISK flow, or compare the same activities.
In null, I had ship reimbursement and passive income that covered my fittings costs from PI alone. I was essentially able to ignore everything except moving around some extraction heads every 3 days. Once a month I would gather up my crap in a hauler and set up a completely insured hauling contract to a hisec hub. I donated 10% of my take for POS fuel to the corpies who ran POSses.
I spent my time PVPing and raiding WH's for FUN. I also ran with a small gang on escalations in case I needed a few billion extra per month. I could gate camp for days just for the giggles. Everything was paid for.
Smart null players do not perform just one activity. Those in hisec who want to shoot PVE ships only have one activity: L4 missions. PI in hisec is pointless.
I have said it once in this thread already: if you want to nerf the crap out of blitzing: I support that. If you want L6 missions in nullsec so that SOV holders can save that dumb damsel 20 times in a week, then by all means I support that too. If you want to *INCREASE* the value of PI in hisec, then lower the income of L4 missions across the board, then I could maybe support that too. Force hisec players to be more diverse is fine. Taking away the only income source they have (if they want to shoot things) is *NOT* a good move, especially when it is being done only to appease some strange desire for nullsec players who demand that all of their income sources are *higher* than the completely different activities in another space.
What I do not support, is comparing two dissimilar activities and then claiming it is justification to nerf one without considering the other aspects of both. Risk versus Reward is not applicable when comparing said activities in a box.
So while the PI cooks, should a NullSec line member run anoms for 70m/hr in flat bounties OR blitz level 4 missions for Mission Rewards, Time Bonus rewards, Bounties, and LP (which for SOE is valued at 2,301 ISK/LP)?
The argument being made here is not "nerf HIghSec just because..." It's "We can't buff NullSec because of faucet but in order to put it in line with Risk : Reward, something's gotta give".
Personally, I think any mechanic that puts more LP in Null is ideal. If 69% of highsec PVE income from mission running is LP, that is where the balance needs to come from. At least in my opinion...
LOL. One idea I had thought of was to have an LP store in Sov Stations. You could turn in LP for a Goon Issue Rifter, Goon Issue Drake, Goon Issue Tempest, etc. Each SOV holder would be able to select 3-4 ships hulls of differing size and throw their logo on it. I'll bet you could sell a Goon Issue RIfter in Jita for a nice chunk of ISK.  "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
964
|
Posted - 2014.02.04 17:11:00 -
[219] - Quote
Jenn aSide wrote:Kaarous Aldurald wrote:Notorious Fellon wrote:Talk about Risk vs. Reward without including *all* risks and *all* rewards is meaningless.
Add in PI to your calculations, say across a month of play in both null and hisec. Then let us compare.
The risk in null is balanced because of total income potential. Not just anoms. Lol, this is about as hard of a derail as I have yet seen. Individual person income totally includes moon goo, right?  Like I said before, it's like saying homeless folks aren't actually homeless because some dude in the same city make 10 mil a year and owns a mansion. They (high sec) need to do that (derail), beause they know they lose on the merits. The rest of us understand perfectly that this part of the discussion is about combat pve as a means of individual income and the imbalances caused by CCPs piecemenal development practices (such as adding wormholes and changing exploration to be easier while not adjusting SOE LP to be more expensive, causing SOE exploration gear to be so valuable that the new ships just made them MORE valuable). If we somehow magically have to include PI and moon goo to the null sec equation, then station trading (ie the single most profitable endeavor in all EVE Online and one that occurs overwhelmingly in high sec) must be added to the high sec side. You don't see them saying that because they are fundementally incapable of telling the truth about something as inconcequential as a video game's risk/reward balance.
Personally, I blame the warlord OP and the incendiary language that is used. The word "nerf" has a negative connotation and as such gets people fired up. No one likes being nerfed. Null didn't like it. You can't expect high to just say, "Of course! In fact what took so long?"
The ONLY reason highsec combat PVE is more profitable than nullsec is LP. That's it - there is nothing else. How do you nerf that? Across the board? For the big three corps only? OR can you drop LP in Null? Giving them a non-faucet buff back to close to pre-forsaken nerf levels? Obviously, this would be an indirect nerf to highsec but without the incendiary language.
That is my thinking. I just think it too difficult to balance out how to nerf LP in highsec and still maintain the balance of faucets and sinks. I also think that a currency that is so dependent on market conditions is extremely volatile. The LP itself has no intrinsic value, but the ridiculous price people pay for the items out of that store does drive that income stream that constitutes 69% of a high sec mission runners income.. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
964
|
Posted - 2014.02.04 17:34:00 -
[220] - Quote
La Nariz wrote:To add a suggestion, change the ESS to a CONCORD ESS and have it dispense LP we can convert to any faction. That way it adds greater market forces to mid-range combat PVE. This is in addition to doing away with blitzing and increasing NPC corp tax.
+1. I can support this idea and Ich bin ein carebear.
I think more LP in NUll is good. I hate blitzing. If you are in an NPC corp, there needs to be a greater penalty for that. I've always said that any mission runner not in a tax haven is throwing money away.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |
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Kimmi Chan
Tastes Like Purple
967
|
Posted - 2014.02.04 18:12:00 -
[221] - Quote
Jenn aSide wrote:I'm going to try to say (type?) this nicely because at least you seem like you want to know the truth. But the fact is you don't know enough about the subject matter to have an opinon
[quote=Jenn aSide]Sorry if this is harsh but you just don't have enough experience. I advise listening rather than opining.[quote]
I'm going to say this as nicely as I can. Since my opinion is of absolutely no value I'll once again step out of this discussion and the rest of you can impotently whine about whatever you want.
o/ "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
969
|
Posted - 2014.02.04 23:44:00 -
[222] - Quote
Jenn aSide wrote:Kimmi Chan wrote:Jenn aSide wrote:I'm going to try to say (type?) this nicely because at least you seem like you want to know the truth. But the fact is you don't know enough about the subject matter to have an opinon Jenn aSide wrote:Sorry if this is harsh but you just don't have enough experience. I advise listening rather than opining. I'm going to say this as nicely as I can. Since my opinion is of absolutely no value I'll once again step out of this discussion and the rest of you can impotently whine about whatever you want. o/ Your call, EVE is big boy land, if you can't deal with the consequences of your mistakes, stop making them. I'm simply telling you to stop jumping to unfounded conclusions (ie "lp is the problem") and instead spend the time listening.
It has nothing to do with a big boy land. It has to do with respect. I can deal with being told that I'm wrong. It doesn't bother me. But to tell someone who is trying to be reasonable that their opinion is not valued is simply disrepectful and makes you just a whining ****.
At this point, I don't give a ****. The game is fine the way it is and if it changes I'll do whatever the **** I want.
In the meantime Jenn, you should feel free to run outside and play hide and go **** yourself. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
994
|
Posted - 2014.02.07 21:28:00 -
[223] - Quote
Tippia wrote:Missions represents roughly Gàò of the injected ISK on a daily basis; LP is the second highest sink in the game, again representing about Gàò of the daily sunk ISK. The ISK-sunk-to-ISK-earned ratio is about 2:1, which means the LP rewards represent earnings that are on about the same scale as the purely injected ISK.
Tippia, can you cite a source for these numbers please, specifically the bolded part? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
994
|
Posted - 2014.02.07 21:45:00 -
[224] - Quote
Tippia wrote:Kimmi Chan wrote:Tippia, can you cite a source for these numbers please, specifically the bolded part? We have the faucet-sink breakdowns I and Two Step did two years ago; we have the very rough 2013 breakdown from fanfest, showing that aside from incursions, it's pretty much the same; we have the quotes from Phantasm linked earlier in the thread about which bounties come from where. In rough numbers: ~2tn ISK enter the game on a daily basis. ~1tn ISK enter in the form of bounties. ~150bn ISK comes in the form of mission rewards. 72% of bounties, or ~720bn ISK daily, come from null (anomalies, complexes, belt rats). 28% of bounties, ot ~280bn ISK don't come from null (empire-space anomalies, complexes, belt rats, and the millions of missions run every month). Let's call it an even 250bn from missions alone, for a very conservative 5:3 ratio on average between agent rewards and bounty rewards for missions. That's 4GÇô500bn/day from rewards and bounties, which I again conservatively rounded down to 20% of the daily ISK influx.
Thank you. I saw the 2013 Fanfest presentation from Dr. EyojG but I'll watch it again and check the two sets of data you're providing. Thanks again. ^^
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.07 22:17:00 -
[225] - Quote
Tippia wrote:28% of bounties, or ~280bn ISK daily, don't come from null (empire-space anomalies, complexes, belt rats, and the millions of missions run every month).
So are we assuming that 89.29% of non-null bounties are coming from missions in highsec, leaving only 10.71% for bounties paid in Low-sec, Incursions, or highsec belt rats killed by miners with drones and other non-mission PVE activities or is this broken down somewhere that I'm not seeing?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.07 22:30:00 -
[226] - Quote
Tippia wrote:Kimmi Chan wrote:So are we assuming that 89.29% of non-null bounties are coming from missions in highsec, leaving only 10.71% for bounties paid in Low-sec, Incursions, or highsec belt rats killed by miners with drones and other non-mission PVE activities or is this broken down somewhere that I'm not seeing? There is no break-down for bounties. However, they only come from three sources: missions (run in the millions), belt rats (not a huge draw except in veeeery remote lowsec pockets and of minute value everywhere else), and combat sites (rare and not really run for the bounties). Incursions are their own category in the breakdowns and don't pay out bounties. I wouldn't be surprised if the mission portion is even larger, tbh.
In Stoicfaux's most recent blitz with the Ishtar in L3s he notes that 10% of his ISK/hr comes from Bounties, 22% from rewards and bonus, and 69% from ISK value of LP.
So is it safe to say that the mission runners blitzing (and thereby maximizing their ISK/hr) are not increasing ISK so much as those of us who do full clears of missions (and handicapping their ISK/hr by not blitzing)?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
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Posted - 2014.02.07 22:42:00 -
[227] - Quote
Tippia wrote:Kimmi Chan wrote:In Stoicfaux's most recent blitz with the Ishtar in L3s he notes that 10% of his ISK/hr comes from Bounties, 22% from rewards and bonus, and 69% from ISK value of LP. So is it safe to say that the mission runners blitzing (and thereby maximizing their ISK/hr) are not increasing ISK so much as those of us who do full clears of missions (and handicapping their ISK/hr by not blitzing)? Yes. If you're really blitzing, chances are that you sink more ISK than you create since you're relying on LP to be your main form of income, and other rewards are more a kind of unavoidable incidentals.
Earlier in this thread some suggested the elimination of blitzing to force people to clear all mission rats to flag the mission completed. If that idea were implemented, would it not inject more ISK in through bounties and reduce ISK out through the LP store?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.07 22:43:00 -
[228] - Quote
Malcanis wrote:Anyway CCP aren't going to nerf hi-sec so the discussion is moot.
Sorry, I meant to mention this ~130 pages ago but it slipped my mind. I've been busy and all that.
Now those assholes in lowsec, they're going to get a kick in the meat & 2 veg. And not before time, I think we can all agree.
It's still a good discussion so long as people are civil and not just spewing vitriol.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.07 22:49:00 -
[229] - Quote
Tippia wrote:EhGǪ
Chances are that the mission blitzers would just move on to some other activity that allowed for the same ISK/h, and the effect of that migration in terms of faucets and sinks will depend entirely on what activity they pick. But yes, if everyone just kept doing what they were doing, somehow, you'd have a double-whammy of increased ISK injection through bounties and reduced ISK sinking through LP.
By other activity you mean Incursions or maybe FW (where I guess there are people making 600m ISK/hr )? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.07 23:09:00 -
[230] - Quote
Tippia wrote:GǪor some such. For all their kvetching whenever their current activity gets adjusted, high-end PvEers are a surprisingly malleable crowd when it comes to figuring out equally (or better) high-paying income streams.
I wonder if there may be a misconceived generalization among non-highsec players about highsec players in that if some people are making 110m ISK/hr running high sec missions then all people are making 110m ISK/hr running high sec missions.
The point being that while there is certainly evidence of an imbalance between null sec PVE income/hr vs high sec PVE income/hr, it is not necessarily the rule. Does there need to be an adjustment made? I think the data supports that however, a blanket nerf of highsec income targets everyone that PVEs in highsec and not just the people making 110m ISK/hr. If the objective is to get the people that want to be in NullSec to be able to go back to NullSec to make their ISK, a blanket nerf of highsec income may accomplish that but at the cost of nerfing those highsec residents who are not making 110m ISK/hr.
That is why I have supported and continue to support more LP in NullSec. I also agree with La Nariz that it should be CONCORD LP and should be awarded with or without ESS (ESS can give a bonus to the LP but should not be a requirement for LP). This way, you are buffing NullSec directly, indirectly placing a nerf on LP and income in HighSec, but not necessarily increasing faucets (with more injected ISK) and actually increasing the sink of the LP store.
I really appreciate that you talked with me Tippia. You've always been a sensical and civil person to discuss matters with. If you have any thoughts on the above, I would be delighted to read them.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.07 23:13:00 -
[231] - Quote
Malcanis wrote:Kimmi Chan wrote:Tippia wrote:GǪor some such. For all their kvetching whenever their current activity gets adjusted, high-end PvEers are a surprisingly malleable crowd when it comes to figuring out equally (or better) high-paying income streams.
I wonder if there may be a misconceived generalization among non-highsec players about highsec players in that if some people are making 110m ISK/hr running high sec missions then all people are making 110m ISK/hr running high sec missions. Much like the popular forum talking point that has all 0.0 players owning a few dozen R64s? 
Agreed! Too many generalizations on both sides sir. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.07 23:34:00 -
[232] - Quote
Tauranon wrote:Kimmi Chan wrote:Tippia wrote:GǪor some such. For all their kvetching whenever their current activity gets adjusted, high-end PvEers are a surprisingly malleable crowd when it comes to figuring out equally (or better) high-paying income streams.
I wonder if there may be a misconceived generalization among non-highsec players about highsec players in that if some people are making 110m ISK/hr running high sec missions then all people are making 110m ISK/hr running high sec missions. There are no structural reasons why people can't access 100m/hr average, and the same fundamental skillset that is required for me to shoot 60 in hubs or 100 in missions (even same equipment). There are very real structural reasons in null why all people can't access all content. IMO the time taken to earn the isks to fit out my ihub with arrays, get it out here etc > than time taken to run up sisters rep, so even that is kinda moot at least for someone moving a corp to null.
There are no structural reasons to be sure, but that still doesn't mean that everyone in HighSec is making 100m/hr on average. Just because they can does not mean that they do. They may prefer to full clear and salvage. They may not be motivated so much by the amount of ISK in their wallets. They may, for reasons unknown, prefer to fly overtanked and underDPS'd Battleships and Golems. 
If the objective of an adjustment is to get the NullSec denizens out of HighSec and back into SovNull to make their ISK, I believe you will have better luck with a carrot (e.g, LP as a supplement to bounties) than you would beating everyone in HighSec with a stick. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 14:21:00 -
[233] - Quote
Pinky Hops wrote:This entire thread is about comparing nullsec to hisec.
Pinky Hops wrote:So basically, you have nothing left to say or point out.
If you actually had something to say, you would say it, not make vague assertions about being misinformed or tangential.
The thread is about hisec vs nullsec. Coalitions have a part in that discussion.
It's super easy to just make up a bunch of crap to make the other person look bad. For instance:
You are misinformed and you don't read posts -- you invent crap and your arguments are twisted.
See, I can do that too!
Actually what the OP was about was nerfing HighSec. It became an evaluation of high sec vs. null sec personal income.
If you believe that coalitions play a part in that fine, but you've not adequately drawn a line from one to the other, provided no data to support your suggested premise, and as such it boils down to baseless claims that most are going to interpret, rightly or wrongly, as "grr goons".
If you want to interject that nullsec coalitions play a role in the matter being discussed please explain how that role influences the disparity between nullsec and highsec income. I would also appreciate any available data on the subject as I enjoy absorbing and digesting that kind of data to form my opinion on the matter as a whole. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 14:52:00 -
[234] - Quote
Pinky Hops wrote:No, it became an evaluation of income. "Personal income" is a twist and doesn't really mean anything. Personal income as opposed to what? Group income?
Personal income in NullSec as opposed to personal income in HighSec.
Pinky Hops wrote:It's just a way of arbitrarily deleting certain revenue streams from "counting." For instance, suddenly moons don't "count." because moons are not "personal income."
I don't see comparing NullSec anoms and HighSec L4s as arbitrarily deleting anything. As I explained to Notorious Fellon earlier in the thread, when he felt that PI income should be included in the total personal income:
Kimmi Chan wrote:So while the PI cooks, should a NullSec line member run anoms for 70m/hr in flat bounties OR blitz level 4 missions for Mission Rewards, Time Bonus rewards, Bounties, and LP (which for SOE is valued at 2,301 ISK/LP)?
The argument being made here is not "nerf HIghSec just because..." It's "We can't buff NullSec because of faucet but in order to put it in line with Risk : Reward, something's gotta give".
Kimmi Chan wrote:If you believe that coalitions play a part in that fine, but you've not adequately drawn a line from one to the other, provided no data to support your suggested premise, and as such it boils down to baseless claims that most are going to interpret, rightly or wrongly, as "grr goons".
Pinky Hops wrote:Of course coalitions play a part in it. Coalitions hold nearly all the sov in the entire game
What effect does that have on personal income and please provide the data to support that relevancy. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 14:54:00 -
[235] - Quote
Quote:Let's say hypothetically nullsec manufacturing was heavily buffed. Now all of the sudden if I want to participate in that sandbox, I am essentially forced to join one of the large coalitions.
Couple of issues with this. First, hypoteticals invite too much assumption and speculation. They are useful for imagining what could be but not neccessarily useful for what is.
Secpnd, why? Buffing NullSec industry does not force anyone to do anything. If highsec industry is nerfed that still does not force anything upon you. It only makes the activity less lucrative.
Additionally, and I surmise this is what Tippia was talking about with tangents, we are not talking about industry, at least we haven't for almost 100 pages.
Pinky Hops wrote:What else would be an option? NPC Null is awful. Start my own corp and just go take sov? You need thousands of players to do that these days.
It's been done before. It can be done again. People also do live in NPC Null yea?
Pinky wrote:Now what about more standard things, like ratting? Do you think having the ability to dock up helps you to do that more efficiently? Who gets to dock up in null?
This just looks like a lot of saying nothing. Almost just outrage. There is no assertion or thesis here and even if there were you have not provided any data to support the non assertion.
Which brings us to...
Pinky Hops wrote:In before you claim my logical conclusions are "baseless"
Any claim without supporting data is baseless. If you are basing your logical conclusions on something rather than actual data how can others be expected to follow your logical conclusions? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 15:05:00 -
[236] - Quote
Pinky Hops wrote:Kimmi Chan wrote:What effect does that have on personal income and please provide the data to support that relevancy. I explained that in the post you just quoted. You can't even dock up in null without sov. If you think doesn't have an effect on income, you are insane. And that's just one of the effects.
Pinky, I think your missing the driver behind this discussion.
People live in Null.
These people, not people living in highsec but the people living in Null, are making their PVE income in HighSec because that is more lucrative than making money (again through PVE) in NullSec. The data that has been provided supports this claim.
There people want a reason to make PVE money in NullSec.
Bolded, italicized, etc for emphasis.
The people who want to make their money in NullSec can, in fact, dock in the station. They own the station.
The idea of nerfing HighSec PVE income is not a masterplan to screw over those other guys because reasons. They simply want to be able to live in Null and stay in Null. In fact, I've gone on record to suggest that nerfing highsec will not necessarily get them the results they are looking for. Buffing nullsec (with more LP) I believe does. Think of a highsec witout Nullsec residents in it... They're all in NulSec making ISK hand over fist and leaving highsec alone. Win win win as far as I'm concerned. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 15:18:00 -
[237] - Quote
Pinky Hops wrote:Kimmi Chan wrote: They simply want to be able to live in Null and stay in Null. The game is designed to not allow this to happen, and this is the crux of your argument - so I might as well attack it directly. No single area of the game (highsec, lowsec, nullsec, wormholes) has every resource.
ISK as a resource output of PVE is, according to the data that has been provided by Stoicfaux, La Nariz, Tippia, and myself, easier to make in HighSec. Your assertion without citing any source to support said assertion is:
Pinky Hops wrote:This is deliberate, to prevent you from being able to live in any one place, and forcing trade and travel between regions.
CCP will never allow everything to be gathered in one place for a self sufficient ecosystem. So if this is the goal, you might as well give up on it now, because it will not happen.
And ironically enough, I've always been pretty self-sufficient in HighSec.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 15:20:00 -
[238] - Quote
Pinky Hops wrote:Tippia wrote:Pinky Hops wrote:The game is designed to not allow this to happen GǪand that is the problem, since the stated goal is that the game is supposed to allow it. The fact that it doesn't right now is the imbalance that is in dire need of a fix. Actually, it proves my point, not yours. Total self-sufficiency is not a design goal, and is specifically avoided...As explicitly stated in that blog.
DevBlog you didn't read wrote:Industry
99% self-sufficient by volume For further discussion. People building things in nullsec should only need to travel to empire (or more than a couple of regions across nullsec) for low-volume supplies. This requires that industrialists have a ready supply of low-end minerals available nearby in nullsec, without breaking other systems or goals. (Likely means some way of mining low-ends in a massively more rapid manner compared to current tools.)
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 15:21:00 -
[239] - Quote
stoicfaux wrote:Tippia wrote:Kimmi Chan wrote:Earlier in this thread some suggested the elimination of blitzing to force people to clear all mission rats to flag the mission completed. If that idea were implemented, would it not inject more ISK in through bounties and reduce ISK out through the LP store? EhGǪ Chances are that the mission blitzers would just move on to some other activity that allowed for the same ISK/h, and the effect of that migration in terms of faucets and sinks will depend entirely on what activity they pick. But yes, if everyone just kept doing what they were doing, somehow, you'd have a double-whammy of increased ISK injection through bounties and reduced ISK sinking through LP. And that substitution activity would be cherry picking, full clears, max gank marauder level 4s in high sec. And from what I am seeing, I am not sure income would drop below 100M/hour. I will try to post numbers late tomorrow. Full clears take so long, that getting an adequate mission sample size is difficult.
Thanks for taking your time to provide more data Stoic. It is appreciated. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 15:28:00 -
[240] - Quote
Pinky Hops wrote:Kimmi Chan wrote:And ironically enough, I've always been pretty self-sufficient in HighSec.
That's because you are relying on others who make it part of their sandbox experience to deliver resources and goods collected from nullsec to highsec for profits.
What nullsec goods? I suppose I had to wait on the materials for an industrialist to get from the market to an assembly line to construct a Golem. So I am not self-sufficient? I see your point. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 15:38:00 -
[241] - Quote
Pinky Hops wrote:Kaarous Aldurald wrote:Pinky Hops wrote:Tippia wrote:Pinky Hops wrote:That's because you are relying on others who make it part of their sandbox experience to deliver resources and goods collected from nullsec to highsec for profits. GǪand for null, that would be the 1% of industry that isn't covered by the self-sufficienty the region has to offer. As long as that 1% in for that one activity is covered by people doing cross-border trading, the rest are supposed to be able to never leave their home (much like how people are able to live in highsec and never leave their home). So, what's the problem? As far as I know, 99% of resources ARE available in null. People don't mine them often because the sandbox is what it is, and hauling resources from highsec is easier. And now we get back to the point that we aren't talking about industry, but about sustainable personal income. Which is quite separate from alliance level industrial activity. Hopefully you know this. So, you think nobody participates in industry for sustainable personal income? Fascinating. I bet those Titans just build themselves. Not a single one has been sold for profit, ever. That's why I never see them and supers being sold on the forums.... OH WAIT, I see some for sale right now!!! Who built them? Is it a cheat or a hack?
Of course, some people make ISK from industry but that is not what is being discussed. It had been discussed 100 pages ago.
For the last 100 pages we've pretty much narrowed the focus of the discussion to a blaring PVE income disparity. If you're interested in the industrial side of this discussion, page 30-something is back there.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 15:49:00 -
[242] - Quote
Pinky Hops wrote:Tippia wrote:Pinky Hops wrote:There's no special distinction here. GǪaside from individual income going to the individual to meet his individual needs, and corp/alliance income going to the corp/alliance to meet corp/alliance needs. No to mention the distinction between industry and PvE. I personally would never join a group where I don't get individually paid for my industrial work. So I consider that to be a non-argument. If you join a group that says your labor is supposed to be free, well, that's your choice. You could just as easily design a corp with a 100% tax, so that ratting is now "alliance level income."  I wonder how well that would go over?
Pinky, I respect your opinion and hope you continue to provide it to us. I don't agree with it but respect it nonetheless.
The general idea here is to support your opinion with data. This can be done in many ways. Some have provided DevBlogs. Others has compiled data though independent study. Tippia even blogged regarding her interpretation of data provided from CCP.
If you're goal is just to provide your opinion I think that's great. It enriches the community to hear differing viewpoints. However, if the goal is to sway people to agree with your opinion, you're going to want to get some data to support that opinion.
You can't drop a thesis on the table, without elaboration supported by data, and expect anyone to just agree with it.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 16:01:00 -
[243] - Quote
Pinky Hops wrote:Kimmi Chan wrote:Pinky, I respect your opinion and hope you continue to provide it to us. I don't agree with it but respect it nonetheless.
The general idea here is to support your opinion with data. This can be done in many ways. Some have provided DevBlogs. Others has compiled data though independent study. Tippia even blogged regarding her interpretation of data provided from CCP.
If you're goal is just to provide your opinion I think that's great. It enriches the community to hear differing viewpoints. However, if the goal is to sway people to agree with your opinion, you're going to want to get some data to support that opinion.
You can't drop a thesis on the table, without elaboration supported by data, and expect anyone to just agree with it.
You can't leave industry out of a discussion on highsec vs nullsec income. Specifically: Quote:Most of the value of the game is in manufacturing. Dr. EyjoG is happy with this because it means that value is mostly player-driven, even though some value is also being added from NPC interactions and NPC trades. Taken from http://cdn1.eveonline.com/community/csm/CSM8_August_Summit_Minutes.pdfSo yeah, "some" value comes ratting and missions, but the majority of it is players doing industry.
And the talk about industry occurred 100ish pages ago. Since then it had refocused on PVE ratting, plexes, and missions. Likely because that is what people wanted to talk about. Are we to understand then that the imbalance with PVE has been resolved or at least agreed upon and we are now moving on to industry which, if you read the posting 100ish pages ago, is still better in HighSec?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 16:19:00 -
[244] - Quote
Pinky Hops wrote:Tippia wrote:Pinky Hops wrote:baltec1 wrote:Name what null sov has in place of missions. Titans. Not an individual PvE income stream, so no. Try again. Cooperate to build Titan. Split profits. Now it's a bunch of individual income streams. Remember, EVE is meant to reward people working together.
You can build Titans in HighSec? I think you're going off on one of those tangents Tippia was accusing you of again.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 16:27:00 -
[245] - Quote
Tippia wrote:Pinky Hops wrote:The fact that highsec and nullsec are in no way symmetrical (you can do things in one area that you can't do in another) is exactly why you can't just casually compare stupid crap like missions and call it good. GǪbut we're not Gǣcomparing missionsGǥ. We're comparing individual PvE income streams.
Bolded, italicized, etc for emphasis.
Individual =
Combat PVE vs. Combat PVE Industry vs. Industry PI vs. PI Alliance Level vs. Alliance Level
ED:
Individual !=
Person X in HS vs. Person Y in NS Alliance X in HS vs. Alliance Y in NS "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 16:31:00 -
[246] - Quote
Benny Ohu wrote:nullsec is the space where alliances take sovereignty for no reason. their members then all cooperate together to build a titan, made from thousands of highsec-built large railguns taped together, for which the alliance pays each hauler several hundred million isk a day from ??? funding during the manufacturing period. the titan is used to take more space to build more titans. the end.
e: actually are the capital construction parts built onsite or shipped in?
e: this posting is getting worse and worse and i'm not helping, i'm going to bed
LOL Good night Benny!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
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Kimmi Chan
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Posted - 2014.02.08 16:58:00 -
[247] - Quote
Pinky Hops wrote:what is this, a roleplay thread? let's discuss philosophically the difference between the computer rock and the computer pirate and how one counts as environment and one does not. oh god Tippia wrote:Pinky Hops wrote:Why is that mandatory? Because otherwise there is no GÇ£versusGÇ¥. The thing that provides an opposition GÇö an obstacle to overcome GÇö is other players. This is commonly called PvP. the obstacle is quite obviously to destroy the rock and collect the resources.
I think I can help you with this.
Shooting rats in missions is infinite. Infinite missions, infinite rat spawns, etc.
Shooting rocks and putting the "things" in your cargo hold is removing the "things" from the game preventing another player from shooting those "things" - PVP.
Further, if you leave the "things" in your cargo hold you could say it's PVP-lite. But the minute those "things" go on the market or are refined into other "things" and subsequently used to construct other "things" and then you put the "things" on the market, you are competing with other players - PVP "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1025
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Posted - 2014.02.08 17:12:00 -
[248] - Quote
Pinky Hops wrote:You could make the same argument of loyalty points, or even of collecting ISK versus resources that might hold value better than the ISK.
Interacting with the economy at all is a form of PvP.
So if this is the direction we are going with it, then all forms of income within EVE are PvP.
You're absolutely right! Bully for you!
What we're discussing is Method A (Combat PVE) in both HighSec and NullSec.
What you're discussing is a combination of Method A (Combat PVE), Method B (which includes capital construction in one Sec), and Method C (Alliance Level Income) to intentionally or unintentionally cloudy or derail the discussion.
Maybe it's an ADHD thing which I can certainly relate to but it's exactly the reason I prefer to segment the methods out, so I'm not overly confused or unfocused on the discussion at hand.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1025
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Posted - 2014.02.08 17:29:00 -
[249] - Quote
Pinky Hops wrote:1) Your distinctions are arbitrary. "Combat PvE" for instance, is a completely arbitrary label - especially since you just concluded that it's a form of PvP.
It is not an arbitrary label if you're paying attention. For the past 100 pages we have compared HighSec L4 mission income with SovNull anom income - this is not arbitrary. It is a valid comparison that was established and agreed upon 100 pages ago. What is arbitrary is why you feel entitled to suddenly show up and claim that it is arbitrary in spite of your contributions to the discussion since the method of comparison was established. This is what the folks in Null have referred to and continue to refer to "moving the goal posts".
Pinky Hops wrote:2) You arbitrarily dictate something about "alliance level income" - completely ignoring that there are in fact many people with enough individual capital to fund a titan. They probably didn't get it by ratting, though. 
When comparing two similar activities as a method of making ISK, you don't cloudy the data by suddenly saying, "but you didn't include this totally different method of making ISK".
Pinky Hops wrote:3) I invoked W-space to provide an easy example of how people can work together for individual income - basically pointing out that you can't just automatically rule out cooperation and say it doesn't count as "individual income."
You invoked W-Space to illustrate to what extent one can go to bring up anecdotal evidence that is irrelevant to what is being discussed and what has been discussed for the past 100 pages - the disparity of income generated from similar methods (Combat PVE) in HighSec (L4 Missions) and SovNull (Anoms).
You are once again missing the entire point of the discussion. People in Null can make more money in HighSec than they can in SovNull. The data supports this claim. They don't want to live in HighSec. They want to live in NullSec. They don't because HighSec is more profitable without the added risk of NullSec. If you can frame your responses with this in mind, you'll see how blatantly irrelevant your tangents have been. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1029
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Posted - 2014.02.08 18:26:00 -
[250] - Quote
Pinky Hops wrote:Kimmi Chan wrote:You are once again missing the entire point of the discussion. People in Null can make more money in HighSec than they can in SovNull. The data supports this claim. No, it doesn't, and this is my main point. The data does not support that claim. It only supports that claim if you live in a vacuum (harhar space is a vacuum) and the only way to make ISK is to run anoms or run missions - which couldn't be further from the truth. Welcome to the EVE sandbox. Is this your first trip?
All right then Pinky.
What is a Null resident going to do while their Industry jobs are running?
What is a Null resident going to do while their PI is cooking?
What is a Null resident going to to while the Titan is being built?
Logoff and watch a little TV? Maybe catch up on some reading? Maybe put in a few hours of overtime at work?
Or are they going to engage in some PVE?
If they are going to engage in that PVE where do you think they're going to do it?
In NullSec where they can make 70m ISK/hr and deal with roaming gangs, neuts and reds in their PVE system?
Or in HighSec where they can (though not everyone in HighSec does) make 100m ISK/hr with arguably less interruption?
This is why the method is seperated in this way. All that other **** you want to include is being done already. The question is what they do while that other **** is being done. Which would you do if you wanted to make some extra ISK?
ED: Adding this again since you still keep missing the point.
Kimmi Chan wrote:You are once again missing the entire point of the discussion. People in Null can make more money in HighSec than they can in SovNull. The data supports this claim. They don't want to live in HighSec. They want to live in NullSec. They don't because HighSec is more profitable without the added risk of NullSec. If you can frame your responses with this in mind, you'll see how blatantly irrelevant your tangents have been. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |
|

Kimmi Chan
Tastes Like Purple
1029
|
Posted - 2014.02.08 18:35:00 -
[251] - Quote
Pinky Hops wrote:Kimmi Chan wrote:What is a Null resident going to do while their Industry jobs are running? Look for PvP targets, perhaps? Believe it or not, the purpose of the game is not to make ISK. Also: if you can only make 70m/hour in nullsec doing anoms you are doing something hilariously wrong. I can make more than that just running relic/data sites. You'd only have to find/do about 3 relic sites per hour to make that much.
Show us the data.
La Nariz has already provided falsifiable data that can be proved or refuted by anyone engagning with the same method.
I've not seen the data to support your claim.
In addition you are once again comparaing two different things.
If you want to compare data/relic sites in NullSec with data/relic sites in HighSec, fine. No one is claimin that risk : reward in that comparison is out of balance.
Again what is being claimed is that NullSec Combat PVE (Anoms) vs. HighSec Combat PVE (L4 Missions) is out of balance in terms of risk : reward.
Kimmi Chan wrote:You are once again missing the entire point of the discussion. People in Null can make more money in HighSec than they can in SovNull. The data supports this claim. They don't want to live in HighSec. They want to live in NullSec. They don't because HighSec is more profitable without the added risk of NullSec. If you can frame your responses with this in mind, you'll see how blatantly irrelevant your tangents have been. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1029
|
Posted - 2014.02.08 18:49:00 -
[252] - Quote
Pinky Hops wrote:You would just claim it's fake. Pointless. If you want to verify it, go to nullsec and run relic/datas. If you need any tips, feel free to let me know. I have done hundreds of those sites.
Why do you assume I would claim it to be fake? What do I possibly have to gain by claiming it to be fake?
Pinky Hops wrote:Yes, and you are missing the point. Why do these specific activities need to be balanced, given that there are MANY different income streams that all scale differently in both areas?
Sure, Activity A might earn less than highsec, but you also have activities B, C, D, E, F, G....and maybe 20 others, at your disposal, to make ISK.
Some things are worse in one area, some things are better in one area. That's EVE for you.
So by that logic we would also include trading in all the empire market hubs as part of that income. In which case there is still an imbalance overall.
Kimmi Chan wrote:You are once again missing the entire point of the discussion. People in Null can make more money in HighSec than they can in SovNull. The data supports this claim. They don't want to live in HighSec. They want to live in NullSec. They don't because HighSec is more profitable without the added risk of NullSec. If you can frame your responses with this in mind, you'll see how blatantly irrelevant your tangents have been.
Pinky Hops wrote:I already refuted this. Read up.
You've not refuted it. You're simply choosing to ignore it.
I live full-time in HighSec. I am able to recognize an imbalance when I see, as are many others. What was being discussed was how to resolve the issue without breaking the game for anyone. But then, another individual jumped back into the discussion, ignoring the driver behind the discussion, and muddied it all up again.
Let me try and make this clear. If NullSec residents go back to NullSec because they are able to make their ISK there, it means they are not in HighSec ganking miners, ganking freighters, baiting mission runners, but instead are down in NullSec happily making their ISK while we here in HighSec are simply enjoying our game and making less ISK than people in NullSec. Why do you have a problem with that outcome?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1029
|
Posted - 2014.02.08 18:50:00 -
[253] - Quote
Pinky Hops wrote:Kimmi Chan wrote:If you want to compare data/relic sites in NullSec with data/relic sites in HighSec, fine. No one is claiming that risk : reward in that comparison is out of balance.
Again what is being claimed is that NullSec Combat PVE (Anoms) vs. HighSec Combat PVE (L4 Missions) is out of balance in terms of risk : reward. By your own logic, shouldn't you thus be comparing highsec missions to nullsec missions, and highsec anoms vs nullsec anoms?  Not that it would really improve your argument much, but there it is.
Oh dear. I can't even begin to tell you...
This ends badly. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1030
|
Posted - 2014.02.08 19:07:00 -
[254] - Quote
Mr Epeen wrote:Kimmi Chan wrote: Let me try and make this clear. If NullSec residents go back to NullSec because they are able to make their ISK there, it means they are not in HighSec ganking miners, ganking freighters, baiting mission runners, but instead are down in NullSec happily making their ISK while we here in HighSec are simply enjoying our game and making less ISK than people in NullSec. Why do you have a problem with that outcome?
If they are in high sec for the underlined, then making isk is the last thing on their mind and the entire argument is moot. What they are really arguing for is forcing high sec carebears into easy ganks in low/null. Mr Epeen 
Some may be motivated in that way but it seems silly to crusade for easy ganks for 150 pages. Additionally, the data that has been provided does support the claim of an imbalance. I think it foolish to see the imbalance and just say, "Oh well, not my problem". Right?
If the imbalance involved something that was a HighSec only activity we'd all be screaming our heads off and swinging from the rafters (see ganking costs vs. miner hull costs, for example).
If there's an imbalance, do we not owe it to each other to discuss ways to bring it closer to a balance in terms of risk:reward? Some ideas have been presented but we're not discussing the ideas of balance. We're continuously rehashing the claims without data to support the need to do so.
If there is no further data, then let's figure out ways to bring it back in line without breaking the game for anyone, yea?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1034
|
Posted - 2014.02.08 19:35:00 -
[255] - Quote
Guttripper wrote:144 page thread and I have yet to see a blue tag attached to this thread. Safe to assume CCP does not see an issue with any of the imbalances people here are presenting for right or wrong? Even with an economist on their staff, apparently the faucets, rewards, risks, sinks, and any other choice words people use must all gel into a form CCP finds acceptable.
Honestly, I think it suicide for a Dev to walk into this thing.
My hope is that if we can agree there is an imbalance and can all work together to provide some F&I/CSM material, then we can affect change that brings that imbalance back in line without ruining any specific persons game, yea?
Of course, I'm an optimist.
My idea is to introduce more LP in Null to supplement the income of Null Residents. This will cause more ISK to flow out through the sink to compensate for the added ISK as enagement in NullSec PVE increases. It will evenually have an effect on ISK/LP as supplies of the more lucrative LP items increases but is in line with the risk:reward model.
Any thoughts on this idea?
Does anyone else have any other suggestions? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1037
|
Posted - 2014.02.08 19:47:00 -
[256] - Quote
Pinky Hops wrote:admiral root wrote:Pinky Hops wrote:Kimmi Chan wrote:So by that logic we would also include trading in all the empire market hubs as part of that income. In which case there is still an imbalance overall. If you see it as an "imbalance" that people trade in Jita, I'm not sure what to tell you. At this point I think you have lost your grips on the term "balance." That's not what he said. He said more people trade in Highsec, and it's thus imbalanced. So yes, he did say that.
What he said was that if YOU want to compare EVERY nullsec activity to EVERY highsec activity in terms of ISK/hr, then there is still an imbalance.
Again why we segmented the activities out.
Now that we've established this imbalance, what do you suggest be done to resolve it?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1037
|
Posted - 2014.02.08 20:08:00 -
[257] - Quote
Pinky Hops wrote:Kimmi Chan wrote:What he said was that if YOU want to compare EVERY nullsec activity to EVERY highsec activity in terms of ISK/hr, then there is still an imbalance. Until you realize that the comparison doesn't even make sense, because nullsec provides tons of goods that can't otherwise even be obtained,. Meaning if you cut out nullsec, most of the ships and modules we use wouldn't even be producible anymore. You can't even react moon goo in highsec, ffs. Also: your obvious bias is starting to show.
What bias? What specifically is it that you're accusing me of?
My "bias" is living in High Sec space and hoping to just be left the hell alone while I run L4 missions my way, on my time, without any obligations to anyone and to not be enslaved to ISK/hr because I make enough in an hour at work to sub my accounts.
My "bias" is recognizing an imbalance supported by falsifiable data and, filled with a desire to make the game better for everyone, offering suggestions on how to possibly facilitate that balance.
So please, feel free to elaborate on my bias or, you know, keep posting baseless claims predicated on ignorance and spite.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1037
|
Posted - 2014.02.08 20:16:00 -
[258] - Quote
Pinky Hops wrote:Kimmi Chan wrote:My "bias" is living in High Sec space and hoping to just be left the hell alone while I run L4 missions my way, on my time, without any obligations to anyone and to not be enslaved to ISK/hr because I make enough in an hour at work to sub my accounts. So you're admitting that you don't participate in the sandbox? That's pretty big bias right there. In fact, if that is all you really do "run missions in highsec" then according to CCP, you are in the most risk prone group to just outright quit the game, because you aren't engaged in the sandbox. Which...Basically invalidates your opinions. You might as well not even be playing the game. "So what do you do in EVE, man?" "Oh you know...I just kind of do these quests, over and over." "Sounds fun dude..." "Yeah....."
And here I am six years later. You now want to assume bias based on generalizations? Brilliant.
Incidentally, your opinion unsupported by data, amounts to nothing more than you just saying stuff and invalidates any relevancy you have in refuting any claim here, yea?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |

Kimmi Chan
Tastes Like Purple
1040
|
Posted - 2014.02.08 23:04:00 -
[259] - Quote
ashley Eoner wrote:That's why the only way I can think of increasing individual income is via a LP mechanic. That way you create a source of extra income without making it a faucet and in the process of redeeming the LP you end up with an added sink. The sink aspect of LP is probably why CCP doesn't seem to worried about blitzers because they see blitzers as a strong sink. Since they aren't collecting much in bounties when they do it right.
This is precisely what I've been advocating. I also agree with La Nariz that if implemented it should be CONCORD LP so that the most lucrative items are available.
I'd also like to get more info from Mara Rinn about his idea of making LP items via NullSec industry as well. Based on this discussion as a whole it would seem they need some help in that regard as well and I'm curious what benefit that would be to make NullSec more livable for individual line members/grunts.
Aslo Ashley as far as the working thing - we do what we have to do so we can do what we want to do. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
[Member of The BrownCoat Syndicate] |
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